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Scaling generative inverse and forward rendering to real-world scenarios is bottlenecked by the limited realism and temporal coherence of existing synthetic datasets. To bridge this persistent domain gap, we introduce a large-scale, dynamic…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Zheng-Hui Huang , Zhixiang Wang , Jiaming Tan , Ruihan Yu , Yidan Zhang , Bo Zheng , Yu-Lun Liu , Yung-Yu Chuang , Kaipeng Zhang

Image- and data-parallel rendering across multiple nodes on high-performance computing systems is widely used in visualization to provide higher frame rates, support large data sets, and render data in situ. Specifically for in situ…

Graphics · Computer Science 2023-05-15 Will Usher , Ingo Wald , Jefferson Amstutz , Johannes Günther , Carson Brownlee , Valerio Pascucci

In the application of computer-vision based displacement measurement, an optical target is usually required to prove the reference. In the case that the optical target cannot be attached to the measuring objective, edge detection, feature…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Dachuan Shi , Eldar Sabanovic , Luca Rizzetto , Viktor Skrickij , Roberto Oliverio , Nadia Kaviani , Yunguang Ye , Gintautas Bureika , Stefano Ricci , Markus Hecht

Predicting trajectories of pedestrians is quintessential for autonomous robots which share the same environment with humans. In order to effectively and safely interact with humans, trajectory prediction needs to be both precise and…

Computer Vision and Pattern Recognition · Computer Science 2018-11-27 Nishant Nikhil , Brendan Tran Morris

Scene view synthesis, which generates novel views from limited perspectives, is increasingly vital for applications like virtual reality, augmented reality, and robotics. Unlike object-based tasks, such as generating 360{\deg} views of a…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Xiaofeng Jin , Yan Fang , Matteo Frosi , Jianfei Ge , Jiangjian Xiao , Matteo Matteucci

Conventional rendering techniques are primarily designed and optimized for single-frame rendering. In practical applications, such as scene editing and animation rendering, users frequently encounter scenes where only a small portion is…

Graphics · Computer Science 2024-06-25 Bing Xu , Tzu-Mao Li , Iliyan Georgiev , Trevor Hedstrom , Ravi Ramamoorthi

Feature tracking is the building block of many applications such as visual odometry, augmented reality, and target tracking. Unfortunately, the state-of-the-art vision-based tracking algorithms fail in surgical images due to the challenges…

Computer Vision and Pattern Recognition · Computer Science 2021-08-03 Mostafa Parchami , Saif Iftekar Sayed

Video deblurring methods, aiming at recovering consecutive sharp frames from a given blurry video, usually assume that the input video suffers from consecutively blurry frames. However, in real-world scenarios captured by modern imaging…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Wei Shang , Dongwei Ren , Yi Yang , Wangmeng Zuo

Object tracking is a key challenge of computer vision with various applications that all require different architectures. Most tracking systems have limitations such as constraining all movement to a 2D plane and they often track only one…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Lars Bredereke , Yale Hartmann , Tanja Schultz

Rendering novel view images is highly desirable for many applications. Despite recent progress, it remains challenging to render high-fidelity and view-consistent novel views of large-scale scenes from in-the-wild images with inevitable…

Computer Vision and Pattern Recognition · Computer Science 2023-07-11 Peng Dai , Yinda Zhang , Xin Yu , Xiaoyang Lyu , Xiaojuan Qi

Convolutional neural networks (CNN) based tracking approaches have shown favorable performance in recent benchmarks. Nonetheless, the chosen CNN features are always pre-trained in different tasks and individual components in tracking…

Robotics · Computer Science 2019-08-27 Zheng Zhu , Wei Zou , Guan Huang , Dalong Du , Chang Huang

We present a real-time cloth animation method for dressing virtual humans of various shapes and poses. Our approach formulates the clothing deformation as a high-dimensional function of body shape parameters and pose parameters. In order to…

Graphics · Computer Science 2021-01-11 Nannan Wu , Qianwen Chao , Yanzhen Chen , Weiwei Xu , Chen Liu , Dinesh Manocha , Wenxin Sun , Yi Han , Xinran Yao , Xiaogang Jin

Existing dynamic scene generation methods mostly rely on distilling knowledge from pre-trained 3D generative models, which are typically fine-tuned on synthetic object datasets. As a result, the generated scenes are often object-centric and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Heng Yu , Chaoyang Wang , Peiye Zhuang , Willi Menapace , Aliaksandr Siarohin , Junli Cao , Laszlo A Jeni , Sergey Tulyakov , Hsin-Ying Lee

3D Gaussian Splatting has gained widespread adoption across diverse applications due to its exceptional rendering performance and visual quality. While most existing methods rely on rasterization to render Gaussians, recent research has…

Graphics · Computer Science 2026-01-29 Junseo Lee , Sangyun Jeon , Jungi Lee , Junyong Park , Jaewoong Sim

Tracking is one of the most important but still difficult tasks in computer vision and pattern recognition. The main difficulties in the tracking field are appearance variation and occlusion. Most traditional tracking methods set the…

Computer Vision and Pattern Recognition · Computer Science 2016-12-28 Jinho Lee , Brian Kenji Iwana , Shouta Ide , Seiichi Uchida

The representation of parallax on virtual environment is still a problem to be studied. Common algorithms, such as Bump Mapping, Parallax Mapping and Displacement Mapping, treats this problem for small disparity between a real object and a…

Graphics · Computer Science 2024-02-27 Alexandre Yip Gonçalves Dias , Marcelo Knörich Zuffo

Real-time large-scale crowd simulations with realistic behavior, are important for many application areas. On CPUs, the ORCA pedestrian steering model is often used for agent-based pedestrian simulations. This paper introduces a technique…

Robotics · Computer Science 2019-08-28 John Charlton , Luis Rene Montana Gonzalez , Steve Maddock , Paul Richmond

Data-driven methods such as convolutional neural networks (CNNs) are known to deliver state-of-the-art performance on image recognition tasks when the training data are abundant. However, in some instances, such as change detection in…

Computer Vision and Pattern Recognition · Computer Science 2019-05-21 Maria Kolos , Anton Marin , Alexey Artemov , Evgeny Burnaev

Many compelling video processing effects can be achieved if per-pixel depth information and 3D camera calibrations are known. However, the success of such methods is highly dependent on the accuracy of this "scene-space" information. We…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Felix Klose , Oliver Wang , Jean-Charles Bazin , Marcus Magnor , Alexander Sorkine-Hornung

We propose a novel cognitively-inspired method to improve and interpret physical simulation in vision-language models. Our ``Chain of Time" method involves generating a series of intermediate images during a simulation, and it is motivated…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 YingQiao Wang , Eric Bigelow , Boyi Li , Tomer Ullman
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