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Recently coded caching has emerged as a promising means to handle continuously increasing wireless traffic. However, coded caching requires users to cooperate in order to minimize the overall transmission rate. How users with heterogeneous…

Information Theory · Computer Science 2019-12-02 Yawei Lu , Wei Chen , H. Vincent Poor

Federated learning is a distributed learning paradigm where multiple agents, each only with access to local data, jointly learn a global model. There has recently been an explosion of research aiming not only to improve the accuracy rates…

Computer Science and Game Theory · Computer Science 2021-06-18 Kate Donahue , Jon Kleinberg

This paper investigates repeated win-lose coordination games (WLC-games). We analyse which protocols are optimal for these games covering both the worst case and average case scenarios, i,e., optimizing the guaranteed and expected…

Computer Science and Game Theory · Computer Science 2020-04-17 Antti Kuusisto , Raine Rönnholm

This paper considers a time-varying game with $N$ players. Every time slot, players observe their own random events and then take a control action. The events and control actions affect the individual utilities earned by each player. The…

Computer Science and Game Theory · Computer Science 2014-02-04 Michael J. Neely

This paper establishes the equivalence between cognitive medium access and the competitive multi-armed bandit problem. First, the scenario in which a single cognitive user wishes to opportunistically exploit the availability of empty…

Information Theory · Computer Science 2007-10-09 Lifeng Lai , Hesham El Gamal , Hai Jiang , H. Vincent Poor

We explore a novel problem in streaming submodular maximization, inspired by the dynamics of news-recommendation platforms. We consider a setting where users can visit a news website at any time, and upon each visit, the website must…

Data Structures and Algorithms · Computer Science 2026-01-19 Honglian Wang , Sijing Tu , Lutz Oettershagen , Aristides Gionis

We consider an ad hoc network where multiple users access the same set of channels. The channel characteristics are unknown and could be different for each user (heterogeneous). No controller is available to coordinate channel selections by…

Machine Learning · Computer Science 2019-09-02 Harshvardhan Tibrewal , Sravan Patchala , Manjesh K. Hanawal , Sumit J. Darak

We consider deterministic distributed broadcasting on multiple access channels in the framework of adversarial queuing. Packets are injected dynamically by an adversary that is constrained by the injection rate and the number of packets…

Networking and Internet Architecture · Computer Science 2018-01-03 Bogdan S. Chlebus , Dariusz R. Kowalski , Mariusz A. Rokicki

In this paper a new multiple access algorithm for cognitive radio networks based on game theory is presented. We address the problem of a multiple access system where the number of users and their types are unknown. In order to do this, the…

Computer Science and Game Theory · Computer Science 2013-05-24 Oscar Filio Rodriguez , Serguei Primak , Valeri Kontorovich , Abdallah Shami

Motivated by current challenges in data-intensive sensor networks, we formulate a coverage optimization problem for mobile visual sensors as a (constrained) repeated multi-player game. Each visual sensor tries to optimize its own coverage…

Optimization and Control · Mathematics 2010-02-03 Minghui Zhu , Sonia Martinez

We investigate the network stability problem when two users are scheduled simultaneously. The key idea is to simultaneously transmit to more than one users experiencing different channel conditions by employing hierarchical modulation. For…

Networking and Internet Architecture · Computer Science 2012-01-06 Mehmet Karaca , Ozgur Ercetin

Continual learning, the setting where a learning agent is faced with a never ending stream of data, continues to be a great challenge for modern machine learning systems. In particular the online or "single-pass through the data" setting…

Machine Learning · Computer Science 2019-10-31 Rahaf Aljundi , Lucas Caccia , Eugene Belilovsky , Massimo Caccia , Min Lin , Laurent Charlin , Tinne Tuytelaars

This paper aims to solve the optimal strategy against a well-known adaptive algorithm, the Hedge algorithm, in a finitely repeated $2\times 2$ zero-sum game. In the literature, related theoretical results are very rare. To this end, we make…

Optimization and Control · Mathematics 2023-12-18 Xinxiang Guo , Yifen Mu

In many social dilemmas, individuals tend to generate a situation with low payoffs instead of a system optimum ("tragedy of the commons"). Is the routing of traffic a similar problem? In order to address this question, we present…

Physics and Society · Physics 2007-05-23 Dirk Helbing , Martin Schonhof , Hans-Ulrich Stark , Janusz A. Holyst

This paper proposes an adaptive transmission algorithm for slotted random access systems supporting the successive interference cancellation (SIC) at the access point (AP). When multiple users transmit packets simultaneously in a slot,…

Information Theory · Computer Science 2020-01-13 Sang-Woon Jeon , Hu Jin

In increasingly different contexts, it happens that a human player has to interact with artificial players who make decisions following decision-making algorithms. How should the human player play against these algorithms to maximize his…

Computer Science and Game Theory · Computer Science 2022-02-22 Maurizio D 'Andrea

Stochastic dynamic teams and games are rich models for decentralized systems and challenging testing grounds for multi-agent learning. Previous work that guaranteed team optimality assumed stateless dynamics, or an explicit coordination…

Optimization and Control · Mathematics 2024-03-28 Bora Yongacoglu , Gürdal Arslan , Serdar Yüksel

We design a self-decision goal-oriented multiple access scheme, where sensing agents observe a common event and individually decide to communicate the event's attributes as updates to the monitoring agents, to satisfy a certain goal.…

Information Theory · Computer Science 2024-06-17 Pouya Agheli , Nikolaos Pappas , Marios Kountouris

We study the class of reach-avoid dynamic games in which multiple agents interact noncooperatively, and each wishes to satisfy a distinct target criterion while avoiding a failure criterion. Reach-avoid games are commonly used to express…

Systems and Control · Electrical Eng. & Systems 2022-03-03 Dennis R. Anthony , Duy P. Nguyen , David Fridovich-Keil , Jaime F. Fisac

This paper focuses on the problem of automatic link selection in multi-channel multiple access control using bandit feedback. In particular, a controller assigns multiple users to multiple channels in a time-slotted system, where in each…

Systems and Control · Electrical Eng. & Systems 2026-03-09 Mevan Wijewardena , Michael J. Neely , Haipeng Luo