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Modeling and rendering of dynamic scenes is challenging, as natural scenes often contain complex phenomena such as thin structures, evolving topology, translucency, scattering, occlusion, and biological motion. Mesh-based reconstruction and…

Graphics · Computer Science 2019-08-14 Stephen Lombardi , Tomas Simon , Jason Saragih , Gabriel Schwartz , Andreas Lehrmann , Yaser Sheikh

We propose a neural network-based real-time volume rendering method for realistic and efficient rendering of volumetric media. The traditional volume rendering method uses path tracing to solve the radiation transfer equation, which…

Graphics · Computer Science 2024-01-26 Shun Fang , Xing Feng , Ming Cui

Interactive volume visualization using a mixed reality (MR) system helps provide users with an intuitive spatial perception of volumetric data. Due to sophisticated requirements of user interaction and vision when using MR head-mounted…

Graphics · Computer Science 2023-09-06 Haojie Cheng , Chunxiao Xu , Xujing Chen , Zhenxin Chen , Jiajun Wang , Lingxiao Zhao

Shape reconstruction from imaging volumes is a recurring need in medical image analysis. Common workflows start with a segmentation step, followed by careful post-processing and,finally, ad hoc meshing algorithms. As this sequence can be…

Computer Vision and Pattern Recognition · Computer Science 2025-07-11 Antonio Pepe , Richard Schussnig , Jianning Li , Christina Gsaxner , Dieter Schmalstieg , Jan Egger

The task of voxel resolution for a space curve in video memory of 3D display is set. Furthermore, an approach solution of voxel resolution of arbitrary space curve, given in parametric form, is studied. Numerous numbers of intensive…

Graphics · Computer Science 2018-03-02 Anas M. Al-Oraiqat , E. A. Bashkov , S. A. Zori

With virtual reality, digital painting on 2D canvases is now being extended to 3D spaces. Tilt Brush and Oculus Quill are widely accepted among artists as tools that pave the way to a new form of art - 3D emmersive painting. Current 3D…

Graphics · Computer Science 2017-04-11 Yeojin Kim , Byungmoon Kim , Jiyang Kim , Young J. Kim

A recent development, called isogeometric analysis, provides a unified approach for design, analysis and optimization of functional products in industry. Traditional volume rendering methods for inspecting the results from the numerical…

Graphics · Computer Science 2015-05-08 Franz G. Fuchs , Jon M. Hjelmervik

In recent years, the use of expressive surface visualizations in the representation of vascular structures has gained significant attention. These visualizations provide a comprehensive understanding of complex anatomical structures and are…

Real-time visualization of large-scale volumetric data remains challenging, as direct volume rendering and voxel-based methods suffer from prohibitively high computational cost. We propose Variable Basis Mapping (VBM), a framework that…

Graphics · Computer Science 2026-01-15 Qibiao Li , Yuxuan Wang , Youcheng Cai , Huangsheng Du , Ligang Liu

With the recent interest in virtual reality and augmented reality, there is a newfound demand for displays that can provide high resolution with a wide field of view (FOV). However, such displays incur significantly higher costs for…

Graphics · Computer Science 2022-11-18 Susmija Jabbireddy , Xuetong Sun , Xiaoxu Meng , Amitabh Varshney

Transfer Function (TF) generation is a fundamental problem in Direct Volume Rendering (DVR). A TF maps voxels to color and opacity values to reveal inner structures. Existing TF tools are complex and unintuitive for the users who are more…

Graphics · Computer Science 2017-12-01 Naimul Khan , Riadh Ksantini , Ling Guan

Volume Rendering applications require sophisticated user interaction for the definition and refinement of transfer functions. Traditional 2D desktop user interface elements have been developed to solve this task, but such concepts do not…

Graphics · Computer Science 2013-02-11 Jonathan Klein , Dennis Reuling , Jan Grimm , Andreas Pfau , Damien Lefloch , Martin Lambers , Andreas Kolb

We introduce an approach for selecting objects in neural volumetric 3D representations, such as multi-plane images (MPI) and neural radiance fields (NeRF). Our approach takes a set of foreground and background 2D user scribbles in one view…

Computer Vision and Pattern Recognition · Computer Science 2022-05-31 Zhongzheng Ren , Aseem Agarwala , Bryan Russell , Alexander G. Schwing , Oliver Wang

Despite the impressive progress of telepresence systems for room-scale scenes with static and dynamic scene entities, expanding their capabilities to scenarios with larger dynamic environments beyond a fixed size of a few square-meters…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Leif Van Holland , Patrick Stotko , Stefan Krumpen , Reinhard Klein , Michael Weinmann

Real-time rendering of dynamic line sets is relevant in many visualization tasks, including unsteady flow visualization and interactive white matter reconstruction from Magnetic Resonance Imaging. High-quality global illumination and…

Graphics · Computer Science 2026-02-13 Bram Kraaijeveld , Andrei C. Jalba , Anna Vilanova , Maxime Chamberland

Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or…

Depth perception in volumetric visualization plays a crucial role in the understanding and interpretation of volumetric data. Numerous visualization techniques, many of which rely on physically based optical effects, promise to improve…

Graphics · Computer Science 2024-04-18 Žiga Lesar , Ciril Bohak , Matija Marolt

3D rendering of dynamic face captures is a challenging problem, and it demands improvements on several fronts$\unicode{x2014}$photorealism, efficiency, compatibility, and configurability. We present a novel representation that enables…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Safa C. Medin , Gengyan Li , Ruofei Du , Stephan Garbin , Philip Davidson , Gregory W. Wornell , Thabo Beeler , Abhimitra Meka

A method for displaying volumetric images, which exploits our binocular vision and does not require eyewear, is discussed. The display can be rendered as a matrix of pivoting micromirrors irradiated by a light beam; each micromirror focuses…

Optics · Physics 2007-07-04 Oleg G. Semyonov

Recent vision-language model (VLM)-based approaches have achieved impressive results on image vectorization tasks. However, they are typically evaluated on synthetic benchmarks, where clean SVGs are rasterized at high resolution and then…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Tarun Gehlaut , Difan Liu , Charu Bansal , Krutik Malani , Souymodip Chakraborty , Ankit Phogat , Matthew Fisher , Vineet Batra