Related papers: Factorial Lower Bounds for (Almost) Random Order S…
We are motivated by the problem of designing a simple distributed algorithm for Peer-to-Peer streaming applications that can achieve high throughput and low delay, while allowing the neighbor set maintained by each peer to be small. While…
The streaming model was introduced to parameterized complexity independently by Fafianie and Kratsch [MFCS14] and by Chitnis, Cormode, Hajiaghayi and Monemizadeh [SODA15]. Subsequently, it was broadened by Chitnis, Cormode, Esfandiari,…
We consider the \textsf{Unit Interval Selection} problem in the one-pass random order streaming model. Here, an algorithm is presented a sequence of $n$ unit-length intervals on the line that arrive in uniform random order, and the…
The authors have withdrawn this paper due to an error in the proof of Lemma 3.4. -------------------------------------------------------------------------------------------- The authors have withdrawn this paper due to an error in the proof…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
We introduce a simplified model for platform game levels with falling platforms based on interval graphs and show that solvability of such levels corresponds to finding Steiner cycles or Steiner paths in the corresponding graphs. Linear…
In the semi-streaming model for processing massive graphs, an algorithm makes multiple passes over the edges of a given $n$-vertex graph and is tasked with computing the solution to a problem using $O(n \cdot \text{polylog}(n))$ space.…
We study the problem of approximately simulating a $t$-step random walk on a graph where the input edges come from a single-pass stream. The straightforward algorithm using reservoir sampling needs $O(nt)$ words of memory. We show that this…
Cardinality constrained submodular function maximization, which aims to select a subset of size at most $k$ to maximize a monotone submodular utility function, is the key in many data mining and machine learning applications such as data…
We revisit the complexity of online computation in the cell probe model. We consider a class of problems where we are first given a fixed pattern or vector $F$ of $n$ symbols and then one symbol arrives at a time in a stream. After each…
We study the power of Arthur-Merlin probabilistic proof systems in the data stream model. We show a canonical $\mathcal{AM}$ streaming algorithm for a wide class of data stream problems. The algorithm offers a tradeoff between the length of…
We revisit the MaxSAT problem in the data stream model. In this problem, the stream consists of $m$ clauses that are disjunctions of literals drawn from $n$ Boolean variables. The objective is to find an assignment to the variables that…
In the semi-streaming model, an algorithm receives a stream of edges of a graph in arbitrary order and uses a memory of size $O(n \mbox{ polylog } n)$, where $n$ is the number of vertices of a graph. In this work, we present semi-streaming…
We consider the problem of minimizing the number of broadcasts for collecting all sensor measurements at a sink node in a noisy broadcast sensor network. Focusing first on arbitrary network topologies, we provide (i) fundamental limits on…
We study streaming algorithms for Correlation Clustering. Given a graph as an arbitrary-order stream of edges, with each edge labeled as positive or negative, the goal is to partition the vertices into disjoint clusters, such that the…
This paper resolves one of the longest standing basic problems in the streaming computational model. Namely, optimal construction of quantile sketches. An $\varepsilon$ approximate quantile sketch receives a stream of items $x_1,\ldots,x_n$…
In this paper we study graph problems in dynamic streaming model, where the input is defined by a sequence of edge insertions and deletions. As many natural problems require $\Omega(n)$ space, where $n$ is the number of vertices, existing…
Data dissemination is a fundamental task in distributed computing. This paper studies broadcast problems in various innovative models where the communication network connecting $n$ processes is dynamic (e.g., due to mobility or failures)…
As graphs continue to grow in size, we seek ways to effectively process such data at scale. The model of streaming graph processing, in which a compact summary is maintained as each edge insertion/deletion is observed, is an attractive one.…
We prove that any two-pass graph streaming algorithm for the $s$-$t$ reachability problem in $n$-vertex directed graphs requires near-quadratic space of $n^{2-o(1)}$ bits. As a corollary, we also obtain near-quadratic space lower bounds for…