Related papers: IIP-Transformer: Intra-Inter-Part Transformer for …
This paper contributes to the challenge of skeleton-based human action recognition in videos. The key step is to develop a generic network architecture to extract discriminative features for the spatio-temporal skeleton data. In this paper,…
Online continuous motion recognition is a hot topic of research since it is more practical in real life application cases. Recently, Skeleton-based approaches have become increasingly popular, demonstrating the power of using such 3D…
Transformers have demonstrated exceptional performance across various domains due to their self-attention mechanism, which captures complex relationships in data. However, training on smaller datasets poses challenges, as standard attention…
In this paper, we present a novel approach called KPTransfer for improving modeling performance for keypoint detection deep neural networks via domain transfer between different keypoint subsets. This approach is motivated by the notion…
Physical rehabilitation exercises suggested by healthcare professionals can help recovery from various musculoskeletal disorders and prevent re-injury. However, patients' engagement tends to decrease over time without direct supervision,…
Neural Processes (NPs) have gained attention in meta-learning for their ability to quantify uncertainty, together with their rapid prediction and adaptability. However, traditional NPs are prone to underfitting. Transformer Neural Processes…
3D point cloud is an efficient and flexible representation of 3D structures. Recently, neural networks operating on point clouds have shown superior performance on 3D understanding tasks such as shape classification and part segmentation.…
Transformer-based architectures start to emerge in single image super resolution (SISR) and have achieved promising performance. Most existing Vision Transformers divide images into the same number of patches with a fixed size, which may…
Despite substantial progress in 3D human pose estimation from a single-view image, prior works rarely explore global and local correlations, leading to insufficient learning of human skeleton representations. To address this issue, we…
Due to the fast processing-speed and robustness it can achieve, skeleton-based action recognition has recently received the attention of the computer vision community. The recent Convolutional Neural Network (CNN)-based methods have shown…
The Transformer architecture has significantly advanced deep learning, particularly in natural language processing, by effectively managing long-range dependencies. However, as the demand for understanding complex relationships grows,…
Automated transit payment analysis is vital for scalable fare auditing and passenger analytics, yet practice still relies on limited manual inspection. Prior vision- and skeleton-based methods remain brittle under noisy onboard surveillance…
Transformer has emerged as a powerful deep-learning technique for two-dimensional (2D) seismic data interpolation, owing to its global modeling ability. However, its core operation introduces heavy computational burden due to the quadratic…
With the advances in capturing 2D or 3D skeleton data, skeleton-based action recognition has received an increasing interest over the last years. As skeleton data is commonly represented by graphs, graph convolutional networks have been…
Human Action Recognition (HAR) is an interesting research area in human-computer interaction used to monitor the activities of elderly and disabled individuals affected by physical and mental health. In the recent era, skeleton-based HAR…
Transformer-based methods have recently achieved significant success in 3D human pose estimation, owing to their strong ability to model long-range dependencies. However, relying solely on the global attention mechanism is insufficient for…
Many skeletal action recognition models use GCNs to represent the human body by 3D body joints connected body parts. GCNs aggregate one- or few-hop graph neighbourhoods, and ignore the dependency between not linked body joints. We propose…
It's common for current methods in skeleton-based action recognition to mainly consider capturing long-term temporal dependencies as skeleton sequences are typically long (>128 frames), which forms a challenging problem for previous…
Convolutional Neural Networks (CNNs) and Vision Transformers (ViTs) have led to significant progress in 2D body pose estimation. However, achieving a good balance between accuracy, efficiency, and robustness remains a challenge. For…
Due to the availability of large-scale skeleton datasets, 3D human action recognition has recently called the attention of computer vision community. Many works have focused on encoding skeleton data as skeleton image representations based…