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We present a tele-immersive system that enables people to interact with each other in a virtual world using body gestures in addition to verbal communication. Beyond the obvious applications, including general online conversations and…

Computer Vision and Pattern Recognition · Computer Science 2016-11-17 Xinzhong Lu , Ju Shen , Saverio Perugini , Jianjun Yang

Mobile edge computing (MEC) is expected to be an effective solution to deliver 360-degree virtual reality (VR) videos over wireless networks. In contrast to previous computation-constrained MEC framework, which reduces the…

Information Theory · Computer Science 2017-08-03 Xiao Yang , Zhiyong Chen , Kuikui Li , Yaping Sun , Hongming Zheng

An important aspect of the Future Internet is the efficient utilization of (wireless) network resources. In order for the - demanding in terms of QoS - Future Internet services to be provided, the current trend is evolving towards an…

Networking and Internet Architecture · Computer Science 2010-01-29 Emmanouil Dramitinos , Isabelle Guerin Lassous

The wireless metaverse will create diverse user experiences at the intersection of the physical, digital, and virtual worlds. These experiences will enable novel interactions between the constituents (e.g., extended reality (XR) users and…

Information Theory · Computer Science 2023-04-21 Omar Hashash , Christina Chaccour , Walid Saad , Tao Yu , Kei Sakaguchi , Merouane Debbah

Metaverse virtual reality (VR) applications enable users to socialise, work, entertain, and study online with immersive experiences beyond the classic PC-based interactions. While the 360-degree immersion enables users to be fully engaged…

Performance · Computer Science 2024-07-16 Rahul Dev Tripathi , Minzhao Lyu , Vijay Sivaraman

Metaverse has attracted great attention from industry and academia in recent years. Metaverse for the ocean (Meta-ocean) is the implementation of the Metaverse technologies in virtual emersion of the ocean which is beneficial for people…

Human-Computer Interaction · Computer Science 2023-08-14 Jinyu Li , Ping Hu , Weicheng Cui , Tianyi Huang , Shenghui Cheng

The metaverse is a virtual space that combines physical and digital elements, creating immersive and connected digital worlds. For autonomous mobility, it enables new possibilities with edge computing and digital twins (DTs) that offer…

Computer Vision and Pattern Recognition · Computer Science 2025-04-25 Eugen Šlapak , Matúš Dopiriak , Mohammad Abdullah Al Faruque , Juraj Gazda , Marco Levorato

Virtual Reality (VR) is increasingly being recognized for its educational potential and as an effective way to convey new knowledge to people, it supports interactive and collaborative activities. Affordable VR powered by mobile…

Human-Computer Interaction · Computer Science 2018-09-25 Tiffany Leung , Farhana Zulkernine , Haruna Isah

Supporting real-time interactions between human controllers and remote devices remains a challenging goal in the Metaverse due to the stringent requirements on computing workload, communication throughput, and round-trip latency. In this…

Robotics · Computer Science 2024-07-24 Kan Chen , Zhen Meng , Xiangmin Xu , Changyang She , Philip G. Zhao

Metaverse has recently attracted much attention from both academia and industry. Virtual services, ranging from virtual driver training to online route optimization for smart goods delivery, are emerging in the Metaverse. To make the human…

Computer Science and Game Theory · Computer Science 2022-03-15 Yue Han , Dusit Niyato , Cyril Leung , Dong In Kim , Kun Zhu , Shaohan Feng , Sherman Xuemin Shen , Chunyan Miao

Virtual reality (VR) over wireless is emerging as an important use case of 5G networks. Immersive VR experience requires the delivery of huge data at ultra-low latency, thus demanding ultra-high transmission rate. This challenge can be…

Information Theory · Computer Science 2018-06-26 Yaping Sun , Zhiyong Chen , Meixia Tao , Hui Liu

Advanced video technologies are driving the development of the futuristic Metaverse, which aims to connect users from anywhere and anytime. As such, the use cases for users will be much more diverse, leading to a mix of 360-degree videos…

Networking and Internet Architecture · Computer Science 2023-08-09 Wenhan Yu , Jun Zhao

Crowdsourced mobile video streaming enables nearby mobile video users to aggregate network resources to improve their video streaming performances. However, users are often selfish and may not be willing to cooperate without proper…

Networking and Internet Architecture · Computer Science 2018-07-10 Ming Tang , Haitian Pang , Shou Wang , Lin Gao , Jianwei Huang , Lifeng Sun

The metaverse, envisioned as the next digital frontier for avatar-based virtual interaction, involves high-performance models. In this dynamic environment, users' tasks frequently shift, requiring fast model personalization despite limited…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-08-08 Emna Baccour , Aiman Erbad , Amr Mohamed , Mounir Hamdi , Mohsen Guizani

Virtual reality (VR) is not a new technology but has been in development for decades, driven by advances in computer technology. Currently, VR technology is increasingly being used in applications to enable immersive, yet controlled…

Human-Computer Interaction · Computer Science 2022-11-24 Hong Gao

Semantic communication technologies enable wireless edge devices to communicate effectively by transmitting semantic meaning of data. Edge components, such as vehicles in next-generation intelligent transport systems, use well-trained…

Networking and Internet Architecture · Computer Science 2022-08-11 Zi Qin Liew , Hongyang Du , Wei Yang Bryan Lim , Zehui Xiong , Dusit Niyato , Chunyan Miao , Dong In Kim

Deep reinforcement learning enables an agent to capture user's interest through interactions with the environment dynamically. It has attracted great interest in the recommendation research. Deep reinforcement learning uses a reward…

Information Retrieval · Computer Science 2020-11-05 Xiaocong Chen , Lina Yao , Aixin Sun , Xianzhi Wang , Xiwei Xu , Liming Zhu

Recently, video-based world models that learn to simulate the dynamics have gained increasing attention in robot learning. However, current approaches primarily emphasize visual generative quality while overlooking physical fidelity,…

Robotics · Computer Science 2026-01-21 Baorui Peng , Wenyao Zhang , Liang Xu , Zekun Qi , Jiazhao Zhang , Hongsi Liu , Wenjun Zeng , Xin Jin

This paper investigates resource allocation to provide heterogeneous users with customized virtual reality (VR) services in a mobile edge computing (MEC) system. We first introduce a quality of experience (QoE) metric to measure user…

Artificial Intelligence · Computer Science 2024-02-16 Tailin Zhou , Jiadong Yu , Jun Zhang , Danny H. K. Tsang

In recent years, the maturation of emerging technologies such as Virtual Reality, Digital twins, and Blockchain has accelerated the realization of the metaverse. As a virtual world independent of the real world, the metaverse will provide…

Computers and Society · Computer Science 2025-03-25 Xiaolong Xu , Xuanhong Zhou , Muhammad Bilal , Sherali Zeadally , Jon Crowcroft , Lianyong Qi , Shengjun Xue
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