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Shape matching has been a long-studied problem for the computer graphics and vision community. The objective is to predict a dense correspondence between meshes that have a certain degree of deformation. Existing methods either consider the…

Computer Vision and Pattern Recognition · Computer Science 2022-02-04 Mahdi Saleh , Shun-Cheng Wu , Luca Cosmo , Nassir Navab , Benjamin Busam , Federico Tombari

Neural representations for 3D meshes are emerging as an effective solution for compact storage and efficient processing. Existing methods often rely on neural overfitting, where a coarse mesh is stored and progressively refined through…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Xiang Gao , Yuanpeng Liu , Xinmu Wang , Jiazhi Li , Minghao Guo , Yu Guo , Xiyun Song , Heather Yu , Zhiqiang Lao , Xianfeng David Gu

Human pose transfer, as a misaligned image generation task, is very challenging. Existing methods cannot effectively utilize the input information, which often fail to preserve the style and shape of hair and clothes. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2020-12-15 Jinsong Zhang , Xingzi Liu , Kun Li

The main challenges of 3D pose transfer are: 1) Lack of paired training data with different characters performing the same pose; 2) Disentangling pose and shape information from the target mesh; 3) Difficulty in applying to meshes with…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Jinnan Chen , Chen Li , Gim Hee Lee

We present a novel, physically-based morphing technique for elastic shapes, leveraging the differentiable material point method (MPM) with space-time control through per-particle deformation gradients to accommodate complex topology…

Graphics · Computer Science 2025-09-16 Michael Xu , Chang-Yong Song , David I. W. Levin , David Hyde

The accuracy of finite element solutions is closely tied to the mesh quality. In particular, geometrically nonlinear problems involving large and strongly localized deformations often result in prohibitively large element distortions. In…

Computational Engineering, Finance, and Science · Computer Science 2024-05-30 Abhiroop Satheesh , Christoph P. Schmidt , Wolfgang A. Wall , Christoph Meier

This article compares two style transfer methods in image processing: the traditional method, which synthesizes new images by stitching together small patches from existing images, and a modern machine learning-based approach that uses a…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Xinhe Xu , Zhuoer Wang , Yihan Zhang , Yizhou Liu , Zhaoyue Wang , Zhihao Xu , Muhan Zhao , Huaiying Luo

In the realm of 3D computer vision, parametric models have emerged as a ground-breaking methodology for the creation of realistic and expressive 3D avatars. Traditionally, they rely on Principal Component Analysis (PCA), given its ability…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Rolandos Alexandros Potamias , Michail Tarasiou , Stylianos Ploumpis , Stefanos Zafeiriou

The transfer of a robot skill between different geometric environments is non-trivial since a wide variety of environments exists, sensor observations as well as robot motions are high-dimensional, and the environment might only be…

Robotics · Computer Science 2018-03-06 Peter Englert , Marc Toussaint

Deep learning based 3D shape generation methods generally utilize latent features extracted from color images to encode the semantics of objects and guide the shape generation process. These color image semantics only implicitly encode 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Rakesh Shrestha , Zhiwen Fan , Qingkun Su , Zuozhuo Dai , Siyu Zhu , Ping Tan

Textured meshes significantly enhance the realism and detail of objects by mapping intricate texture details onto the geometric structure of 3D models. This advancement is valuable across various applications, including entertainment,…

Graphics · Computer Science 2024-12-12 Kaiwei Zhang , Dandan Zhu , Xiongkuo Min , Guangtao Zhai

We present a computational approach for unfolding 3D shapes isometrically into the plane as a single patch without overlapping triangles. This is a hard, sometimes impossible, problem, which existing methods are forced to soften by allowing…

How can we edit or transform the geometric or color property of a point cloud? In this study, we propose a neural style transfer method for point clouds which allows us to transfer the style of geometry or color from one point cloud either…

Computer Vision and Pattern Recognition · Computer Science 2019-03-15 Xu Cao , Weimin Wang , Katashi Nagao

The interaction of neural networks with physical equations offers a wide range of applications. We provide a method which enables a neural network to transform objects subject to given physical constraints. Therefore an U-Net architecture…

Artificial Intelligence · Computer Science 2021-03-22 Lukas Harsch , Johannes Burgbacher , Stefan Riedelbauch

Recent works in geometric deep learning have introduced neural networks that allow performing inference tasks on three-dimensional geometric data by defining convolution, and sometimes pooling, operations on triangle meshes. These methods,…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Francesco Milano , Antonio Loquercio , Antoni Rosinol , Davide Scaramuzza , Luca Carlone

Textured 3D morphing creates smooth and plausible interpolation sequences between two 3D objects, focusing on transitions in both shape and texture. This is important for creative applications like visual effects in filmmaking. Previous…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Songlin Yang , Yushi Lan , Honghua Chen , Xingang Pan

Transferring artistic styles onto everyday photographs has become an extremely popular task in both academia and industry. Recently, offline training has replaced on-line iterative optimization, enabling nearly real-time stylization. When…

Computer Vision and Pattern Recognition · Computer Science 2017-12-01 Xin Wang , Geoffrey Oxholm , Da Zhang , Yuan-Fang Wang

Polygon meshes are an efficient representation of 3D geometry, and are of central importance in computer graphics, robotics and games development. Existing learning-based approaches have avoided the challenges of working with 3D meshes,…

Graphics · Computer Science 2020-02-26 Charlie Nash , Yaroslav Ganin , S. M. Ali Eslami , Peter W. Battaglia

As a powerful representation of 3D scenes, the neural radiance field (NeRF) enables high-quality novel view synthesis from multi-view images. Stylizing NeRF, however, remains challenging, especially on simulating a text-guided style with…

Computer Vision and Pattern Recognition · Computer Science 2022-12-16 Can Wang , Ruixiang Jiang , Menglei Chai , Mingming He , Dongdong Chen , Jing Liao

We present a learning-based approach for virtual try-on applications based on a fully convolutional graph neural network. In contrast to existing data-driven models, which are trained for a specific garment or mesh topology, our fully…

Computer Vision and Pattern Recognition · Computer Science 2020-09-11 Raquel Vidaurre , Igor Santesteban , Elena Garces , Dan Casas