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Digital technologies are reshaping how people experience their surroundings, often pulling focus toward virtual spaces and making it harder to stay present and engaged. Wearable augmented reality (AR), by embedding digital information into…

Human-Computer Interaction · Computer Science 2025-03-05 Tram Thi Minh Tran

The e-learning community has been producing and using video content for a long time, and in the last years, the advent of MOOCs greatly relied on video recordings of teacher courses. Video annotations are information pieces that can be…

Computers and Society · Computer Science 2014-04-18 Olivier Aubert , Yannick Prié , Camila Canellas

Deaf and hard-of-hearing (DHH) students face significant challenges in specialized educational settings, such as limited exposure to written and spoken language, a lack of tailored educational tools, and restricted access to resources,…

Augmented Reality (AR) is transforming the way we interact with virtual information in the physical world. By overlaying digital content in real-world environments, AR enables new forms of immersive and engaging experiences. However,…

Human-Computer Interaction · Computer Science 2025-04-24 Julian Rasch , Florian Müller , Francesco Chiossi

Within the past two decades, Augmented Reality (AR) applications have received increased attention. Augmented Reality is now widely used in the education sector at level K to 12. AR is expected to be generally adopted in two to three years…

Physics Education · Physics 2022-03-15 Carlo H. Godoy

The article discusses the prospects for introducing into educational practice the designer of electronic training courses based on virtual and augmented reality technologies for LMS Moodle. The requirements for the functions, interface,…

Human-Computer Interaction · Computer Science 2023-03-30 Anastasia Grigoreva , Stanislav Grigorev

Corporate training relates to employees acquiring essential skills to operate equipment or effectively performing required tasks both competently and safely. Unlike formal education, training can be incorporated into the task workflow and…

Human-Computer Interaction · Computer Science 2021-02-19 Bruno R. Martins , Joaquim A. Jorge , Ezequiel R. Zorzal

Quickly understanding lengthy lecture videos is essential for learners with limited time and interest in various topics to improve their learning efficiency. To this end, video summarization has been actively researched to enable users to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Kazuki Kawamura , Jun Rekimoto

This paper explores integrating microlearning strategies into university curricula, particularly in computer science education, to counteract the decline in class attendance and engagement in US universities after COVID. As students…

With the recent focus in the accessibility field, researchers from academia and industry have been very active in developing innovative techniques and tools for assistive technology. Especially with handheld devices getting ever powerful…

Computers and Society · Computer Science 2017-09-27 Cynthia Chen , Peter Fay

We investigate methods of segmenting, visualizing, and indexing presentation videos by separately considering audio and visual data. The audio track is segmented by speaker, and augmented with key phrases which are extracted using an…

Multimedia · Computer Science 2007-05-23 Alexander Haubold , John R. Kender

Learning Wudhu for young children requires engaging and interactive media to foster a deep understanding of the worship procedures. This study aims to develop a Wudhu learning application based on Augmented Reality (AR) as an interactive…

Note-taking is critical during speeches and discussions, serving not only for later summarization and organization but also for real-time question and opinion reminding in question-and-answer sessions or timely contributions in discussions.…

Human-Computer Interaction · Computer Science 2025-03-10 Hsin-Ruey Tsai , Shih-Kang Chiu , Bryan Wang

This paper presents a novel approach for lecture video indexing using a boosted deep convolutional neural network system. The indexing is performed by matching high quality slide images, for which text is either known or extracted, to lower…

Computer Vision and Pattern Recognition · Computer Science 2017-12-05 Di Ma , Xi Zhang , Xu Ouyang , Gady Agam

Motivated by augmented and virtual reality applications such as telepresence, there has been a recent focus in real-time performance capture of humans under motion. However, given the real-time constraint, these systems often suffer from…

We present an Augmented Reality (AR) enhanced and networked fine beam tube experiment for undergraduate physics education. In order to determine the charge-to-mass ratio of the electron students are able to record all measurement values…

Physics Education · Physics 2019-03-26 Oliver Bodensiek , Doerte Sonntag , Nils Wendorff , Georgia Albuquerque , Marcus Magnor

Turning static slides into engaging video lectures takes considerable time and effort, requiring presenters to record explanations and visually guide their audience through the material. We introduce an end-to-end system designed to…

Computer Vision and Pattern Recognition · Computer Science 2025-05-07 Alexander Holmberg

Much of the delivery of University education is now by synchronous or asynchronous video. For students, one of the challenges is managing the sheer volume of such video material as video presentations of taught material are difficult to…

Multimedia · Computer Science 2021-06-28 Hyowon Lee , Mingming Liu , Michael Scriney , Alan F. Smeaton

Augmented Reality (AR) technologies are redefining how we perceive and interact with the world by seamlessly integrating digital elements into our physical surroundings. These technologies offer personalized experiences and transform…

Human-Computer Interaction · Computer Science 2025-10-28 You-Jin Kim

Many educational organizations are employing instructional video in their pedagogy, but there is limited understanding of the possible presentation styles. In practice, the presentation style of video lectures ranges from a direct recording…

Computers and Society · Computer Science 2020-01-01 Konstantinos Chorianopoulos