Related papers: Chickens and Dukes
Given an alphabet size $m\in\mathbb{N}$ thought of as a constant, and $\vec{k} = (k_1,\ldots,k_m)$ whose entries sum of up $n$, the $\vec{k}$-multi-slice is the set of vectors $x\in [m]^n$ in which each symbol $i\in [m]$ appears precisely…
A tournament is an oriented complete graph. The problem of ranking tournaments was firstly investigated by P. Erd\H{o}s and J. W. Moon. By probabilistic methods, the existence of "unrankable" tournaments was proved. On the other hand, they…
A simple graph more often than not contains adjacent vertices with equal degrees. This in particular holds for all pairs of neighbours in regular graphs, while a lot such pairs can be expected e.g. in many random models. Is there a…
Domination game [SIAM J.\ Discrete Math.\ 24 (2010) 979--991] and total domination game [Graphs Combin.\ 31 (2015) 1453--1462] are by now well established games played on graphs by two players, named Dominator and Staller. In this paper,…
Since its introduction as a Maker-Breaker positional game by Duch\^ene et al. in 2020, the Maker-Breaker domination game has become one of the most studied positional games on vertices. In this game, two players, Dominator and Staller,…
With the idea of an eventual classification of 3-bridge links,\ we define a very nice class of 3-balls (called butterflies) with faces identified by pairs, such that the identification space is $S^{3},$ and the image of a prefered set of…
A $k$-tournament $H$ on $n$ vertices is a pair $(V, A)$ for $2\leq k\leq n$, where $V(H)$ is a set of vertices, and $A(H)$ is a set of all possible $k$-tuples of vertices, such that for any $k$-subset $S$ of $V$, $A(H)$ contains exactly one…
We introduce a new two-player game on graphs, in which players alternate choosing vertices until the set of chosen vertices forms a dominating set. The last player to choose a vertex is the winner. The game fits into the scheme of several…
This paper introduces two fundamentally new concepts to game theory: multilateral Nash equilibria and families of games. Starting with non-cooperative games, we show how these notions together seamlessly integrate into and naturally extend…
The Knight's Tour problem consists of finding a Hamiltonian path for the knight on a given set of points so that the knight can visit exactly once every vertex of the mentioned set. In the present paper, we provide a $5$-dimensional…
A crown with $k$ spikes is an edge-disjoint union of a cycle $C$ and a matching $M$ of size $k$ such that each edge of $M$ has exactly one vertex in common with $C$. We prove that if $G$ is an $(n,d,\lambda)$-graph with $\lambda/d\le 0.001$…
The clique number of a tournament is the maximum clique number of a graph formed by keeping backwards arcs in an ordering of its vertices. We study the time complexity of computing the clique number of a tournament and prove that, for any…
A {\em $k$-kernel} in a digraph $G$ is a stable set $X$ of vertices such that every vertex of $G$ can be joined from $X$ by a directed path of length at most $k$. We prove three results about $k$-kernels. First, it was conjectured by…
We apply to the $n\times n$ chessboard the counting theory from Part I for nonattacking placements of chess pieces with unbounded straight-line moves, such as the queen. Part I showed that the number of ways to place $q$ identical…
We study Maker/Breaker games on the edges of the complete graph, as introduced by Chvatal and Erdos. We show that in the (m:b) clique game played on K_{N}, the complete graph on N vertices, Maker can achieve a K_{q} for q = (m/(log_{2}(b +…
We show the chess billiard map, which was introduced in [HM] in order to study a generalization of the $n$-Queens problem in chess, is a circle homeomorphism. We give a survey of some of the known results on circle homeomorphisms, and apply…
Moves in chess games are usually analyzed on a case-by-case basis by professional players, but thanks to the availability of large game databases, we can envision another approach of the game. Here, we indeed adopt a very different point of…
In Parts I-III we showed that the number of ways to place $q$ nonattacking queens or similar chess pieces on an $n\times n$ chessboard is a quasipolynomial function of $n$ whose coefficients are essentially polynomials in $q$. In this part…
We study different domination problems of attacking and non-attacking rooks and queens on polyominoes and polycubes of all dimensions. Our main result proves that maximum independent domination is NP-complete for non-attacking queens and…
Chess championships are often organised as a Swiss-system tournament, causing great challenges in ranking the participants due to the different strength of schedules and possible circular triads. The paper suggests that pairwise comparison…