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In the last decade, sequential Monte-Carlo methods (SMC) emerged as a key tool in computational statistics. These algorithms approximate a sequence of distributions by a sequence of weighted empirical measures associated to a weighted…

Statistics Theory · Mathematics 2007-06-13 R. Douc , France E. Moulines

Let $G=(V, E)$ be a graph where $V$ and $E$ are the vertex and edge sets, respectively. For two disjoint subsets $A$ and $B$ of $V$, we say $A$ \emph{dominates} $B$ if every vertex of $B$ is adjacent to at least one vertex of $A$. A vertex…

Combinatorics · Mathematics 2023-10-09 Subhabrata Paul , Kamal Santra

Consider a decision problem whose instance is a function. Its degree of undecidability, measured by the corresponding class of the arithmetic (or Kleene-Mostowski) hierarchy hierarchy, may depend on whether the instance is a partial…

Logic in Computer Science · Computer Science 2016-07-07 Armando B. Matos

A covariance graph is an undirected graph associated with a multivariate probability distribution of a given random vector where each vertex represents each of the different components of the random vector and where the absence of an edge…

Probability · Mathematics 2009-12-15 Dhafer Malouche , Bala Rajaratnam

Uniform laws of large numbers form a cornerstone of Vapnik--Chervonenkis theory, where they are characterized by the finiteness of the VC dimension. In this work, we study uniform convergence phenomena in cartesian product spaces, under…

Machine Learning · Computer Science 2026-03-26 Ron Holzman , Shay Moran , Alexander Shlimovich

Let $\mathcal{G}$ be a $k$-player game with value $<1$, whose query distribution is such that no marginal on $k-1$ players admits a non-trivial Abelian embedding. We show that for every $n\geq N$, the value of the $n$-fold parallel…

Computational Complexity · Computer Science 2025-11-06 Amey Bhangale , Mark Braverman , Subhash Khot , Yang P. Liu , Dor Minzer , Kunal Mittal

An approximation algorithm for a constraint satisfaction problem is called robust if it outputs an assignment satisfying a $(1 - f(\epsilon))$-fraction of the constraints on any $(1-\epsilon)$-satisfiable instance, where the loss function…

Data Structures and Algorithms · Computer Science 2022-11-09 Antoine Méot , Arnaud de Mesmay , Moritz Mühlenthaler , Alantha Newman

For a set $S$ of vertices of a graph $G$, we define its density $0 \leq \sigma(S) \leq 1$ as the ratio of the number of edges of $G$ spanned by the vertices of $S$ to ${|S| \choose 2}$. We show that, given a graph $G$ with $n$ vertices and…

Combinatorics · Mathematics 2018-07-06 Alexander Barvinok , Anthony Della Pella

In this paper, we study multivariate vector sampling expansions on general finitely generated shift-invariant subspaces. Necessary and sufficient conditions for a multivariate vector sampling theorem to hold are given.

Information Theory · Computer Science 2015-03-17 Qingyue Zhang

This paper presents a universal representation of symmetric (permutation-invariant) functions with multidimensional variable-size variables. These representations help justify approximation methods that aggregate information from each…

General Economics · Economics 2025-05-22 Takeshi Fukasawa

Classical multivariate statistics measures the outlyingness of a point by its Mahalanobis distance from the mean, which is based on the mean and the covariance matrix of the data. A multivariate depth function is a function which, given a…

Methodology · Statistics 2021-05-06 Karl Mosler , Pavlo Mozharovskyi

Quasi-Monte Carlo (QMC) integration of output functionals of solutions of the diffusion problem with a log-normal random coefficient is considered. The random coefficient is assumed to be given by an exponential of a Gaussian random field…

Numerical Analysis · Mathematics 2017-01-24 Yoshihito Kazashi

Traditional coding theory guarantees valid decoding only if a minority of symbols are adversarially manipulated. In contrast, the game of coding framework ensures reliable decoding, even in the presence of an adversarial majority. This…

Information Theory · Computer Science 2026-04-13 Hanzaleh Akbari Nodehi , Parsa Moradi , Soheil Mohajer , Mohammad Ali Maddah-Ali

Determining whether two particle systems are similar is a common problem in particle simulations. When the comparison should be invariant under permutations, orthogonal transformations, and translations of the systems, special techniques…

Statistical Mechanics · Physics 2021-06-24 Johannes Bulin , Jan Hamaekers

We consider probability measures on $A^N$, the set of sequences of symbols on a finite alphabet $A$ of length $N$, that give a weight to each sequence in terms of a collection of matrices with non-negative entries and having rows and…

Probability · Mathematics 2026-01-21 Davide Gabrielli , Federica Iacovissi

Given a set of several inputs into a system (e.g., independent variables characterizing stimuli) and a set of several stochastically non-independent outputs (e.g., random variables describing different aspects of responses), how can one…

Artificial Intelligence · Computer Science 2011-08-30 Ehtibar N. Dzhafarov , Janne V. Kujala

The Poisson multinomial distribution (PMD) describes the distribution of the sum of $n$ independent but non-identically distributed random vectors, in which each random vector is of length $m$ with 0/1 valued elements and only one of its…

Computation · Statistics 2022-01-13 Zhengzhi Lin , Yueyao Wang , Yili Hong

The logic MMSNP is a well-studied fragment of Existential Second-Order logic that, from a computational perspective, captures finite-domain Constraint Satisfaction Problems (CSPs) modulo polynomial-time reductions. At the same time, MMSNP…

Computational Complexity · Computer Science 2026-05-12 Demian Banakh , Alexey Barsukov , Tamio-Vesa Nakajima

The product version of the 1-2-3 Conjecture, introduced by Skowronek-Kazi{\'o}w in 2012, states that, a few obvious exceptions apart, all graphs can be 3-edge-labelled so that no two adjacent vertices get incident to the same product of…

Discrete Mathematics · Computer Science 2020-04-22 Julien Bensmail , Hervé Hocquard , Dimitri Lajou , Eric Sopena

Voting is a commonly applied method for the aggregation of the preferences of multiple agents into a joint decision. If preferences are binary, i.e., "yes" and "no", every voting system can be described by a (monotone) Boolean function…

Computer Science and Game Theory · Computer Science 2016-07-15 Martin Olsen , Sascha Kurz , Xavier Molinero