Related papers: On strategies for selection games related to count…
We study parity games in which one of the two players controls only a small number $k$ of nodes and the other player controls the $n-k$ other nodes of the game. Our main result is a fixed-parameter algorithm that solves bipartite parity…
Games on graphs provide a natural model for reactive non-terminating systems. In such games, the interaction of two players on an arena results in an infinite path that describes a run of the system. Different settings are used to model…
We propose a unifying additive theory for standard conventions in Combinatorial Game Theory, including normal-, mis\`ere- and scoring-play, studied by Berlekamp, Conway, Dorbec, Ettinger, Guy, Larsson, Milley, Neto, Nowakowski, Renault,…
We consider the notion of dimension in four categories: the category of (unbounded) separable metric spaces and (metrically proper) Lipschitz maps, and the category of (unbounded) separable metric spaces and (metrically proper) uniform…
After calculating the Dushnik-Miller dimension of Minkowski spaces to be countable infinity, we define a novel notion of dimension for ordered spaces recovering the correct manifold dimension and obtain a corresponding obstruction for the…
We introduce the notions of weakly *-concave and weakly naturally quasi-concave correspondence and prove fixed point theorems and continuous selection theorems for these kind of correspondences. As applications in the game theory, by using…
Topology may be interpreted as the study of verifiability, where opens correspond to semi-decidable properties. In this paper we make a distinction between verifiable properties themselves and processes which carry out the verification…
We work in set-theory without choice ZF. Denoting by AC(N) the countable axiom of choice, we show in ZF+AC(N) that the closed unit ball of a uniformly convex Banach space is compact in the convex topology (an alternative to the weak…
In this paper we study the minority game in the presence of evolution. In particular, we examine the behavior in games in which the dimension of the strategy space, m, is the same for all agents and fixed for all time. We find that for all…
The double oracle algorithm is a popular method of solving games, because it is able to reduce computing equilibria to computing a series of best responses. However, its theoretical properties are not well understood. In this paper, we…
The games G_2 and G_3 are played on a complete Boolean algebra B in \omega-many moves. At the beginning White picks a non-zero element p of B and, in the n-th move, White picks a positive p_n < p and Black chooses an i_n belonging to {0,1}.…
Let G be a group and let O_G denote the set of left orderings on G. Then O_G can be topologized in a natural way, and we shall study this topology to show that O_G can never be countably infinite. This paper retrieves correct parts of the…
We establish some new common fixed point theorems of single-valued and multivalued mappings operating between complete ordered locally convex spaces under weaker assumptions. As an application, we prove a new minimax theorem of existence of…
Every computable function has to be continuous. To develop computability theory of discontinuous functions, we study low levels of the arithmetical hierarchy of nonuniformly computable functions on Baire space. First, we classify…
We study turn-based quantitative games of infinite duration opposing two antagonistic players and played over graphs. This model is widely accepted as providing the adequate framework for formalizing the synthesis question for reactive…
We study strategic similarity of game positions in two-player extensive games of perfect information, by looking at the structure of their local game trees, with the aim of improving the performance of game playing agents in detecting…
The notion of "pseudocompactness" was introduced by Hewitt. The concept of relatively countably compact subspaces were explored by Marjanovic to show that a $\Psi$-space is pseudocompact. A topological space is said to be DRC (DRS) iff it…
This paper is concerned with games of infinite duration played over potentially infinite graphs. Recently, Ohlmann (LICS 2022) presented a characterisation of objectives admitting optimal positional strategies, by means of universal graphs:…
We consider a zero-sum stochastic game for continuous-time Markov chain with countable state space and unbounded transition and pay-off rates. The additional feature of the game is that the controllers together with taking actions are also…
We give a short proof of the well-known fact that the unit interval [0,1] is uncountable by means of a simple infinite game. We also show using this game that a (non-empty) perfect subset of [0,1] must be uncountable.