Related papers: FaceScape: 3D Facial Dataset and Benchmark for Sin…
Speech-driven 3D facial animation has gained significant attention for its ability to create realistic and expressive facial animations in 3D space based on speech. Learning-based methods have shown promising progress in achieving accurate…
3D face dense tracking aims to find dense inter-frame correspondences in a sequence of 3D face scans and constitutes a powerful tool for many face analysis tasks, e.g., 3D dynamic facial expression analysis. The majority of the existing…
We present a statistical model for $3$D human faces in varying expression, which decomposes the surface of the face using a wavelet transform, and learns many localized, decorrelated multilinear models on the resulting coefficients. Using…
Rare diseases often manifest with distinctive facial phenotypes in children, offering valuable diagnostic cues for clinicians and AI-assisted screening systems. However, progress in this field is severely limited by the scarcity of curated,…
Plastic surgery and disguise variations are two of the most challenging co-variates of face recognition. The state-of-art deep learning models are not sufficiently successful due to the availability of limited training samples. In this…
In recent years, generative 3D face models (e.g., EG3D) have been developed to tackle the problem of synthesizing photo-realistic faces. However, these models are often unable to capture facial features unique to each individual,…
3D textured face reconstruction from sketches applicable in many scenarios such as animation, 3D avatars, artistic design, missing people search, etc., is a highly promising but underdeveloped research topic. On the one hand, the stylistic…
Many methods have been proposed over the years to tackle the task of facial 3D geometry and texture recovery from a single image. Such methods often fail to provide high-fidelity texture without relying on 3D facial scans during training.…
Recent progress in face detection (including keypoint detection), and recognition is mainly being driven by (i) deeper convolutional neural network architectures, and (ii) larger datasets. However, most of the large datasets are maintained…
Modeling 3D avatars benefits various application scenarios such as AR/VR, gaming, and filming. Character faces contribute significant diversity and vividity as a vital component of avatars. However, building 3D character face models usually…
This paper presents FSNet, a deep generative model for image-based face swapping. Traditionally, face-swapping methods are based on three-dimensional morphable models (3DMMs), and facial textures are replaced between the estimated…
Reconstructing detailed 3D scenes from single-view images remains a challenging task due to limitations in existing approaches, which primarily focus on geometric shape recovery, overlooking object appearances and fine shape details. To…
Face recognition is a widely accepted biometric verification tool, as the face contains a lot of information about the identity of a person. In this study, a 2-step neural-based pipeline is presented for matching 3D facial shape to multiple…
We propose a straightforward method that simultaneously reconstructs the 3D facial structure and provides dense alignment. To achieve this, we design a 2D representation called UV position map which records the 3D shape of a complete face…
The creation of 2D realistic facial images and 3D face shapes using generative networks has been a hot topic in recent years. Existing face generators exhibit exceptional performance on faces in small to medium poses (with respect to…
Reconstructing high-fidelity 3D facial texture from a single image is a quite challenging task due to the lack of complete face information and the domain gap between the 3D face and 2D image. Further, obtaining re-renderable 3D faces has…
This paper introduces a new real and synthetic dataset called NeRFBK specifically designed for testing and comparing NeRF-based 3D reconstruction algorithms. High-quality 3D reconstruction has significant potential in various fields, and…
We address the problem of recovering the 3D geometry of a human face from a set of facial images in multiple views. While recent studies have shown impressive progress in 3D Morphable Model (3DMM) based facial reconstruction, the settings…
Face sketch generation has attracted much attention in the field of visual computing. However, existing methods either are limited to constrained conditions or heavily rely on various preprocessing steps to deal with in-the-wild cases. In…
We propose a robust and accurate non-parametric method for single-view 3D face reconstruction (SVFR). While tremendous efforts have been devoted to parametric SVFR, a visible gap still lies between the result 3D shape and the ground truth.…