Related papers: Metameric Varifocal Holography
Gaze redirection is the task of changing the gaze to a desired direction for a given monocular eye patch image. Many applications such as videoconferencing, films, games, and generation of training data for gaze estimation require…
Digital holography is a 3D imaging technique by emitting a laser beam with a plane wavefront to an object and measuring the intensity of the diffracted waveform, called holograms. The object's 3D shape can be obtained by numerical analysis…
Computer-generated holograms with their animated, three-dimensional appearance have long appealed to our imagination as the path towards truly immersive displays with bi-directional natural parallax. Impressive progress in updateable 3-D…
Diffusion and flow matching models have unlocked unprecedented capabilities for creative content creation, such as interactive image and streaming video generation. The growing demand for higher resolutions, frame rates, and context…
Recent years witness the tremendous success of generative adversarial networks (GANs) in synthesizing photo-realistic images. GAN generator learns to compose realistic images and reproduce the real data distribution. Through that, a…
Generating photorealistic images of human faces at scale remains a prohibitively difficult task using computer graphics approaches. This is because these require the simulation of light to be photorealistic, which in turn requires…
Homography estimation is an important task in computer vision applications, such as image stitching, video stabilization, and camera calibration. Traditional homography estimation methods heavily depend on the quantity and distribution of…
The large domain discrepancy between faces captured in polarimetric (or conventional) thermal and visible domain makes cross-domain face recognition quite a challenging problem for both human-examiners and computer vision algorithms.…
To evaluate their performance, existing dehazing approaches generally rely on distance measures between the generated image and its corresponding ground truth. Despite its ability to produce visually good images, using pixel-based or even…
Three-dimensional (3D) high-resolution imaging is essential in microscopy, yet light scattering poses significant challenges in achieving it. Here, we present an approach to holographic imaging of spatially incoherent objects through…
Human mesh recovery (HMR) is crucial in many computer vision applications; from health to arts and entertainment. HMR from monocular images has predominantly been addressed by deterministic methods that output a single prediction for a…
Recent text-to-image generative models have exhibited remarkable abilities in generating high-fidelity and photo-realistic images. However, despite the visually impressive results, these models often struggle to preserve plausible human…
A head-mounted display (HMD) using holography technology (holo-HMD) is expected to be the next generation of HMDs capable of reducing three-dimensional sickness. In HMDs, it is important to generate images that respond to head movement in…
Holography can reconstruct immersive light fields for virtual and augmented reality by modulating optical wavefront. Due to huge pixel sizes, current spatial light modulators (SLMs) have small field-of-view (FOV) for holographic displays.…
One-shot fine-grained visual recognition often suffers from the problem of having few training examples for new fine-grained classes. To alleviate this problem, off-the-shelf image generation techniques based on Generative Adversarial…
In this study, we propose a method to find an optimal central angle in deep learning-based depth map estimation used to produce realistic holographic content. The acquisition of RGB-depth map images as detailed as possible must be performed…
Learning the hash representation of multi-view heterogeneous data is an important task in multimedia retrieval. However, existing methods fail to effectively fuse the multi-view features and utilize the metric information provided by the…
In this paper, we address the issue of face hallucination. Most current face hallucination methods rely on two-dimensional facial priors to generate high resolution face images from low resolution face images. These methods are only capable…
Enabling photorealistic avatar animations in virtual and augmented reality (VR/AR) has been challenging because of the difficulty of obtaining ground truth state of faces. It is physically impossible to obtain synchronized images from…
Directionality in a holographic screen may be useful for projecting images to be seen in complete horizontal parallax. The continuous sequence of views from an object may be transferred from the object and enlarged at the screen giving the…