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We consider the problem of routing for logistics purposes, in a contested environment where an adversary attempts to disrupt the vehicle along the chosen route. We construct a game-theoretic model that captures the problem of optimal…

Computer Science and Game Theory · Computer Science 2025-08-15 Jakub Černý , Garud Iyengar , Christian Kroer

We propose a way of extracting and aggregating per-move evaluations from sets of Go game records. The evaluations capture different aspects of the games such as played patterns or statistic of sente/gote sequences. Using machine learning…

Artificial Intelligence · Computer Science 2015-12-31 Josef Moudřík , Petr Baudiš , Roman Neruda

Game theory has been increasingly applied in settings where the game is not known outright, but has to be estimated by sampling. For example, meta-games that arise in multi-agent evaluation can only be accessed by running a succession of…

Multiagent Systems · Computer Science 2021-01-25 Tabish Rashid , Cheng Zhang , Kamil Ciosek

How does the team formation relates to team performance in professional video game playing? This study examined one aspect of group dynamics - team switching - and aims to answer how changing a team affects individual and collective…

Human-Computer Interaction · Computer Science 2022-05-20 Weiwei Zhang , Goran Muric , Emilio Ferrara

Entropic risk (ERisk) is an established risk measure in finance, quantifying risk by an exponential re-weighting of rewards. We study ERisk for the first time in the context of turn-based stochastic games with the total reward objective.…

Computer Science and Game Theory · Computer Science 2023-07-14 Christel Baier , Krishnendu Chatterjee , Tobias Meggendorfer , Jakob Piribauer

An active line of research has considered games played on networks in which payoffs depend on both a player's individual decision and also the decisions of her neighbors. Such games have been used to model issues including the formation of…

Computer Science and Game Theory · Computer Science 2013-05-01 Flavio Chierichetti , Jon Kleinberg , Sigal Oren

We consider games played on finite graphs, whose goal is to obtain a trace belonging to a given set of winning traces. We focus on those states from which Player 1 cannot force a win. We explore and compare several criteria for establishing…

Computer Science and Game Theory · Computer Science 2008-11-12 Marco Faella

Team composition is a central factor in determining the effectiveness of a team. In this paper, we present a large-scale study on the effect of team composition on multiple measures of team effectiveness. We use a dataset from the largest…

Computers and Society · Computer Science 2019-02-25 Ziqiang Cheng , Yang Yang , Chenhao Tan , Denny Cheng , Yueting Zhuang , Alex Cheng

The pricing, hedging, optimal exercise and optimal cancellation of game or Israeli options are considered in a multi-currency model with proportional transaction costs. Efficient constructions for optimal hedging, cancellation and exercise…

Mathematical Finance · Quantitative Finance 2015-08-17 Alet Roux

The Pythagorean formula is one of the most popular ways to measure the true ability of a team. It is very easy to use, estimating a team's winning percentage from the runs they score and allow. This data is readily available on standings…

History and Overview · Mathematics 2014-06-04 Steven J. Miller , Taylor Corcoran , Jennifer Gossels , Victor Luo , Jaclyn Porfilio

Dream11 is a fantasy sports platform that allows users to create their own virtual teams for real-life sports events. We host multiple sports and matches for our 200M+ user base. In this RMG (real money gaming) setting, users pay an entry…

Machine Learning · Computer Science 2024-09-26 Ved Prakash , Kartavya Kothari

Statistical applications in sports have long centered on how to best separate signal (e.g. team talent) from random noise. However, most of this work has concentrated on a single sport, and the development of meaningful cross-sport…

Applications · Statistics 2017-11-23 Michael J. Lopez , Gregory J. Matthews , Benjamin S. Baumer

In many competitive settings, from education to politics, rules do not reward effort evenly, and thresholds (e.g., grade cutoffs or electoral majorities) make some moments disproportionately important. Success thus depends on efficiently…

Computer Science and Game Theory · Computer Science 2026-01-23 Masatsugu Yoshizawa , Yuta Kawamoto , Daisuke Takeshita

Understanding the properties of games played under computational constraints remains challenging. For example, how do we expect rational (but computationally bounded) players to play games with a prohibitively large number of states, such…

Computer Science and Game Theory · Computer Science 2021-05-20 Thomas Orton

When investing in cyber security resources, information security managers have to follow effective decision-making strategies. We refer to this as the cyber security investment challenge. In this paper, we consider three possible…

Computer Science and Game Theory · Computer Science 2015-02-20 Andrew Fielder , Emmanouil Panaousis , Pasquale Malacaria , Chris Hankin , Fabrizio Smeraldi

In two-player zero-sum stochastic games, where two competing players make decisions under uncertainty, a pair of optimal strategies is traditionally described by Nash equilibrium and computed under the assumption that the players have…

Optimization and Control · Mathematics 2019-07-30 Yagiz Savas , Mohamadreza Ahmadi , Takashi Tanaka , Ufuk Topcu

We define a new concept of "mistake" strategies and actions for strategic-form and extensive-form games, analyze the relationship to prior main game-theoretic solution concepts, study algorithms for computation, and explore practicality.…

Computer Science and Game Theory · Computer Science 2020-10-29 Sam Ganzfried

In mean-payoff games, the objective of the protagonist is to ensure that the limit average of an infinite sequence of numeric weights is nonnegative. In energy games, the objective is to ensure that the running sum of weights is always…

Logic in Computer Science · Computer Science 2010-10-05 Krishnendu Chatterjee , Laurent Doyen , Thomas A. Henzinger , Jean-Francois Raskin

Two-player quantitative zero-sum games provide a natural framework to synthesize controllers with performance guarantees for reactive systems within an uncontrollable environment. Classical settings include mean-payoff games, where the…

Logic in Computer Science · Computer Science 2015-09-25 Patricia Bouyer , Nicolas Markey , Mickael Randour , Kim G. Larsen , Simon Laursen

Institutions can provide incentives to increase cooperation behaviour in a population where this behaviour is infrequent. This process is costly, and it is thus important to optimize the overall spending. This problem can be mathematically…

Optimization and Control · Mathematics 2021-11-17 Manh Hong Duong , The Anh Han
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