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First-person video naturally brings the use of a physical environment to the forefront, since it shows the camera wearer interacting fluidly in a space based on his intentions. However, current methods largely separate the observed actions…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Tushar Nagarajan , Yanghao Li , Christoph Feichtenhofer , Kristen Grauman

In egocentric videos, actions occur in quick succession. We capitalise on the action's temporal context and propose a method that learns to attend to surrounding actions in order to improve recognition performance. To incorporate the…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Evangelos Kazakos , Jaesung Huh , Arsha Nagrani , Andrew Zisserman , Dima Damen

We propose a self-supervised algorithm to learn representations from egocentric video data. Recently, significant efforts have been made to capture humans interacting with their own environments as they go about their daily activities. In…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Himangi Mittal , Pedro Morgado , Unnat Jain , Abhinav Gupta

Embodied agents in household environments must plan under partial observation: they need to remember objects, track state changes, and recover when actions fail. Existing benchmarks only partially test this ability. Egocentric video…

Artificial Intelligence · Computer Science 2026-05-14 Qinchuan Cheng , Zhantao Gong , Pengzhan Sun , Angela Yao , Xulei Yang , Shijie Li

Learning an agent model that behaves like humans-capable of jointly perceiving the environment, predicting the future, and taking actions from a first-person perspective-is a fundamental challenge in computer vision. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-09-12 Lu Chen , Yizhou Wang , Shixiang Tang , Qianhong Ma , Tong He , Wanli Ouyang , Xiaowei Zhou , Hujun Bao , Sida Peng

Advancements in egocentric video datasets like Ego4D, EPIC-Kitchens, and Ego-Exo4D have enriched the study of first-person human interactions, which is crucial for applications in augmented reality and assisted living. Despite these…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Joungbin An , Yunsu Park , Hyolim Kang , Seon Joo Kim

Our interaction with the world is an inherently multimodal experience. However, the understanding of human-to-object interactions has historically been addressed focusing on a single modality. In particular, a limited number of works have…

Computer Vision and Pattern Recognition · Computer Science 2019-10-16 Alejandro Cartas , Jordi Luque , Petia Radeva , Carlos Segura , Mariella Dimiccoli

First-person video highlights a camera-wearer's activities in the context of their persistent environment. However, current video understanding approaches reason over visual features from short video clips that are detached from the…

Computer Vision and Pattern Recognition · Computer Science 2023-11-13 Tushar Nagarajan , Santhosh Kumar Ramakrishnan , Ruta Desai , James Hillis , Kristen Grauman

Egocentric action anticipation consists in predicting a future action the camera wearer will perform from egocentric video. While the task has recently attracted the attention of the research community, current approaches assume that the…

Computer Vision and Pattern Recognition · Computer Science 2022-02-10 Ivan Rodin , Antonino Furnari , Dimitrios Mavroeidis , Giovanni Maria Farinella

Learning to perform activities through demonstration requires extracting meaningful information about the environment from observations. In this research, we investigate the challenge of planning high-level goal-oriented actions in a…

Machine Learning · Computer Science 2025-07-08 Jing Bi , Chenliang Xu

Egocentric world models present a promising direction for enabling agents to predict and plan, but their performance is constrained by the limited availability of egocentric training data and its inherent partial observability of humans'…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Danny Tran , Roberto Martín-Martín , Kristen Grauman

Human actions in egocentric videos are often hand-object interactions composed from a verb (performed by the hand) applied to an object. Despite their extensive scaling up, egocentric datasets still face two limitations - sparsity of action…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Dibyadip Chatterjee , Fadime Sener , Shugao Ma , Angela Yao

This paper investigates the problem of understanding dynamic 3D scenes from egocentric observations, a key challenge in robotics and embodied AI. Unlike prior studies that explored this as long-form video understanding and utilized…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Yue Fan , Xiaojian Ma , Rongpeng Su , Jun Guo , Rujie Wu , Xi Chen , Qing Li

We train models to Predict Ego-centric Video from human Actions (PEVA), given the past video and an action represented by the relative 3D body pose. By conditioning on kinematic pose trajectories, structured by the joint hierarchy of the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-27 Yutong Bai , Danny Tran , Amir Bar , Yann LeCun , Trevor Darrell , Jitendra Malik

Embodied agents operating in human spaces must be able to master how their environment works: what objects can the agent use, and how can it use them? We introduce a reinforcement learning approach for exploration for interaction, whereby…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Tushar Nagarajan , Kristen Grauman

We introduce an object-aware decoder for improving the performance of spatio-temporal representations on ego-centric videos. The key idea is to enhance object-awareness during training by tasking the model to predict hand positions, object…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Chuhan Zhang , Ankush Gupta , Andrew Zisserman

Interactive object understanding, or what we can do to objects and how is a long-standing goal of computer vision. In this paper, we tackle this problem through observation of human hands in in-the-wild egocentric videos. We demonstrate…

Computer Vision and Pattern Recognition · Computer Science 2022-04-11 Mohit Goyal , Sahil Modi , Rishabh Goyal , Saurabh Gupta

Anticipating actions before they are executed is crucial for a wide range of practical applications, including autonomous driving and robotics. In this paper, we study the egocentric action anticipation task, which predicts future action…

Computer Vision and Pattern Recognition · Computer Science 2021-01-20 Yu Wu , Linchao Zhu , Xiaohan Wang , Yi Yang , Fei Wu

Large video models, pretrained on massive amounts of Internet video, provide a rich source of physical knowledge about the dynamics and motions of objects and tasks. However, video models are not grounded in the embodiment of an agent, and…

Robotics · Computer Science 2025-03-13 Yunhao Luo , Yilun Du

Embodiment is an important characteristic for all intelligent agents (creatures and robots), while existing scene description tasks mainly focus on analyzing images passively and the semantic understanding of the scenario is separated from…

Robotics · Computer Science 2020-05-08 Sinan Tan , Huaping Liu , Di Guo , Xinyu Zhang , Fuchun Sun
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