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The Metaverse and its promises are fast becoming reality as maturing technologies are empowering the different facets. One of the highlights of the Metaverse is that it offers the possibility for highly immersive and interactive…

Networking and Internet Architecture · Computer Science 2023-03-09 Wenhan Yu , Terence Jie Chua , Jun Zhao

This work aims to generate realistic anatomical deformations from static patient scans. Specifically, we present a method to generate these deformations/augmentations via deep learning driven respiratory motion simulation that provides the…

Computer Vision and Pattern Recognition · Computer Science 2023-01-30 Donghoon Lee , Ellen Yorke , Masoud Zarepisheh , Saad Nadeem , Yu-Chi Hu

Interactive 3D simulations have enabled breakthroughs in robotics and computer vision, but simulating the broad diversity of environments needed for deep learning requires large corpora of photo-realistic 3D object models. To address this…

Composite visualization represents a widely embraced design that combines multiple visual representations to create an integrated view. However, the traditional approach of creating composite visualizations in immersive environments…

Human-Computer Interaction · Computer Science 2024-08-08 Qian Zhu , Tao Lu , Shunan Guo , Xiaojuan Ma , Yalong Yang

Interactive lenses are useful tools for supporting the analysis of data in different ways. Most existing lenses are designed for 2D visualization and are operated using standard mouse and keyboard interaction. On the other hand, research on…

Graphics · Computer Science 2020-09-08 Sven Kluge , Stefan Gladisch , Uwe Freiherr von Lukas , Oliver Staadt , Christian Tominski

Joint 2D cardiac segmentation and 3D volume reconstruction are fundamental to building statistical cardiac anatomy models and understanding functional mechanisms from motion patterns. However, due to the low through-plane resolution of cine…

Computer Vision and Pattern Recognition · Computer Science 2022-06-16 Qi Chang , Zhennan Yan , Mu Zhou , Di Liu , Khalid Sawalha , Meng Ye , Qilong Zhangli , Mikael Kanski , Subhi Al Aref , Leon Axel , Dimitris Metaxas

Object functionality is often expressed through part articulation -- as when the two rigid parts of a scissor pivot against each other to perform the cutting function. Such articulations are often similar across objects within the same…

Computer Vision and Pattern Recognition · Computer Science 2018-09-21 Li Yi , Haibin Huang , Difan Liu , Evangelos Kalogerakis , Hao Su , Leonidas Guibas

We propose DeepGRU, a novel end-to-end deep network model informed by recent developments in deep learning for gesture and action recognition, that is streamlined and device-agnostic. DeepGRU, which uses only raw skeleton, pose or vector…

Computer Vision and Pattern Recognition · Computer Science 2019-10-11 Mehran Maghoumi , Joseph J. LaViola

Common and important applications of person identification occur at distances and viewpoints in which the face is not visible or is not sufficiently resolved to be useful. We examine body shape as a biometric across distance and viewpoint…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Blake A. Myers , Lucas Jaggernauth , Thomas M. Metz , Matthew Q. Hill , Veda Nandan Gandi , Carlos D. Castillo , Alice J. O'Toole

Constructing and animating humans is an important component for building virtual worlds in a wide variety of applications such as virtual reality or robotics testing in simulation. As there are exponentially many variations of humans with…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Ze Yang , Shenlong Wang , Sivabalan Manivasagam , Zeng Huang , Wei-Chiu Ma , Xinchen Yan , Ersin Yumer , Raquel Urtasun

Accurate hand pose estimation at joint level has several uses on human-robot interaction, user interfacing and virtual reality applications. Yet, it currently is not a solved problem. The novel deep learning techniques could make a great…

Human-Computer Interaction · Computer Science 2017-07-20 Francisco Gomez-Donoso , Sergio Orts-Escolano , Miguel Cazorla

Cardiac magnetic resonance (CMR) imaging is widely used to visualise cardiac motion and diagnose heart disease. However, standard CMR imaging requires patients to lie still in a confined space inside a loud machine for 40-60 min, which…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Chujie Chang , Shoko Miyauchi , Ken'ichi Morooka , Ryo Kurazume , Oscar Martinez Mozos

Fully immersive virtual reality (VR) has the potential to improve neurosurgical planning. For example, it may offer 3D visualizations of relevant anatomical structures with complex shapes, such as blood vessels and tumors. However, there is…

Human-Computer Interaction · Computer Science 2019-08-15 Lukas D. J. Fiederer , Hisham Alwanni , Martin Völker , Oliver Schnell , Jürgen Beck , Tonio Ball

Digitalization is penetrating every aspect of everyday life including a human's heart beating, which can easily be sensed by wearable sensors and displayed for others to see, feel, and potentially "bodily resonate" with. Previous work in…

Human-Computer Interaction · Computer Science 2020-05-06 Ilhan Aslan , Andreas Seiderer , Chi Tai Dang , Simon Rädler , Elisabeth André

Recent advances in 3D human shape reconstruction from single images have shown impressive results, leveraging on deep networks that model the so-called implicit function to learn the occupancy status of arbitrarily dense 3D points in space.…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Nicolas Ugrinovic , Albert Pumarola , Alberto Sanfeliu , Francesc Moreno-Noguer

Contouring is an indispensable step in Radiotherapy (RT) treatment planning. However, today's contouring software is constrained to only work with a 2D display, which is less intuitive and requires high task loads. Virtual Reality (VR) has…

Human-Computer Interaction · Computer Science 2022-11-09 Chen Chen , Matin Yarmand , Varun Singh , Michael V. Sherer , James D. Murphy , Yang Zhang , Nadir Weibel

This paper concerns the fully automatic direct in vivo measurement of active and passive dynamic skeletal muscle states using ultrasound imaging. Despite the long standing medical need (myopathies, neuropathies, pain, injury, ageing),…

Computer Vision and Pattern Recognition · Computer Science 2017-06-30 Ryan J. Cunningham , Peter J. Harding , Ian D. Loram

Deep learning greatly improved the realism of animatable human models by learning geometry and appearance from collections of 3D scans, template meshes, and multi-view imagery. High-resolution models enable photo-realistic avatars but at…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Shih-Yang Su , Timur Bagautdinov , Helge Rhodin

In recent years, immersive art installations featuring interactive artworks have been on the rise. These installations are an integral part of museums and art centers like selfie museums, teamLab Borderless, ARTECHOUSE, and Meow Wolf.…

Human-Computer Interaction · Computer Science 2024-07-09 Kathryn Lichlyter , Urvashi Kishnani , Kate Hollenbach , Sanchari Das

Deep learning is an established framework for learning hierarchical data representations. While compute power is in abundance, one of the main challenges in applying this framework to robotic grasping has been obtaining the amount of data…

Robotics · Computer Science 2017-04-19 Matthew Veres , Medhat Moussa , Graham W. Taylor
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