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Immersive video offers the freedom to navigate inside virtualized environment. Instead of streaming the bulky immersive videos entirely, a viewport (also referred to as field of view, FoV) adaptive streaming is preferred. We often stream…

Multimedia · Computer Science 2018-02-19 Shaowei Xie , Qiu Shen , Yiling Xu , Qiaojian Qian , Shaowei Wang , Zhan Ma , Wenjun Zhang

Live streaming recommender system is specifically designed to recommend real-time live streaming of interest to users. Due to the dynamic changes of live content, improving the timeliness of the live streaming recommender system is a…

Information Retrieval · Computer Science 2024-02-23 Fengqi Liang , Baigong Zheng , Liqin Zhao , Guorui Zhou , Qian Wang , Yanan Niu

Various factors influence the degree of cybersickness a user can suffer in an immersive virtual environment, some of which can be controlled without adapting the virtual environment itself. When using HMDs, one example is the size of the…

Human-Computer Interaction · Computer Science 2024-03-14 Daniel Zielasko , Alexander Meißner , Sebastian Freitag , Benjamin Weyers , Torsten W. Kuhlen

Implicit neural representations have emerged as a promising paradigm for video compression, with recent methods achieving competitive performance on natural video. However, screen content video -- common in remote desktop, online education,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Ruohan Shi , Jiaoyan Zhao , Haogang Feng

Virtual Reality (VR) applications require high data rate for a high-quality immersive experience, in addition to low latency to avoid dizziness and motion sickness. One of the key wireless VR challenges is providing seamless connectivity…

Networking and Internet Architecture · Computer Science 2021-10-07 Mostafa Abdelrahman , Mohammed Elbamby , Vilho Räisänen

Streaming rendered content is an attractive way to bring high-quality graphics to billions of mobile devices that do not have sufficient rendering power. Existing solutions render content on a server at a fixed frame rate, typically 30 or…

Image and Video Processing · Electrical Eng. & Systems 2026-05-13 Yaru Liu , Joseph G. March , Rafal K. Mantiuk

Virtual Reality (VR) streaming enables end-users to seamlessly immerse themselves in interactive virtual environments using even low-end devices. However, the quality of the VR experience heavily relies on Wireless Fidelity (Wi-Fi)…

Networking and Internet Architecture · Computer Science 2024-08-07 Miguel Casasnovas , Costas Michaelides , Marc Carrascosa-Zamacois , Boris Bellalta

Recently, HTTP streaming has become very popular for delivering video over the Internet. For adaptivity, a provider should generate multiple versions of a video as well as the related metadata. Various adaptation methods have been proposed…

Multimedia · Computer Science 2015-11-10 Hung. T Le , Hai N. Nguyen , Nam Pham Ngoc , Anh T. Pham , Truong Cong Thang

Given an input video of a person and a new garment, the objective of this paper is to synthesize a new video where the person is wearing the specified garment while maintaining spatiotemporal consistency. Although significant advances have…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Hung Nguyen , Quang Qui-Vinh Nguyen , Khoi Nguyen , Rang Nguyen

Viewport prediction is a crucial aspect of tile-based 360 video streaming system. However, existing trajectory based methods lack of robustness, also oversimplify the process of information construction and fusion between different modality…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Zhihao Zhang , Yiwei Chen , Weizhan Zhang , Caixia Yan , Qinghua Zheng , Qi Wang , Wangdu Chen

We propose and analyze centralized and distributed algorithms for device-to-device video scheduling and streaming. The proposed algorithms address jointly the problems of device-to-device link scheduling and video quality adaptation in…

Networking and Internet Architecture · Computer Science 2014-06-20 Joongheon Kim , Andreas F. Molisch , Giuseppe Caire

VDI is no longer safe and reliable anymore. VDI(Virtual Desktop Infrastructure, also called Cloud Desktop) is being widely used as working interface to avoid data exfiltration. With VDI client, end users can access internal data without…

Cryptography and Security · Computer Science 2022-12-22 Bin Wei

Virtual locomotion technique (VLT) is a fundamental component of virtual reality (VR) systems that translates physical and controller inputs into virtual translational movements and viewpoint transitions. Poorly designed VLTs can result in…

Human-Computer Interaction · Computer Science 2024-11-15 Armin Mostafavi , Zhiwen Qiu , Tong Bill Xu , Saleh Kalantari

In this paper, we propose a wavelet-based video codec specifically designed for VR displays that enables real-time playback of high-resolution 360{\deg} videos. Our codec exploits the fact that only a fraction of the full 360{\deg} video…

Graphics · Computer Science 2022-10-19 Colin Groth , Sascha Fricke , Susana Castillo , Marcus Magnor

The main task of HTTP Adaptive Streaming is to adapt video quality dynamically under variable network conditions. This is a key feature for multimedia delivery especially when quality of service cannot be granted network-wide and, e.g.,…

Multimedia · Computer Science 2016-10-10 Zakaria Ye , Rachid El-Azouzi , Tania Jimenez , Francesco De Pellegrini

Dynamic Adaptive Streaming over HTTP (DASH) is a video streaming technique largely used. One key point is the adaptation mechanism which resides at the client's side. This mechanism impacts greatly on the overall Quality of Experience (QoE)…

Multimedia · Computer Science 2020-12-17 Mustafa Othman , Ken Chen , Anissa Mokraoui

Virtual reality (VR) is promising to fundamentally transform a broad spectrum of industry sectors and the way humans interact with virtual content. However, despite unprecedented progress, current networking and computing infrastructures…

Networking and Internet Architecture · Computer Science 2022-07-12 Chong Zheng , Shengheng Liu , Yongming Huang , Luxi Yang

We address the black-box issue of VR sickness assessment (VRSA) by evaluating the level of physical symptoms of VR sickness. For the VR contents inducing the similar VR sickness level, the physical symptoms can vary depending on the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-15 Hak Gu Kim , Sangmin Lee , Seongyeop Kim , Heoun-taek Lim , Yong Man Ro

The popularity of immersive videos has prompted extensive research into neural adaptive tile-based streaming to optimize video transmission over networks with limited bandwidth. However, the diversity of users' viewing patterns and Quality…

Networking and Internet Architecture · Computer Science 2024-10-28 Duo Wu , Panlong Wu , Miao Zhang , Fangxin Wang

With the rapid development of vision tasks and the scaling on datasets and models, redundancy reduction in vision datasets has become a key area of research. To address this issue, dataset distillation (DD) has emerged as a promising…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Yinjie Zhao , Heng Zhao , Bihan Wen , Yew-Soon Ong , Joey Tianyi Zhou