English

Thinking Outside the Lab: VR Size & Depth Perception in the Wild

Human-Computer Interaction 2021-05-04 v1

Abstract

Size and distance perception in Virtual Reality (VR) have been widely studied, albeit in a controlled laboratory setting with a small number of participants. We describe a fully remote perceptual study with a gamified protocol to encourage participant engagement, which allowed us to quickly collect high-quality data from a large, diverse participant pool (N=60). Our study aims to understand medium-field size and egocentric distance perception in real-world usage of consumer VR devices. We utilized two perceptual matching tasks -- distance bisection and size matching -- at the same target distances of 1--9 metres. While the bisection protocol indicated a near-universal trend of nonlinear distance compression, the size matching estimates were more equivocal. Varying eye-height from the floor plane showed no significant effect on the judgements. We also discuss the pros and cons of a fully remote perceptual study in VR, the impact of hardware variation, and measures needed to ensure high-quality data.

Keywords

Cite

@article{arxiv.2105.00584,
  title  = {Thinking Outside the Lab: VR Size & Depth Perception in the Wild},
  author = {Rahul Arora and Jiannan Li and Gongyi Shi and Karan Singh},
  journal= {arXiv preprint arXiv:2105.00584},
  year   = {2021}
}
R2 v1 2026-06-24T01:43:01.783Z