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We consider zero sum stochastic games. For every discount factor $\lambda$, a time normalization allows to represent the game as being played on the interval [0, 1]. We introduce the trajectories of cumulated expected payoff and of…

Optimization and Control · Mathematics 2018-12-21 Sylvain Sorin , Guillaume Vigeral

We give a 2-approximation algorithm for Non-Uniform Sparsest Cut that runs in time $n^{O(k)}$, where $k$ is the treewidth of the graph. This improves on the previous $2^{2^k}$-approximation in time $\poly(n) 2^{O(k)}$ due to Chlamt\'a\v{c}…

Data Structures and Algorithms · Computer Science 2013-05-08 Anupam Gupta , Kunal Talwar , David Witmer

Model-based algorithms -- algorithms that explore the environment through building and utilizing an estimated model -- are widely used in reinforcement learning practice and theoretically shown to achieve optimal sample efficiency for…

Machine Learning · Computer Science 2021-02-09 Qinghua Liu , Tiancheng Yu , Yu Bai , Chi Jin

We study the performance of sequential contention resolution and matching algorithms on random graphs with vanishing edge probabilities. When the edges of the graph are processed in an adversarially-chosen order, we derive a new OCRS that…

Data Structures and Algorithms · Computer Science 2024-10-10 Will Ma , Calum MacRury , Pranav Nuti

One of the intensely studied concepts of network robustness is $r$-robustness, which is a network topology property quantified by an integer $r$. It is required by mean subsequence reduced (MSR) algorithms and their variants to achieve…

Systems and Control · Electrical Eng. & Systems 2022-07-26 Yuhao Yi , Yuan Wang , Xingkang He , Stacy Patterson , Karl H. Johansson

Fictitious play (FP) is a canonical game-theoretic learning algorithm which has been deployed extensively in decentralized control scenarios. However standard treatments of FP, and of many other game-theoretic models, assume rather…

Optimization and Control · Mathematics 2016-09-29 Brian Swenson , Soummya Kar , João Xavier , David S. Leslie

For a graph $G$, let $Z(G,\lambda)$ be the partition function of the monomer-dimer system defined by $\sum_k m_k(G)\lambda^k$, where $m_k(G)$ is the number of matchings of size $k$ in $G$. We consider graphs of bounded degree and develop a…

Data Structures and Algorithms · Computer Science 2013-09-05 Marc Lelarge , Hang Zhou

Applications in machine learning, optimization, and control require the sequential selection of a few system elements, such as sensors, data, or actuators, to optimize the system performance across multiple time steps. However, in…

Machine Learning · Statistics 2020-12-17 Vasileios Tzoumas , Ali Jadbabaie , George J. Pappas

We present the first data structures that maintain near optimal maximum cardinality and maximum weighted matchings on sparse graphs in sublinear time per update. Our main result is a data structure that maintains a $(1+\epsilon)$…

Data Structures and Algorithms · Computer Science 2013-04-11 Manoj Gupta , Richard Peng

We propose a new algorithm that finds an $\varepsilon$-approximate fixed point of a smooth function from the $n$-dimensional $\ell_2$ unit ball to itself. We use the general framework of finding approximate solutions to a variational…

Computer Science and Game Theory · Computer Science 2025-01-22 Idan Attias , Yuval Dagan , Constantinos Daskalakis , Rui Yao , Manolis Zampetakis

The classic algorithm [Papadimitriou, J.ACM '81] for IPs has a running time $n^{O(m)}(m\cdot\max\{\Delta,\|\textbf{b}\|_{\infty}\})^{O(m^2)}$, where $m$ is the number of constraints, $n$ is the number of variables, and $\Delta$ and…

Optimization and Control · Mathematics 2026-01-01 Hauke Brinkop , Hua Chen , Lin Chen , Klaus Jansen , Guochuan Zhang

Previous work has shown the effectiveness of random walk hitting times as a measure of dissimilarity in a variety of graph-based learning problems such as collaborative filtering, query suggestion or finding paraphrases. However,…

Data Structures and Algorithms · Computer Science 2013-04-17 Joel Lang , James Henderson

We consider zero-sum games on infinite graphs, with objectives specified as sets of infinite words over some alphabet of colors. A well-studied class of objectives is the one of $\omega$-regular objectives, due to its relation to many…

Computer Science and Game Theory · Computer Science 2023-06-22 Patricia Bouyer , Mickael Randour , Pierre Vandenhove

A fundamental question in reinforcement learning theory is: suppose the optimal value functions are linear in given features, can we learn them efficiently? This problem's counterpart in supervised learning, linear regression, can be solved…

Machine Learning · Computer Science 2023-02-28 Daniel Kane , Sihan Liu , Shachar Lovett , Gaurav Mahajan , Csaba Szepesvári , Gellért Weisz

Let $\Phi = (V, \mathcal{C})$ be a constraint satisfaction problem on variables $v_1,\dots, v_n$ such that each constraint depends on at most $k$ variables and such that each variable assumes values in an alphabet of size at most $[q]$.…

Data Structures and Algorithms · Computer Science 2020-11-25 Vishesh Jain , Huy Tuan Pham , Thuy Duong Vuong

We study $n$-player turn-based games played on a finite directed graph. For each play, the players have to pay a cost that they want to minimize. Instead of the well-known notion of Nash equilibrium (NE), we focus on the notion of subgame…

Computer Science and Game Theory · Computer Science 2015-04-13 Thomas Brihaye , Véronique Bruyère , Noémie Meunier , Jean-François Raskin

Two kinds of approximation algorithms exist for the k-BALANCED PARTITIONING problem: those that are fast but compute unsatisfying approximation ratios, and those that guarantee high quality ratios but are slow. In this paper we prove that…

Computational Complexity · Computer Science 2019-04-29 Andreas Emil Feldmann

We study the problem of robustly estimating the parameter $p$ of an Erd\H{o}s-R\'enyi random graph on $n$ nodes, where a $\gamma$ fraction of nodes may be adversarially corrupted. After showing the deficiencies of canonical estimators, we…

Data Structures and Algorithms · Computer Science 2022-02-16 Jayadev Acharya , Ayush Jain , Gautam Kamath , Ananda Theertha Suresh , Huanyu Zhang

We study functions $f : [0, 1]^d \rightarrow [0, 1]^d$ that are both monotone and contracting, and we consider the problem of finding an $\varepsilon$-approximate fixed point of $f$. We show that the problem lies in the complexity class…

Computational Complexity · Computer Science 2025-03-28 Eleni Batziou , John Fearnley , Spencer Gordon , Ruta Mehta , Rahul Savani

We consider the family of $\Phi$-Subset problems, where the input consists of an instance $I$ of size $N$ over a universe $U_I$ of size $n$ and the task is to check whether the universe contains a subset with property $\Phi$ (e.g., $\Phi$…

Data Structures and Algorithms · Computer Science 2017-04-27 Serge Gaspers , Edward Lee