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Texture editing is a crucial task in 3D modeling that allows users to automatically manipulate the surface materials of 3D models. However, the inherent complexity of 3D models and the ambiguous text description lead to the challenge in…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Shengqi Liu , Zhuo Chen , Jingnan Gao , Yichao Yan , Wenhan Zhu , Jiangjing Lyu , Xiaokang Yang

There is a growing demand for the accessible creation of high-quality 3D avatars that are animatable and customizable. Although 3D morphable models provide intuitive control for editing and animation, and robustness for single-view face…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Connor Z. Lin , Koki Nagano , Jan Kautz , Eric R. Chan , Umar Iqbal , Leonidas Guibas , Gordon Wetzstein , Sameh Khamis

Despite recent progress, recovering parametric CAD construction sequences from geometric input, such as meshes or point clouds, is a key challenge for design and manufacturing, as existing CAD reconstruction and generation methods are…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Ghadi Nehme , Eamon Whalen , Faez Ahmed

Adapting pre-trained foundation models for various downstream tasks has been prevalent in artificial intelligence. Due to the vast number of tasks and high costs, adjusting all parameters becomes unfeasible. To mitigate this, several…

Computer Vision and Pattern Recognition · Computer Science 2025-02-07 Chongjie Si , Xuehui Wang , Xue Yang , Zhengqin Xu , Qingyun Li , Jifeng Dai , Yu Qiao , Xiaokang Yang , Wei Shen

Creating CAD digital twins from the physical world is crucial for manufacturing, design, and simulation. However, current methods typically rely on costly 3D scanning with labor-intensive post-processing. To provide a user-friendly design…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Cheng Chen , Jiacheng Wei , Tianrun Chen , Chi Zhang , Xiaofeng Yang , Shangzhan Zhang , Bingchen Yang , Chuan-Sheng Foo , Guosheng Lin , Qixing Huang , Fayao Liu

Feature extraction is a critical technology to realize the automatic transmission of feature information throughout product life cycles. As CAD models primarily capture the 3D geometry of products, feature extraction heavily relies on…

Computer Vision and Pattern Recognition · Computer Science 2024-06-28 Peng Xu , Qi Gao , Ying-Jie Wu

Facial expression editing methods can be mainly categorized into two types based on their architectures: 2D-based and 3D-based methods. The former lacks 3D face modeling capabilities, making it difficult to edit 3D factors effectively. The…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yikang He , Jichao Zhang , Wei Wang , Nicu Sebe , Yao Zhao

We present a sketch-based CAD modeling system, where users create objects incrementally by sketching the desired shape edits, which our system automatically translates to CAD operations. Our approach is motivated by the close similarities…

Graphics · Computer Science 2020-09-11 Changjian Li , Hao Pan , Adrien Bousseau , Niloy J. Mitra

3D shape creation and modeling remains a challenging task especially for novice users. Many methods in the field of computer graphics have been proposed to automate the often repetitive and precise operations needed during the modeling of…

Graphics · Computer Science 2015-06-24 Ibraheem Alhashim

The proper handling of 3D orientations is a central element in many optimization problems in engineering. Unfortunately many researchers and engineers struggle with the formulation of such problems and often fall back to suboptimal…

Efficient creation of accurate and editable 3D CAD models is critical in engineering design, significantly impacting cost and time-to-market in product innovation. Current manual workflows remain highly time-consuming and demand extensive…

Computer Vision and Pattern Recognition · Computer Science 2025-05-21 Anna C. Doris , Md Ferdous Alam , Amin Heyrani Nobari , Faez Ahmed

Direct manipulation interfaces provide intuitive and interactive features to a broad range of users, but they often exhibit two limitations: the built-in features cannot possibly cover all use cases, and the internal representation of the…

Human-Computer Interaction · Computer Science 2019-07-26 Brian Hempel , Ravi Chugh

In this paper, we propose a novel lower dimensional representation of a shape sequence. The proposed dimension reduction is invertible and computationally more efficient in comparison to other related works. Theoretically, the differential…

Computer Vision and Pattern Recognition · Computer Science 2011-08-02 Sheng Yi , Hamid Krim , Larry K. Norris

Drag-based image editing has emerged as a powerful paradigm for intuitive image manipulation. However, existing approaches predominantly rely on manipulating the latent space of generative models, leading to limited precision, delayed…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Jingyi Lu , Kai Han

Manually authoring 3D shapes is difficult and time consuming; generative models of 3D shapes offer compelling alternatives. Procedural representations are one such possibility: they offer high-quality and editable results but are difficult…

3D sketches are widely used for visually representing the 3D shape and structure of objects or scenes. However, the creation of 3D sketch often requires users to possess professional artistic skills. Existing research efforts primarily…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Yibo Zhang , Lihong Wang , Changqing Zou , Tieru Wu , Rui Ma

Direct modeling is a very recent CAD modeling paradigm featuring direct, intuitive push-pull interactions with the geometry of the model to much increase model editing flexibility. The major issue for push-pull direct modeling is the…

Computational Geometry · Computer Science 2018-11-12 Qiang Zou , Hsi-Yung Feng

Editing 2D icon images can require significant manual effort from designers. It involves manipulating multiple geometries while maintaining the logical or physical coherence of the objects depicted in the image. Previous language driven…

Graphics · Computer Science 2024-05-31 Xianghao Xu , Aditya Ganeshan , Karl D. D. Willis , Yewen Pu , Daniel Ritchie

Achieving physically accurate object manipulation in image editing is essential for its potential applications in interactive world models. However, existing visual generative models often fail at precise spatial manipulation, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Ruihang Xu , Dewei Zhou , Xiaolong Shen , Fan Ma , Yi Yang

We consider the problem of editing 3D objects and scenes based on open-ended language instructions. A common approach to this problem is to use a 2D image generator or editor to guide the 3D editing process, obviating the need for 3D data.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Minghao Chen , Iro Laina , Andrea Vedaldi