Related papers: Dropout Q-Functions for Doubly Efficient Reinforce…
In convolutional neural network (CNN), dropout cannot work well because dropped information is not entirely obscured in convolutional layers where features are correlated spatially. Except randomly discarding regions or channels, many…
Offline-to-online reinforcement learning (RL) improves sample efficiency by leveraging pre-collected datasets prior to online interaction. A key challenge, however, is learning an accurate critic in large state--action spaces with limited…
In this paper, we consider model-free federated reinforcement learning for tabular episodic Markov decision processes. Under the coordination of a central server, multiple agents collaboratively explore the environment and learn an optimal…
Deep learning models frequently exploit spurious features in training data to achieve low training error, often resulting in poor generalization when faced with shifted testing distributions. To address this issue, various methods from…
Deep Q-learning algorithms remain notoriously unstable, especially during early training when the maximization operator amplifies estimation errors. Inspired by bounded rationality theory and developmental learning, we introduce Sat-EnQ, a…
Multi-Agent Reinforcement Learning (MARL) is useful in many problems that require the cooperation and coordination of multiple agents. Learning optimal policies using reinforcement learning in a multi-agent setting can be very difficult as…
Dropout as a regularization technique is widely used in fully connected layers while is less effective in convolutional layers. Therefore more structured forms of dropout have been proposed to regularize convolutional networks. The…
Dropout has been proven to be an effective algorithm for training robust deep networks because of its ability to prevent overfitting by avoiding the co-adaptation of feature detectors. Current explanations of dropout include bagging, naive…
Existing neural networks are memory-consuming and computationally intensive, making deploying them challenging in resource-constrained environments. However, there are various methods to improve their efficiency. Two such methods are…
Hardware-friendly network quantization (e.g., binary/uniform quantization) can efficiently accelerate the inference and meanwhile reduce memory consumption of the deep neural networks, which is crucial for model deployment on…
Recent advances in natural language processing, primarily propelled by Large Language Models (LLMs), have showcased their remarkable capabilities grounded in in-context learning. A promising avenue for guiding LLMs in intricate reasoning…
In reinforcement learning (RL), function approximation errors are known to easily lead to the Q-value overestimations, thus greatly reducing policy performance. This paper presents a distributional soft actor-critic (DSAC) algorithm, which…
Recently, multiagent deep reinforcement learning (DRL) has received increasingly wide attention. Existing multiagent DRL algorithms are inefficient when facing with the non-stationarity due to agents update their policies simultaneously in…
Large language models achieve exceptional performance on various downstream tasks through supervised fine-tuning. However, the diversity of downstream tasks and practical requirements makes deploying multiple full-parameter fine-tuned…
Q-Learning is a fundamental off-policy reinforcement learning (RL) algorithm that has the objective of approximating action-value functions in order to learn optimal policies. Nonetheless, it has difficulties in reconciling bias with…
We propose reinforcement learning on simple networks consisting of random connections of spiking neurons (both recurrent and feed-forward) that can learn complex tasks with very little trainable parameters. Such sparse and randomly…
Reinforcement learning has achieved significant milestones, but sample efficiency remains a bottleneck for real-world applications. Recently, CrossQ has demonstrated state-of-the-art sample efficiency with a low update-to-data (UTD) ratio…
With the rise of Software-Defined Networking (SDN) for managing traffic and ensuring seamless operations across interconnected devices, challenges arise when SDN controllers share infrastructure with deep learning (DL) workloads. Resource…
This paper describes an improvement in Deep Q-learning called Reverse Experience Replay (also RER) that solves the problem of sparse rewards and helps to deal with reward maximizing tasks by sampling transitions successively in reverse…
We study reinforcement learning (RL) in high dimensional episodic Markov decision processes (MDP). We consider value-based RL when the optimal Q-value is a linear function of d-dimensional state-action feature representation. For instance,…