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Deep learning approaches have emerged that aim to transform an audio signal so that it sounds as if it was recorded in the same room as a reference recording, with applications both in audio post-production and augmented reality. In this…

Audio and Speech Processing · Electrical Eng. & Systems 2021-07-16 Christian J. Steinmetz , Vamsi Krishna Ithapu , Paul Calamia

Room geometry inference (RGI) aims at estimating room shapes from measured room impulse responses (RIRs) and has received lots of attention for its importance in environment-aware audio rendering and virtual acoustic representation of a…

Audio and Speech Processing · Electrical Eng. & Systems 2024-01-22 Inmo Yeon , Jung-Woo Choi

This contribution introduces a dataset of 7th-order Ambisonic Room Impulse Responses (HOA-RIRs), created using the Image Source Method. By employing higher-order Ambisonics, our dataset enables precise spatial audio reproduction, a critical…

Sound · Computer Science 2025-06-02 Shivam Saini , Jürgen Peissig

Identifying locations of occupants is beneficial to energy management in buildings. A key observation in indoor environment is that distinct functional areas are typically controlled by separate HVAC and lighting systems and room level…

Human-Computer Interaction · Computer Science 2014-07-17 Ruoxi Jia , Ming Jin , Costas J. Spanos

We present a novel approach to improve the performance of learning-based speech dereverberation using accurate synthetic datasets. Our approach is designed to recover the reverb-free signal from a reverberant speech signal. We show that…

Audio and Speech Processing · Electrical Eng. & Systems 2022-12-13 Rohith Aralikatti , Zhenyu Tang , Dinesh Manocha

This paper presents BUT ReverbDB - a dataset of real room impulse responses (RIR), background noises and re-transmitted speech data. The retransmitted data includes LibriSpeech test-clean, 2000 HUB5 English evaluation and part of 2010 NIST…

Audio and Speech Processing · Electrical Eng. & Systems 2019-09-04 Igor Szoke , Miroslav Skacel , Ladislav Mosner , Jakub Paliesek , Jan "Honza" Cernocky

Sound Event Localization and Detection (SELD) is crucial in spatial audio processing, enabling systems to detect sound events and estimate their 3D directions. Existing SELD methods use single- or dual-branch architectures: single-branch…

Sound · Computer Science 2025-07-31 Hogeon Yu

The reverberation time (T60) and the direct-to-reverberant ratio (DRR) are commonly used to characterize room acoustic environments. Both parameters can be measured from an acoustic impulse response (AIR) or using blind estimation methods…

Sound · Computer Science 2019-10-23 Nicholas J. Bryan

This report describes our systems submitted to the DCASE2021 challenge task 3: sound event localization and detection (SELD) with directional interference. Our previous system based on activity-coupled Cartesian direction of arrival…

Audio and Speech Processing · Electrical Eng. & Systems 2021-06-22 Kazuki Shimada , Naoya Takahashi , Yuichiro Koyama , Shusuke Takahashi , Emiru Tsunoo , Masafumi Takahashi , Yuki Mitsufuji

Realistic audio synthesis that captures accurate acoustic phenomena is essential for creating immersive experiences in virtual and augmented reality. Synthesizing the sound received at any position relies on the estimation of impulse…

Sound · Computer Science 2024-11-12 Zitong Lan , Chenhao Zheng , Zhiwei Zheng , Mingmin Zhao

While the spatial directivity of multichannel speech enhancement algorithms improves with the number of microphones, fitting large capture arrays into real-world edge devices is typically limited by physical constraints. To overcome this…

Audio and Speech Processing · Electrical Eng. & Systems 2026-05-08 Dongheon Lee , Ashutosh Pandey , Sanjeel Parekh , Daniel Wong , Jacob Donley , Buye Xu , Juan Azcarreta

Modern neural-network-based speech processing systems are typically required to be robust against reverberation, and the training of such systems thus needs a large amount of reverberant data. During the training of the systems, on-the-fly…

Sound · Computer Science 2023-04-18 Yi Luo , Rongzhi Gu

In this paper, we propose the use of spatial and harmonic features in combination with long short term memory (LSTM) recurrent neural network (RNN) for automatic sound event detection (SED) task. Real life sound recordings typically have…

We investigate the impact of more realistic room simulation for training far-field keyword spotting systems without fine-tuning on in-domain data. To this end, we study the impact of incorporating the following factors in the room impulse…

Sound · Computer Science 2020-11-19 Eric Bezzam , Robin Scheibler , Cyril Cadoux , Thibault Gisselbrecht

This technical report details our work towards building an enhanced audio-visual sound event localization and detection (SELD) network. We build on top of the audio-only SELDnet23 model and adapt it to be audio-visual by merging both audio…

Sound · Computer Science 2024-01-31 Adrian S. Roman , Baladithya Balamurugan , Rithik Pothuganti

Sound event detection is a core module for acoustic environmental analysis. Semi-supervised learning technique allows to largely scale up the dataset without increasing the annotation budget, and recently attracts lots of research…

Audio and Speech Processing · Electrical Eng. & Systems 2021-02-02 Xiaofei Li

Intelligent Reflecting Surface (IRS) has been a promising solution to enhance wireless networks both spectral-efficiently and energy-efficiently. This paper considers an IRS-assisted the Internet of Things network for massive connectivity.…

Signal Processing · Electrical Eng. & Systems 2019-11-28 Shuhao Xia , Yuanming Shi

Intelligent reflective surfaces (IRSs) are invoked for improving both spectral efficiency (SE) and energy efficiency (EE). Specifically, an IRS-aided multiple-input multiple-output network is considered, where the performance of randomly…

Information Theory · Computer Science 2021-02-25 Tianwei Hou , Yuanwei Liu , Zhengyu Song , Xin Sun , Yue Chen , Lajos Hanzo

Most often, virtual acoustic rendering employs real-time updated room acoustic simulations to accomplish auralization for a variable listener perspective. As an alternative, we propose and test a technique to interpolate room impulse…

Audio and Speech Processing · Electrical Eng. & Systems 2023-12-07 Kaspar Müller , Franz Zotter

The ASVspoof 2021 benchmark, a widely-used evaluation framework for anti-spoofing, consists of two subsets: Logical Access (LA) and Deepfake (DF), featuring samples with varied coding characteristics and compression artifacts. Notably, the…

Audio and Speech Processing · Electrical Eng. & Systems 2024-09-24 Hieu-Thi Luong , Duc-Tuan Truong , Kong Aik Lee , Eng Siong Chng
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