Related papers: Automatic DJ Transitions with Differentiable Audio…
Style transfer describes the rendering of an image semantic content as different artistic styles. Recently, generative adversarial networks (GANs) have emerged as an effective approach in style transfer by adversarially training the…
Music mixing involves combining individual tracks into a cohesive mixture, a task characterized by subjectivity where multiple valid solutions exist for the same input. Existing automatic mixing systems treat this task as a deterministic…
This paper studies the dynamic generator model for spatial-temporal processes such as dynamic textures and action sequences in video data. In this model, each time frame of the video sequence is generated by a generator model, which is a…
Generative Adversarial Networks (GANs) have shown immense potential in fields such as text and image generation. Only very recently attempts to exploit GANs to statistical-mechanics models have been reported. Here we quantitatively test…
Although GAN-based methods have received many achievements in the last few years, they have not been entirelysuccessful in generating discrete data. The most crucial challenge of these methods is the difficulty of passing the gradientfrom…
While deep models have proved successful in learning rich knowledge from massive well-annotated data, they may pose a privacy leakage risk in practical deployment. It is necessary to find an effective trade-off between high utility and…
Deep learning-based techniques have been introduced into the field of trajectory optimization in recent years. Deep Neural Networks (DNNs) are trained and used as the surrogates of conventional optimization process. They can provide low…
We present a data-driven approach to automate audio signal processing by incorporating stateful third-party, audio effects as layers within a deep neural network. We then train a deep encoder to analyze input audio and control effect…
We describe a system based on deep learning that generates drum patterns in the electronic dance music domain. Experimental results reveal that generated patterns can be employed to produce musically sound and creative transitions between…
We propose to improve unconditional Generative Adversarial Networks (GAN) by training the self-supervised learning with the adversarial process. In particular, we apply self-supervised learning via the geometric transformation on input…
The Generative Adversarial Network framework has shown success in implicitly modeling data distributions and is able to generate realistic samples. Its architecture is comprised of a generator, which produces fake data that superficially…
We consider the problem of learning deep generative models from data. We formulate a method that generates an independent sample via a single feedforward pass through a multilayer perceptron, as in the recently proposed generative…
Performative Drift is a special type of Concept Drift that occurs when a model's predictions influence the future instances the model will encounter. In these settings, retraining is not always feasible. In this work, we instead focus on…
Abnormal crowd behaviour detection attracts a large interest due to its importance in video surveillance scenarios. However, the ambiguity and the lack of sufficient abnormal ground truth data makes end-to-end training of large deep…
Automatic choreography generation is a challenging task because it often requires an understanding of two abstract concepts - music and dance - which are realized in the two different modalities, namely audio and video, respectively. In…
Generative adversarial networks (GANs) are pow- erful generative models based on providing feed- back to a generative network via a discriminator network. However, the discriminator usually as- sesses individual samples. This prevents the…
Generative Adversarial Networks (GAN) is an adversarial model, and it has been demonstrated to be effective for various generative tasks. However, GAN and its variants also suffer from many training problems, such as mode collapse and…
Deep learning has become a standard approach for the modeling of audio effects, yet strictly black-box modeling remains problematic for time-varying systems. Unlike time-invariant effects, training models on devices with internal modulation…
Humans can imagine a scene from a sound. We want machines to do so by using conditional generative adversarial networks (GANs). By applying the techniques including spectral norm, projection discriminator and auxiliary classifier, compared…
Recent works in Grammatical Error Correction (GEC) have leveraged the progress in Neural Machine Translation (NMT), to learn rewrites from parallel corpora of grammatically incorrect and corrected sentences, achieving state-of-the-art…