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In many real world situations, collective decisions are made using voting. Moreover, scenarios such as committee or board elections require voting rules that return multiple winners. In multi-winner approval voting (AV), an agent may vote…

Computer Science and Game Theory · Computer Science 2019-05-31 Jaelle Scheuerman , Jason L. Harman , Nicholas Mattei , K. Brent Venable

We study stochastic optimization with data-adaptive sampling schemes to train pairwise learning models. Pairwise learning is ubiquitous, and it covers several popular learning tasks such as ranking, metric learning and AUC maximization. A…

Machine Learning · Computer Science 2025-04-10 Sijia Zhou , Yunwen Lei , Ata Kabán

Usually a voting rule requires agents to give their preferences as linear orders. However, in some cases it is impractical for an agent to give a linear order over all the alternatives. It has been suggested to let agents submit partial…

Computer Science and Game Theory · Computer Science 2014-01-17 Lirong Xia , Vincent Conitzer

We investigate a stochastic counterpart of majority votes over finite ensembles of classifiers, and study its generalization properties. While our approach holds for arbitrary distributions, we instantiate it with Dirichlet distributions:…

Machine Learning · Computer Science 2021-10-20 Valentina Zantedeschi , Paul Viallard , Emilie Morvant , Rémi Emonet , Amaury Habrard , Pascal Germain , Benjamin Guedj

Various voting rules are based on ranking the candidates by scores induced by aggregating voter preferences. A winner (respectively, unique winner) is a candidate who receives a score not smaller than (respectively, strictly greater than)…

Computer Science and Game Theory · Computer Science 2021-02-01 Aviram Imber , Benny Kimelfeld

We consider the problem of committee selection from a fixed set of candidates where each candidate has multiple quantifiable attributes. To select the best possible committee, instead of voting for a candidate, a voter is allowed to approve…

Computer Science and Game Theory · Computer Science 2020-08-17 Venkateswara Rao Kagita , Arun K Pujari , Vineet Padmanabhan , Vikas Kumar

We study the problem of learning to partition users into groups, where one must learn the compatibilities between the users to achieve optimal groupings. We define four natural objectives that optimize for average and worst case…

Machine Learning · Computer Science 2017-03-24 Arun Rajkumar , Koyel Mukherjee , Theja Tulabandhula

Rule set learning has long been studied and has recently been frequently revisited due to the need for interpretable models. Still, existing methods have several shortcomings: 1) most recent methods require a binary feature matrix as input,…

Machine Learning · Computer Science 2022-07-19 Lincen Yang , Matthijs van Leeuwen

We study a model of consensus decision making, in which a finite group of Bayesian agents has to choose between one of two courses of action. Each member of the group has a private and independent signal at his or her disposal, giving some…

Statistics Theory · Mathematics 2018-04-24 Elchanan Mossel , Omer Tamuz

We consider distributed elections, where there is a center and $k$ sites. In such distributed elections, each voter has preferences over some set of candidates, and each voter is assigned to exactly one site such that each site is aware…

Computer Science and Game Theory · Computer Science 2019-07-24 Arnold Filtser , Nimrod Talmon

We consider multi-agent systems where agents' preferences are aggregated via sequential majority voting: each decision is taken by performing a sequence of pairwise comparisons where each comparison is a weighted majority vote among the…

Artificial Intelligence · Computer Science 2012-04-18 Maria Pini , Francesca Rossi , Brent Venable , Toby Walsh

In reinforcement learning, the classic objectives of maximizing discounted and finite-horizon cumulative rewards are PAC-learnable: There are algorithms that learn a near-optimal policy with high probability using a finite amount of samples…

Machine Learning · Computer Science 2023-07-04 Cambridge Yang , Michael Littman , Michael Carbin

We study the independent approval model (IAM) for approval elections, where each candidate has its own approval probability and is approved independently of the other ones. This model generalizes, e.g., the impartial culture, the Hamming…

Computer Science and Game Theory · Computer Science 2026-01-27 Piotr Faliszewski , Łukasz Janeczko , Andrzej Kaczmarczyk , Marcin Kurdziel , Grzegorz Pierczyński , Stanisław Szufa

Most work on manipulation assumes that all preferences are known to the manipulators. However, in many settings elections are open and sequential, and manipulators may know the already cast votes but may not know the future votes. We…

Computer Science and Game Theory · Computer Science 2015-03-20 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

We introduce a novel technique for verification and model synthesis of sequential programs. Our technique is based on learning a regular model of the set of feasible paths in a program, and testing whether this model contains an incorrect…

Software Engineering · Computer Science 2015-11-04 Yu-Fang Chen , Chiao Hsieh , Ondřej Lengál , Tsung-Ju Lii , Ming-Hsien Tsai , Bow-Yaw Wang , Farn Wang

We identify a whole family of approval-based multi-winner voting rules that satisfy PJR. Moreover, we identify a subfamily of voting rules within this family that satisfy EJR. All these voting rules can be computed in polynomial time as…

Computer Science and Game Theory · Computer Science 2017-04-19 Luis Sánchez-Fernández , Edith Elkind , Martin Lackner

In many real-world learning tasks, it is expensive to acquire a sufficient number of labeled examples for training. This paper investigates methods for reducing annotation cost by `sample selection'. In this approach, during training the…

Artificial Intelligence · Computer Science 2011-06-02 S. Argamon-Engelson , I. Dagan

We present an almost optimal algorithm for the classic Chamberlin-Courant multiwinner voting rule (CC) on single-peaked preference profiles. Given $n$ voters and $m$ candidates, it runs in almost linear time in the input size, improving the…

Computer Science and Game Theory · Computer Science 2023-01-02 Krzysztof Sornat , Virginia Vassilevska Williams , Yinzhan Xu

We propose an extensive analysis of the behavior of majority votes in binary classification. In particular, we introduce a risk bound for majority votes, called the C-bound, that takes into account the average quality of the voters and…

Machine Learning · Statistics 2015-07-30 Pascal Germain , Alexandre Lacasse , François Laviolette , Mario Marchand , Jean-Francis Roy

The main goal of this article is to convince you, the reader, that supervised learning in the Probably Approximately Correct (PAC) model is closely related to -- of all things -- bipartite matching! En-route from PAC learning to bipartite…

Machine Learning · Computer Science 2025-05-06 Shaddin Dughmi
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