English
Related papers

Related papers: Logsig-RNN: a novel network for robust and efficie…

200 papers

In this paper, we study the problem of one-shot skeleton-based action recognition, which poses unique challenges in learning transferable representation from base classes to novel classes, particularly for fine-grained actions. Existing…

Computer Vision and Pattern Recognition · Computer Science 2022-08-22 Tailin Chen , Desen Zhou , Jian Wang , Shidong Wang , Qian He , Chuanyang Hu , Errui Ding , Yu Guan , Xuming He

Online continuous motion recognition is a hot topic of research since it is more practical in real life application cases. Recently, Skeleton-based approaches have become increasingly popular, demonstrating the power of using such 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Mohamed Sanim Akremi , Rim Slama , Hedi Tabia

In this paper, we propose a novel approach that enhances recurrent neural networks (RNNs) by incorporating path signatures into their gating mechanisms. Our method modifies both Long Short-Term Memory (LSTM) and Gated Recurrent Unit (GRU)…

Machine Learning · Computer Science 2025-02-14 Rémi Genet , Hugo Inzirillo

Deep learning is ubiquitous across many areas areas of computer vision. It often requires large scale datasets for training before being fine-tuned on small-to-medium scale problems. Activity, or, in other words, action recognition, is one…

Computer Vision and Pattern Recognition · Computer Science 2018-06-26 Yusuf Tas , Piotr Koniusz

Skeleton-based human action recognition (HAR) has achieved remarkable progress with graph-based architectures. However, most existing methods remain body-centric, focusing on large-scale motions while neglecting subtle hand articulations…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Seungyeon Cho , Tae-kyun Kim

The use of skeletal data allows deep learning models to perform action recognition efficiently and effectively. Herein, we believe that exploring this problem within the context of Continual Learning is crucial. While numerous studies focus…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Matteo Mosconi , Andriy Sorokin , Aniello Panariello , Angelo Porrello , Jacopo Bonato , Marco Cotogni , Luigi Sabetta , Simone Calderara , Rita Cucchiara

Human motion prediction is an important and challenging task in many computer vision application domains. Recent work concentrates on utilizing the timing processing ability of recurrent neural networks (RNNs) to achieve smooth and reliable…

Computer Vision and Pattern Recognition · Computer Science 2021-12-21 Zigeng Yan , Di-Hua Zhai , Yuanqing Xia

Skeleton-based human action recognition has achieved a great interest in recent years, as skeleton data has been demonstrated to be robust to illumination changes, body scales, dynamic camera views, and complex background. Nevertheless, an…

Computer Vision and Pattern Recognition · Computer Science 2021-06-24 Chiara Plizzari , Marco Cannici , Matteo Matteucci

The path signature, having enjoyed recent success in the machine learning community, is a theoretically-driven method for engineering features from irregular paths. On the other hand, graph neural networks (GNN), neural architectures for…

Machine Learning · Computer Science 2024-02-07 Hans Riess , Manolis Veveakis , Michael M. Zavlanos

We propose novel Stacked Spatio-Temporal Graph Convolutional Networks (Stacked-STGCN) for action segmentation, i.e., predicting and localizing a sequence of actions over long videos. We extend the Spatio-Temporal Graph Convolutional Network…

Computer Vision and Pattern Recognition · Computer Science 2019-06-04 Pallabi Ghosh , Yi Yao , Larry S. Davis , Ajay Divakaran

Graph convolutional networks (GCNs) have been very successful in skeleton-based human action recognition where the sequence of skeletons is modeled as a graph. However, most of the GCN-based methods in this area train a deep feed-forward…

Computer Vision and Pattern Recognition · Computer Science 2021-04-28 Negar Heidari , Alexandros Iosifidis

In human interactions, hands are a powerful way of expressing information that, in some cases, can be used as a valid substitute for voice, as it happens in Sign Language. Hand gesture recognition has always been an interesting topic in the…

Computer Vision and Pattern Recognition · Computer Science 2019-07-26 Danilo Avola , Marco Bernardi , Luigi Cinque , Gian Luca Foresti , Cristiano Massaroni

This paper presents Ske2Grid, a new representation learning framework for improved skeleton-based action recognition. In Ske2Grid, we define a regular convolution operation upon a novel grid representation of human skeleton, which is a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Dongqi Cai , Yangyuxuan Kang , Anbang Yao , Yurong Chen

Skeleton-based human action recognition leverages sequences of human joint coordinates to identify actions performed in videos. Owing to the intrinsic spatiotemporal structure of skeleton data, Graph Convolutional Networks (GCNs) have been…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Yusen Peng , Alper Yilmaz

Human skeleton, as a compact representation of human action, has received increasing attention in recent years. Many skeleton-based action recognition methods adopt graph convolutional networks (GCN) to extract features on top of human…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Haodong Duan , Yue Zhao , Kai Chen , Dahua Lin , Bo Dai

Sign language recognition (SLR) refers to interpreting sign language glosses from given videos automatically. This research area presents a complex challenge in computer vision because of the rapid and intricate movements inherent in sign…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Muxin Pu , Mei Kuan Lim , Chun Yong Chong

3D skeleton-based action recognition (3D SAR) has gained significant attention within the computer vision community, owing to the inherent advantages offered by skeleton data. As a result, a plethora of impressive works, including those…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Bin Ren , Mengyuan Liu , Runwei Ding , Hong Liu

This paper presents a new method for 3D action recognition with skeleton sequences (i.e., 3D trajectories of human skeleton joints). The proposed method first transforms each skeleton sequence into three clips each consisting of several…

Computer Vision and Pattern Recognition · Computer Science 2017-11-21 Qiuhong Ke , Mohammed Bennamoun , Senjian An , Ferdous Sohel , Farid Boussaid

Variations of human body skeletons may be considered as dynamic graphs, which are generic data representation for numerous real-world applications. In this paper, we propose a spatio-temporal graph convolution (STGC) approach for assembling…

Computer Vision and Pattern Recognition · Computer Science 2018-02-28 Chaolong Li , Zhen Cui , Wenming Zheng , Chunyan Xu , Jian Yang

This paper presents a new framework for human action recognition from a 3D skeleton sequence. Previous studies do not fully utilize the temporal relationships between video segments in a human action. Some studies successfully used very…

Computer Vision and Pattern Recognition · Computer Science 2018-08-21 Thao Minh Le , Nakamasa Inoue , Koichi Shinoda