English

Photo-Realistic Monocular Gaze Redirection Using Generative Adversarial Networks

Computer Vision and Pattern Recognition 2019-11-21 v4

Abstract

Gaze redirection is the task of changing the gaze to a desired direction for a given monocular eye patch image. Many applications such as videoconferencing, films, games, and generation of training data for gaze estimation require redirecting the gaze, without distorting the appearance of the area surrounding the eye and while producing photo-realistic images. Existing methods lack the ability to generate perceptually plausible images. In this work, we present a novel method to alleviate this problem by leveraging generative adversarial training to synthesize an eye image conditioned on a target gaze direction. Our method ensures perceptual similarity and consistency of synthesized images to the real images. Furthermore, a gaze estimation loss is used to control the gaze direction accurately. To attain high-quality images, we incorporate perceptual and cycle consistency losses into our architecture. In extensive evaluations we show that the proposed method outperforms state-of-the-art approaches in terms of both image quality and redirection precision. Finally, we show that generated images can bring significant improvement for the gaze estimation task if used to augment real training data.

Keywords

Cite

@article{arxiv.1903.12530,
  title  = {Photo-Realistic Monocular Gaze Redirection Using Generative Adversarial Networks},
  author = {Zhe He and Adrian Spurr and Xucong Zhang and Otmar Hilliges},
  journal= {arXiv preprint arXiv:1903.12530},
  year   = {2019}
}

Comments

Published on ICCV2019

R2 v1 2026-06-23T08:23:17.362Z