Related papers: Reward-Punishment Symmetric Universal Intelligence
Large Language Model (LLM) agents have demonstrated impressive capabilities for social interaction and are increasingly being deployed in situations where they might engage with both human and artificial agents. These interactions represent…
Motivated by the rapid ascent of Large Language Models (LLMs) and debates about the extent to which they possess human-level qualities, we propose a framework for testing whether any agent (be it a machine or a human) understands a subject…
Artificial general intelligence (AGI) refers to research aimed at tackling the full problem of artificial intelligence, that is, create truly intelligent agents. This sets it apart from most AI research which aims at solving relatively…
Consider a prosthetic arm, learning to adapt to its user's control signals. We propose Interaction-Grounded Learning for this novel setting, in which a learner's goal is to interact with the environment with no grounding or explicit reward…
Large Language Models (LLMs) are powerful zero-shot assessors used in real-world situations such as assessing written exams and benchmarking systems. Despite these critical applications, no existing work has analyzed the vulnerability of…
Auctions in which agents' payoffs are random variables have received increased attention in recent years. In particular, recent work in algorithmic mechanism design has produced mechanisms employing internal randomization, partly in…
As AI systems become more intelligent and their behavior becomes more challenging to assess, they may learn to game the flaws of human feedback instead of genuinely striving to follow instructions; however, this risk can be mitigated by…
This work proposes `PET', a novel pessimistic reward fine-tuning method, to learn a pessimistic reward model robust against reward hacking in offline reinforcement learning from human feedback (RLHF). Traditional reward modeling techniques…
The growing adoption of large language models (LLMs) presents potential for deeper understanding of human behaviours within game theory frameworks. Addressing research gap on multi-player competitive games, this paper examines the strategic…
Rewards serve as a measure of user satisfaction and act as a limiting factor in interactive recommender systems. In this research, we focus on the problem of learning to reward (LTR), which is fundamental to reinforcement learning. Previous…
As the focus in LLM-based coding shifts from static single-step code generation to multi-step agentic interaction with tools and environments, understanding which tasks will challenge agents and why becomes increasingly difficult. This is…
One of the main research areas in Artificial Intelligence is the coding of agents (programs) which are able to learn by themselves in any situation. This means that agents must be useful for purposes other than those they were created for,…
A centerpiece of the ever-popular reinforcement learning from human feedback (RLHF) approach to fine-tuning autoregressive language models is the explicit training of a reward model to emulate human feedback, distinct from the language…
In this short note, we propose a unified framework that bridges three areas: (1) a flipped perspective on the Turing Test, the "dual Turing test", in which a human judge's goal is to identify an AI rather than reward a machine for…
We investigate the possibility of an incentive-compatible (IC, a.k.a. strategy-proof) mechanism for the classification of agents in a network according to their reviews of each other. In the $ \alpha $-classification problem we are…
Rational agents are usually built to maximize rewards. However, AGI agents can find undesirable ways of maximizing any prior reward function. Therefore value learning is crucial for safe AGI. We assume that generalized states of the world…
While Large Language Model (LLM) agents are often approached from the angle of action planning/generation to accomplish a goal (e.g., given by language descriptions), their abilities to collaborate with each other to achieve a joint goal…
Previous work has shown that training "helpful-only" LLMs with reinforcement learning on a curriculum of gameable environments can lead models to generalize to egregious specification gaming, such as editing their own reward function or…
Universal transformers (UTs) have been widely used for complex reasoning tasks such as ARC-AGI and Sudoku, yet the specific sources of their performance gains remain underexplored. In this work, we systematically analyze UTs variants and…
Reward models (RMs) are crucial for the training and inference-time scaling up of large language models (LLMs). However, existing reward models primarily focus on human preferences, neglecting verifiable correctness signals which have shown…