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Planar graphs can be represented as intersection graphs of different types of geometric objects in the plane, e.g., circles (Koebe, 1936), line segments (Chalopin \& Gon{\c{c}}alves, 2009), \textsc{L}-shapes (Gon{\c{c}}alves et al, 2018).…

Computational Geometry · Computer Science 2021-06-03 Dibyayan Chakraborty , Kshitij Gajjar

Let $P$ be a polygon with $r>0$ reflex vertices and possibly with holes and islands. A subsuming polygon of $P$ is a polygon $P'$ such that $P \subseteq P'$, each connected component $R$ of $P$ is a subset of a distinct connected component…

Computational Geometry · Computer Science 2018-12-17 Yeganeh Bahoo , Stephane Durocher , J. Mark Keil , Debajyoti Mondal , Saeed Mehrabi , Sahar Mehrpour

In this paper, we study arrangements of orthogonal circles, that is, arrangements of circles where every pair of circles must either be disjoint or intersect at a right angle. Using geometric arguments, we show that such arrangements have…

Computational Geometry · Computer Science 2019-08-27 Steven Chaplick , Henry Förster , Myroslav Kryven , Alexander Wolff

Two vertex-labelled polygons are \emph{compatible} if they have the same clockwise cyclic ordering of vertices. The definition extends to polygonal regions (polygons with holes) and to triangulations---for every face, the clockwise cyclic…

Computational Geometry · Computer Science 2017-06-29 Anna Lubiw , Debajyoti Mondal

We prove the computational intractability of rotating and placing $n$ square tiles into a $1 \times n$ array such that adjacent tiles are compatible--either equal edge colors, as in edge-matching puzzles, or matching tab/pocket shapes, as…

Computational Complexity · Computer Science 2017-01-03 Jeffrey Bosboom , Erik D. Demaine , Martin L. Demaine , Adam Hesterberg , Pasin Manurangsi , Anak Yodpinyanee

In this paper we show that a generalized version of the Nikoli puzzle Slant is NP-complete. We also give polynomial time algorithms for versions of the puzzle where some constraints are omitted. These problems correspond to simultaneously…

Discrete Mathematics · Computer Science 2025-02-20 Jayson Lynch , Jack Spalding-Jamieson

Tetravex is a widely played one person computer game in which you are given $n^2$ unit tiles, each edge of which is labelled with a number. The objective is to place each tile within a $n$ by $n$ square such that all neighbouring edges are…

Computational Complexity · Computer Science 2012-04-18 Yasuhiko Takenaga , Toby Walsh

We start from the author's metric for a rotating and accelerating Universe and we calculate the force acting on a particle in it. This force consists of two parts: one is derived from a potential, and the other describes a Coriolis force…

General Physics · Physics 2012-05-14 Evangelos Chaliasos

Although it is important both in theory as well as in applications, a theory of Birkhoff interpolation with main emphasis on the shape of the set of nodes is still missing. Although we will consider various shapes (e.g. we find all the…

Numerical Analysis · Mathematics 2007-05-23 Marius Crainic , Nicolae Crainic

In the classic circle packing problem, one asks whether a given set of circles can be packed into a given container. Packing problems like this have been shown to be $\mathsf{NP}$-hard. In this paper, we present new sufficient conditions…

Computational Geometry · Computer Science 2018-06-28 Sándor P. Fekete , Sebastian Morr , Christian Scheffer

In a Lombardi drawing of a graph the vertices are drawn as points and the edges are drawn as circular arcs connecting their respective endpoints. Additionally, all vertices have perfect angular resolution, i.e., all angles incident to a…

Computational Geometry · Computer Science 2023-08-14 Paul Jungeblut

A set is star-shaped if there is a point in the set that can see every other point in the set in the sense that the line-segment connecting the points lies within the set. We show that testing whether a non-empty compact smooth region is…

Computational Geometry · Computer Science 2025-11-20 Marcus Schaefer , Daniel Štefankovič

We present a map of the spiral structure of the Galaxy, as traced by molecular CS emission associated with IRAS sources which are believed to be compact HII regions. The CS line velocities are used to determine the kinematic distances of…

Astrophysics of Galaxies · Physics 2015-05-20 J. R. D. Lepine , A. Roman-Lopes , Zulema Abraham , T. C. Junqueira , Yu. N. Mishurov

Deciding whether a graph can be embedded in a grid using only unit-length edges is NP-complete, even when restricted to binary trees. However, it is not difficult to devise a number of graph classes for which the problem is polynomial, even…

Data Structures and Algorithms · Computer Science 2012-04-13 Vinícius G. P. de Sá , Guilherme D. da Fonseca , Raphael Machado , Celina M. H. de Figueiredo

In a large scale view of the universe, galaxies are the basic unit of structure. A typical bright galaxy may contain 100 billion stars and span tens of thousands of light years, but the empty expanses between the galaxies are much larger…

Astrophysics · Physics 2007-05-23 David H. Weinberg

We propose a new kind of sliding-block puzzle, called Gourds, where the objective is to rearrange 1 x 2 pieces on a hexagonal grid board of 2n + 1 cells with n pieces, using sliding, turning and pivoting moves. This puzzle has a single…

Data Structures and Algorithms · Computer Science 2020-11-03 Joep Hamersma , Marc van Kreveld , Yushi Uno , Tom C. van der Zanden

We report the discovery of spiral galaxies that are as optically luminous as elliptical brightest cluster galaxies, with r-band monochromatic luminosity L_r=8-14L* (4.3-7.5E44 erg/s). These super spiral galaxies are also giant and massive,…

Astrophysics of Galaxies · Physics 2016-02-03 Patrick M. Ogle , Lauranne Lanz , Cyril Nader , George Helou

We prove that the space of circle packings consistent with a given triangulation on a surface of genus at least two is projectively rigid, so that a packing on a complex projective surface is not deformable within that complex projective…

Geometric Topology · Mathematics 2023-07-19 Francesco Bonsante , Michael Wolf

A graph is near-planar if it can be obtained from a planar graph by adding an edge. We show the surprising fact that it is NP-hard to compute the crossing number of near-planar graphs. A graph is 1-planar if it has a drawing where every…

Computational Geometry · Computer Science 2012-03-28 Sergio Cabello , Bojan Mohar

The Searchlight Scheduling Problem was first studied in 2D polygons, where the goal is for point guards in fixed positions to rotate searchlights to catch an evasive intruder. Here the problem is extended to 3D polyhedra, with the guards…

Computational Geometry · Computer Science 2015-03-19 Giovanni Viglietta