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The past few years have seen an increased interest in aerial image object detection due to its critical value to large-scale geo-scientific research like environmental studies, urban planning, and intelligence monitoring. However, the task…

Computer Vision and Pattern Recognition · Computer Science 2023-02-03 Liya Wang , Alex Tien

Recent work on 3D object detection advocates point cloud voxelization in birds-eye view, where objects preserve their physical dimensions and are naturally separable. When represented in this view, however, point clouds are sparse and have…

Computer Vision and Pattern Recognition · Computer Science 2019-10-25 Yin Zhou , Pei Sun , Yu Zhang , Dragomir Anguelov , Jiyang Gao , Tom Ouyang , James Guo , Jiquan Ngiam , Vijay Vasudevan

Size and distance perception in Virtual Reality (VR) have been widely studied, albeit in a controlled laboratory setting with a small number of participants. We describe a fully remote perceptual study with a gamified protocol to encourage…

Human-Computer Interaction · Computer Science 2021-05-04 Rahul Arora , Jiannan Li , Gongyi Shi , Karan Singh

Background/Context: Currently, the usual interface for visualizing data is based on 2-D screens. Recently, devices capable of visualizing data while immersed in VR scenes are becoming common. However, it has not been studied in detail to…

Software Engineering · Computer Science 2021-09-29 David Moreno-Lumbreras , Gregorio Robles , Daniel Izquierdo-Cortázar , Jesus M. Gonzalez-Barahona

Recently, extended reality (XR) displays including augmented reality (AR) and virtual reality (VR) have integrated eye tracking capabilities, which could enable novel ways of interacting with XR content. The vergence angle of the eyes…

Human-Computer Interaction · Computer Science 2023-11-22 Mohammed Safayet Arefin , J. Edward Swan , Russell Cohen Hoffing , Steven Thurman

As virtual reality (VR) continues to evolve, traditional input methods such as handheld controllers and gesture systems often face challenges with precision, social accessibility, and user fatigue. These limitations motivate the exploration…

Human-Computer Interaction · Computer Science 2025-09-15 Xiang Li , Wei He , Per Ola Kristensson

Accessing 3D models remains challenging for Screen Reader (SR) users. While some existing 3D viewers allow creators to provide alternative text, they often lack sufficient detail about the 3D models. Grounded on a formative study, this…

Human-Computer Interaction · Computer Science 2025-11-24 Chen Chen , Cuong Nguyen , Alexa Siu , Dingzeyu Li , Nadir Weibel

Recent studies have demonstrated that visual recognition models lack robustness to distribution shift. However, current work mainly considers model robustness to 2D image transformations, leaving viewpoint changes in the 3D world less…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Yinpeng Dong , Shouwei Ruan , Hang Su , Caixin Kang , Xingxing Wei , Jun Zhu

This paper proposes a novel approach to create an automated visual surveillance system which is very efficient in detecting and tracking moving objects in a video captured by moving camera without any apriori information about the captured…

Computer Vision and Pattern Recognition · Computer Science 2017-06-09 Kumar S. Ray , Soma Chakraborty

Virtual reality has been gaining popularity in recent years caused by the proliferation of affordable consumer-grade devices such as Oculus Rift, HTC Vive, and Samsung VR. Amongst the various VR applications, 360{\deg} video streaming is…

Networking and Internet Architecture · Computer Science 2019-10-08 Christian Koch , Arne-Tobias Rak , Michael Zink , Ralf Steinmetz , Amr Rizk

We present a neural rendering framework that maps a voxelized scene into a high quality image. Highly-textured objects and scene element interactions are realistically rendered by our method, despite having a rough representation as an…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Konstantinos Rematas , Vittorio Ferrari

Estimating a 6DOF object pose from a single image is very challenging due to occlusions or textureless appearances. Vector-field based keypoint voting has demonstrated its effectiveness and superiority on tackling those issues. However,…

Computer Vision and Pattern Recognition · Computer Science 2020-05-06 Xin Yu , Zheyu Zhuang , Piotr Koniusz , Hongdong Li

Variations in visual factors such as viewpoint, pose, illumination and background, are usually viewed as important challenges in person re-identification (re-ID). In spite of acknowledging these factors to be influential, quantitative…

Computer Vision and Pattern Recognition · Computer Science 2019-06-18 Xiaoxiao Sun , Liang Zheng

Recently, virtual reality (VR) technology has been widely used in medical, military, manufacturing, entertainment, and other fields. These applications must simulate different complex material surfaces, various dynamic objects, and complex…

Graphics · Computer Science 2022-11-22 Lili Wang , Xuehuai Shi , Yi Liu

As a core problem in computer vision, the performance of object detection has improved drastically in the past few years. Despite their impressive performance, object detectors suffer from a lack of interpretability. Visualization…

Computer Vision and Pattern Recognition · Computer Science 2021-06-29 Ang Cao , Justin Johnson

There are over a hundred virtual reality (VR) locomotion techniques that exist today, with new ones being designed as VR technology evolves. The different ways of controlling locomotion techniques (e.g., gestures, button inputs, body…

Human-Computer Interaction · Computer Science 2025-10-08 Rachel L. Franz , Jacob O. Wobbrock

Public speaking is an essential skill in everyone's professional or academic career. Nevertheless, honing this skill is often tricky because training in front of a mirror does not give feedback or inspire the same anxiety as present-ing in…

Human-Computer Interaction · Computer Science 2020-10-14 Diego Monteiro , Hai-Ning Liang , Hongji Li , Yu Fu , Xian Wang

Imitation learning relies on high-quality demonstrations, and teleoperation is a primary way to collect them, making teleoperation interface choice crucial for the data. Prior work mainly focused on static tasks, i.e., discrete, segmented…

Robotics · Computer Science 2026-01-21 Yijun Zhou , Muhan Hou , Kim Baraka

The accurate detection and grasping of transparent objects are challenging but of significance to robots. Here, a visual-tactile fusion framework for transparent object grasping under complex backgrounds and variant light conditions is…

Robotics · Computer Science 2024-06-11 Shoujie Li , Haixin Yu , Wenbo Ding , Houde Liu , Linqi Ye , Chongkun Xia , Xueqian Wang , Xiao-Ping Zhang

Object detection in remote sensing is a crucial computer vision task that has seen significant advancements with deep learning techniques. However, most existing works in this area focus on the use of generic object detection and do not…

Computer Vision and Pattern Recognition · Computer Science 2023-07-14 Abdelbadie Belmouhcine , Jean-Christophe Burnel , Luc Courtrai , Minh-Tan Pham , Sébastien Lefèvre