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Multi-view photometric stereo (MVPS) is a preferred method for detailed and precise 3D acquisition of an object from images. Although popular methods for MVPS can provide outstanding results, they are often complex to execute and limited to…
In this work we present a novel multi-view photometric stereo (MVPS) method. Like many works in 3D reconstruction we are leveraging neural shape representations and learnt renderers. However, our work differs from the state-of-the-art…
This paper presents a simple and effective solution to the longstanding classical multi-view photometric stereo (MVPS) problem. It is well-known that photometric stereo (PS) is excellent at recovering high-frequency surface details, whereas…
Traditional multi-view photometric stereo (MVPS) methods are often composed of multiple disjoint stages, resulting in noticeable accumulated errors. In this paper, we present a neural inverse rendering method for MVPS based on implicit…
Multi-View Photometric Stereo (MVPS) is a popular method for fine-detailed 3D acquisition of an object from images. Despite its outstanding results on diverse material objects, a typical MVPS experimental setup requires a well-calibrated…
Multiview photometric stereo (MVPS) seeks to recover high-fidelity surface shapes and reflectances from images captured under varying views and illuminations. However, existing MVPS methods often require controlled darkroom settings for…
We present a method to capture both 3D shape and spatially varying reflectance with a multi-view photometric stereo (MVPS) technique that works for general isotropic materials. Our algorithm is suitable for perspective cameras and nearby…
We present MVSNeRF, a novel neural rendering approach that can efficiently reconstruct neural radiance fields for view synthesis. Unlike prior works on neural radiance fields that consider per-scene optimization on densely captured images,…
Multispectral photometric stereo(MPS) aims at recovering the surface normal of a scene from a single-shot multispectral image captured under multispectral illuminations. Existing MPS methods adopt the Lambertian reflectance model to make…
Achieving high-fidelity 3D surface reconstruction while preserving fine details remains challenging, especially in the presence of materials with complex reflectance properties and without a dense-view setup. In this paper, we introduce a…
Multi-View Stereo (MVS) is a core task in 3D computer vision. With the surge of novel deep learning methods, learned MVS has surpassed the accuracy of classical approaches, but still relies on building a memory intensive dense cost volume.…
This paper introduces a versatile paradigm for integrating multi-view reflectance (optional) and normal maps acquired through photometric stereo. Our approach employs a pixel-wise joint re-parameterization of reflectance and normal,…
The photometric stereo (PS) problem consists in reconstructing the 3D-surface of an object, thanks to a set of photographs taken under different lighting directions. In this paper, we propose a multi-scale architecture for PS which,…
Digital elevation modeling of planetary surfaces is essential for studying past and ongoing geological processes. Wide-angle imagery acquired during spacecraft descent promises to offer a low-cost option for high-resolution terrain…
We propose a fast and generalizable solution to Multi-view Photometric Stereo (MVPS), called MVPSNet. The key to our approach is a feature extraction network that effectively combines images from the same view captured under multiple…
3D reconstruction aims to recover the dense 3D structure of a scene. It plays an essential role in various applications such as Augmented/Virtual Reality (AR/VR), autonomous driving and robotics. Leveraging multiple views of a scene…
We introduce a novel multi-view stereo (MVS) method that can simultaneously recover not just per-pixel depth but also surface normals, together with the reflectance of textureless, complex non-Lambertian surfaces captured under known but…
Scene reconstruction from unorganized RGB images is an important task in many computer vision applications. Multi-view Stereo (MVS) is a common solution in photogrammetry applications for the dense reconstruction of a static scene. The…
In this work we propose a novel, highly practical, binocular photometric stereo (PS) framework, which has same acquisition speed as single view PS, however significantly improves the quality of the estimated geometry. As in recent neural…
Integrating inverse rendering with multi-view photometric stereo (MVPS) yields more accurate 3D reconstructions than the inverse rendering approaches that rely on fixed environment illumination. However, efficient inverse rendering with…