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Federated Dropout is an efficient technique to overcome both communication and computation bottlenecks for deploying federated learning at the network edge. In each training round, an edge device only needs to update and transmit a…

Machine Learning · Computer Science 2025-01-03 Sijing Xie , Dingzhu Wen , Xiaonan Liu , Changsheng You , Tharmalingam Ratnarajah , Kaibin Huang

Recurrent neural network (RNN) based reinforcement learning (RL) is used for learning context-dependent tasks and has also attracted attention as a method with remarkable learning performance in recent research. However, RNN-based RL has…

Machine Learning · Computer Science 2022-03-04 Toshitaka Matsuki

Spiking neural networks (SNNs) offer inherent energy efficiency due to their event-driven computation model, making them promising for edge AI deployment. However, their practical adoption is limited by the computational overhead of deep…

Machine Learning · Computer Science 2026-03-17 Parth Patne , Mahdi Taheri , Ali Mahani , Maksim Jenihhin , Reza Mahani , Christian Herglotz

Sample efficiency is one of the most critical issues for online reinforcement learning (RL). Existing methods achieve higher sample efficiency by adopting model-based methods, Q-ensemble, or better exploration mechanisms. We, instead,…

Machine Learning · Computer Science 2023-05-31 Jiafei Lyu , Le Wan , Zongqing Lu , Xiu Li

We present Q-chunking, a simple yet effective recipe for improving reinforcement learning (RL) algorithms for long-horizon, sparse-reward tasks. Our recipe is designed for the offline-to-online RL setting, where the goal is to leverage an…

Machine Learning · Computer Science 2026-05-12 Qiyang Li , Zhiyuan Zhou , Sergey Levine

Deep Reinforcement Learning has yielded proficient controllers for complex tasks. However, these controllers have limited memory and rely on being able to perceive the complete game screen at each decision point. To address these…

Machine Learning · Computer Science 2017-01-13 Matthew Hausknecht , Peter Stone

Deep reinforcement learning (RL) has achieved several high profile successes in difficult decision-making problems. However, these algorithms typically require a huge amount of data before they reach reasonable performance. In fact, their…

Discrete-action algorithms have been central to numerous recent successes of deep reinforcement learning. However, applying these algorithms to high-dimensional action tasks requires tackling the combinatorial increase of the number of…

Machine Learning · Computer Science 2019-01-28 Arash Tavakoli , Fabio Pardo , Petar Kormushev

ViZDoom is a robust, first-person shooter reinforcement learning environment, characterized by a significant degree of latent state information. In this paper, double-Q learning and prioritized experience replay methods are tested under a…

Artificial Intelligence · Computer Science 2018-01-04 Christopher Schulze , Marcus Schulze

Applying Q-learning to high-dimensional or continuous action spaces can be difficult due to the required maximization over the set of possible actions. Motivated by techniques from amortized inference, we replace the expensive maximization…

Machine Learning · Computer Science 2020-01-23 Tom Van de Wiele , David Warde-Farley , Andriy Mnih , Volodymyr Mnih

Network slicing promises to provision diversified services with distinct requirements in one infrastructure. Deep reinforcement learning (e.g., deep $\mathcal{Q}$-learning, DQL) is assumed to be an appropriate algorithm to solve the…

Machine Learning · Computer Science 2019-06-12 Chen Qi , Yuxiu Hua , Rongpeng Li , Zhifeng Zhao , Honggang Zhang

In this paper, we propose a new learning technique named message-dropout to improve the performance for multi-agent deep reinforcement learning under two application scenarios: 1) classical multi-agent reinforcement learning with direct…

Machine Learning · Computer Science 2019-02-19 Woojun Kim , Myungsik Cho , Youngchul Sung

Q learning is widely used to simulate the behaviors of generation companies (GenCos) in an electricity market. However, existing Q learning method usually requires numerous iterations to converge, which is time-consuming and inefficient in…

Systems and Control · Electrical Eng. & Systems 2020-08-05 Qiangang Jia , Zhaoyu Hu , Yiyan Li , Zheng Yan , Sijie Chen

Raw deep neural network (DNN) performance is not enough; in real-world settings, computational load, training efficiency and adversarial security are just as or even more important. We propose to simultaneously tackle Performance,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Madan Ravi Ganesh , Salimeh Yasaei Sekeh , Jason J. Corso

We present a novel definition of the reinforcement learning state, actions and reward function that allows a deep Q-network (DQN) to learn to control an optimization hyperparameter. Using Q-learning with experience replay, we train two DQNs…

Optimization and Control · Mathematics 2016-06-21 Samantha Hansen

Mixture-of-Experts (MoE) models achieve remarkable performance by sparsely activating specialized experts, yet their massive parameters in experts pose significant challenges for deployment. While low-rank quantization offers a promising…

Machine Learning · Computer Science 2026-05-12 Hongyaoxing Gu , Xinzhe Chen , Lijuan Hu , Fangfang Liu

The widespread adoption of handheld devices have fueled rapid growth in new applications. Several of these new applications employ machine learning models to train on user data that is typically private and sensitive. Federated Learning…

Machine Learning · Computer Science 2022-09-01 Irene Wang

In decentralized multi-agent reinforcement learning, agents learning in isolation can lead to relative over-generalization (RO), where optimal joint actions are undervalued in favor of suboptimal ones. This hinders effective coordination in…

Machine Learning · Computer Science 2024-11-19 Ting Zhu , Yue Jin , Jeremie Houssineau , Giovanni Montana

Image segmentation based on continual learning exhibits a critical drop of performance, mainly due to catastrophic forgetting and background shift, as they are required to incorporate new classes continually. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Weijia Wu , Yuzhong Zhao , Zhuang Li , Lianlei Shan , Hong Zhou , Mike Zheng Shou

Average-reward reinforcement learning offers a principled framework for long-term decision-making by maximizing the mean reward per time step. Although Q-learning is a widely used model-free algorithm with established sample complexity in…

Machine Learning · Statistics 2026-01-21 Yuchen Jiao , Jiin Woo , Gen Li , Gauri Joshi , Yuejie Chi