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Methods and datasets for human pose estimation focus predominantly on side- and front-view scenarios. We overcome the limitation by leveraging synthetic data and introduce RePoGen (RarE POses GENerator), an SMPL-based method for generating…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Miroslav Purkrabek , Jiri Matas

Obtaining accurate 3D object poses is vital for numerous computer vision applications, such as 3D reconstruction and scene understanding. However, annotating real-world objects is time-consuming and challenging. While synthetically…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Jiahao Yang , Wufei Ma , Angtian Wang , Xiaoding Yuan , Alan Yuille , Adam Kortylewski

While recent two-stage many-to-one deep learning models have demonstrated great success in 3D human pose estimation, such models are inefficient ways to detect 3D key points in a sequential video relative to one-shot and many-to-many…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 David C. Jeong , Hongji Liu , Saunder Salazar , Jessie Jiang , Christopher A. Kitts

We present a new solution to egocentric 3D body pose estimation from monocular images captured from a downward looking fish-eye camera installed on the rim of a head mounted virtual reality device. This unusual viewpoint, just 2 cm. away…

Computer Vision and Pattern Recognition · Computer Science 2019-07-24 Denis Tome , Patrick Peluse , Lourdes Agapito , Hernan Badino

To improve the generalization of 3D human pose estimators, many existing deep learning based models focus on adding different augmentations to training poses. However, data augmentation techniques are limited to the "seen" pose combinations…

Computer Vision and Pattern Recognition · Computer Science 2023-01-10 Cheng-Yen Yang , Jiajia Luo , Lu Xia , Yuyin Sun , Nan Qiao , Ke Zhang , Zhongyu Jiang , Jenq-Neng Hwang

Diverse, accurately labeled 3D human pose data is expensive and studio-bound, while in-the-wild datasets lack known ground truth. We introduce UnrealPose-Gen, an Unreal Engine 5 pipeline built on Movie Render Queue for high-quality offline…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Joshua Kawaguchi , Saad Manzur , Emily Gao Wang , Maitreyi Sinha , Bryan Vela , Yunxi Wang , Brandon Vela , Wayne B. Hayes

We introduce HYPERPOSE, a novel 3D human pose estimation framework that performs spatio-temporal reasoning entirely within the Lorentz model of hyperbolic space $\mathbb{H}^d$ to natively preserve the hierarchical tree topology of the human…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Vinduja Thekkath , Ashish Musale , Ajay Waghumbare , Upasna Singh

We present a solution to egocentric 3D body pose estimation from monocular images captured from downward looking fish-eye cameras installed on the rim of a head mounted VR device. This unusual viewpoint leads to images with unique visual…

Computer Vision and Pattern Recognition · Computer Science 2020-11-04 Denis Tome , Thiemo Alldieck , Patrick Peluse , Gerard Pons-Moll , Lourdes Agapito , Hernan Badino , Fernando De la Torre

Monocular 3D human pose estimation is quite challenging due to the inherent ambiguity and occlusion, which often lead to high uncertainty and indeterminacy. On the other hand, diffusion models have recently emerged as an effective tool for…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Jia Gong , Lin Geng Foo , Zhipeng Fan , Qiuhong Ke , Hossein Rahmani , Jun Liu

We present a new self-supervised approach, SelfPose3d, for estimating 3d poses of multiple persons from multiple camera views. Unlike current state-of-the-art fully-supervised methods, our approach does not require any 2d or 3d ground-truth…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Vinkle Srivastav , Keqi Chen , Nicolas Padoy

Human pose estimation is a critical task in computer vision and sports biomechanics, with applications spanning sports science, rehabilitation, and biomechanical research. While significant progress has been made in monocular 3D pose…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Calvin Yeung , Tomohiro Suzuki , Ryota Tanaka , Zhuoer Yin , Keisuke Fujii

Depth ambiguity and joint uncertainty are the two main obstacles in obtaining accurate human pose predictions by 2D-to-3D lifting methods proposed in the literature. In particular, these issues are caused by 2D joint locations that can be…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Alessandro Simoni , Riccardo Catalini , Davide Di Nucci , Guido Borghi , Davide Davoli , Lorenzo Garattoni , Gianpiero Francesca , Yuki Kawana , Roberto Vezzani

This paper investigates the task of 2D human whole-body pose estimation, which aims to localize dense landmarks on the entire human body including face, hands, body, and feet. As existing datasets do not have whole-body annotations,…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Sheng Jin , Lumin Xu , Jin Xu , Can Wang , Wentao Liu , Chen Qian , Wanli Ouyang , Ping Luo

End-to-end deep representation learning has achieved remarkable accuracy for monocular 3D human pose estimation, yet these models may fail for unseen poses with limited and fixed training data. This paper proposes a novel data augmentation…

Computer Vision and Pattern Recognition · Computer Science 2021-04-12 Shichao Li , Lei Ke , Kevin Pratama , Yu-Wing Tai , Chi-Keung Tang , Kwang-Ting Cheng

Thanks to the development of 2D keypoint detectors, monocular 3D human pose estimation (HPE) via 2D-to-3D uplifting approaches have achieved remarkable improvements. Still, monocular 3D HPE is a challenging problem due to the inherent depth…

Computer Vision and Pattern Recognition · Computer Science 2023-08-04 Jeongjun Choi , Dongseok Shim , H. Jin Kim

3D human pose estimation captures the human joint points in three-dimensional space while keeping the depth information and physical structure. That is essential for applications that require precise pose information, such as human-computer…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Jianbin Jiao , Xina Cheng , Weijie Chen , Xiaoting Yin , Hao Shi , Kailun Yang

In multi-view 3D human pose estimation, models typically rely on images captured simultaneously from different camera views to predict a pose at a specific moment. While providing accurate spatial information, this traditional approach…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Ling Li , Changjie Chen , Yuyan Wang , Jiaqing Lyu , Kenglun Chang , Yiyun Chen , Zhidong Deng

This paper proposes a statistical approach to 2D pose estimation from human images. The main problems with the standard supervised approach, which is based on a deep recognition (image-to-pose) model, are that it often yields anatomically…

Computer Vision and Pattern Recognition · Computer Science 2020-04-09 Takayuki Nakatsuka , Kazuyoshi Yoshii , Yuki Koyama , Satoru Fukayama , Masataka Goto , Shigeo Morishima

This paper presents a novel method for generating diverse 3D human poses in scenes with semantic control. Existing methods heavily rely on the human-scene interaction dataset, resulting in a limited diversity of the generated human poses.…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Bowen Dang , Xi Zhao

We present D-PoSE (Depth as an Intermediate Representation for 3D Human Pose and Shape Estimation), a one-stage method that estimates human pose and SMPL-X shape parameters from a single RGB image. Recent works use larger models with…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Nikolaos Vasilikopoulos , Drosakis Drosakis , Antonis Argyros