English
Related papers

Related papers: Fusion-GCN: Multimodal Action Recognition using Gr…

200 papers

Human activity recognition is a major field of study that employs computer vision, machine vision, and deep learning techniques to categorize human actions. The field of deep learning has made significant progress, with architectures that…

Computer Vision and Pattern Recognition · Computer Science 2024-08-30 Mohammad Belal , Taimur Hassan , Abdelfatah Hassan , Nael Alsheikh , Noureldin Elhendawi , Irfan Hussain

Accurate assessment of patient actions plays a crucial role in healthcare as it contributes significantly to disease progression monitoring and treatment effectiveness. However, traditional approaches to assess patient actions often rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-02-26 Youssef Mourchid , Rim Slama

Recently, the popularity of depth-sensors such as Kinect has made depth videos easily available while its advantages have not been fully exploited. This paper investigates, for gesture recognition, to explore the spatial and temporal…

Computer Vision and Pattern Recognition · Computer Science 2016-11-29 Jiali Duan , Shuai Zhou , Jun Wan , Xiaoyuan Guo , Stan Z. Li

Machine learning techniques for road networks hold the potential to facilitate many important transportation applications. Graph Convolutional Networks (GCNs) are neural networks that are capable of leveraging the structure of a road…

Machine Learning · Computer Science 2020-07-23 Tobias Skovgaard Jepsen , Christian S. Jensen , Thomas Dyhre Nielsen

The task of skeleton-based action recognition remains a core challenge in human-centred scene understanding due to the multiple granularities and large variation in human motion. Existing approaches typically employ a single neural…

Computer Vision and Pattern Recognition · Computer Science 2021-08-11 Tailin Chen , Desen Zhou , Jian Wang , Shidong Wang , Yu Guan , Xuming He , Errui Ding

With potential applications in fields including intelligent surveillance and human-robot interaction, the human motion prediction task has become a hot research topic and also has achieved high success, especially using the recent Graph…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Wanying Zhang , Shen Zhao , Fanyang Meng , Songtao Wu , Mengyuan Liu

Graph convolution network based approaches have been recently used to model region-wise relationships in region-level prediction problems in urban computing. Each relationship represents a kind of spatial dependency, like region-wise…

Machine Learning · Computer Science 2019-05-29 Xu Geng , Xiyu Wu , Lingyu Zhang , Qiang Yang , Yan Liu , Jieping Ye

In the field of skeleton-based action recognition, current top-performing graph convolutional networks (GCNs) exploit intra-sequence context to construct adaptive graphs for feature aggregation. However, we argue that such context is still…

Computer Vision and Pattern Recognition · Computer Science 2023-06-13 Xiaohu Huang , Hao Zhou , Jian Wang , Haocheng Feng , Junyu Han , Errui Ding , Jingdong Wang , Xinggang Wang , Wenyu Liu , Bin Feng

There has been a dramatic increase in the volume of videos and their related content uploaded to the internet. Accordingly, the need for efficient algorithms to analyse this vast amount of data has attracted significant research interest.…

Computer Vision and Pattern Recognition · Computer Science 2021-11-08 Motasem Alsawadi , Miguel Rio

Existing Multi-view Clustering (MVC) methods based on subspace learning focus on consensus representation learning while neglecting the inherent topological structure of data. Despite the integration of Graph Neural Networks (GNNs) into…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Chenping Pei , Fadi Dornaika , Jingjun Bi

People identification in video based on the way they walk (i.e. gait) is a relevant task in computer vision using a non-invasive approach. Standard and current approaches typically derive gait signatures from sequences of binary energy maps…

Computer Vision and Pattern Recognition · Computer Science 2020-02-21 Francisco Manuel Castro , Manuel Jesús Marín-Jiménez , Nicolás Guil , Nicolás Pérez de la Blanca

Skeleton-based action recognition is widely utilized in sensor systems including human-computer interaction and intelligent surveillance. Nevertheless, current sensor devices typically generate sparse skeleton data as discrete coordinates,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Yuhan Chen , Yicui Shi , Guofa Li , Liping Zhang , Jie Li , Jiaxin Gao , Wenbo Chu

Many skeletal action recognition models use GCNs to represent the human body by 3D body joints connected body parts. GCNs aggregate one- or few-hop graph neighbourhoods, and ignore the dependency between not linked body joints. We propose…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Lei Wang , Piotr Koniusz

Action recognition based on skeleton data has recently witnessed increasing attention and progress. State-of-the-art approaches adopting Graph Convolutional networks (GCNs) can effectively extract features on human skeletons relying on the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-20 Di Yang , Yaohui Wang , Antitza Dantcheva , Lorenzo Garattoni , Gianpiero Francesca , Francois Bremond

Online continuous action recognition has emerged as a critical research area due to its practical implications in real-world applications, such as human-computer interaction, healthcare, and robotics. Among various modalities,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-24 Rim Slama , Wael Rabah , Hazem Wannous

Hand Gesture Recognition (HGR) enables intuitive human-computer interactions in various real-world contexts. However, existing frameworks often struggle to meet the real-time requirements essential for practical HGR applications. This study…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Oluwaleke Yusuf , Maki Habib , Mohamed Moustafa

Temporal action localization has long been researched in computer vision. Existing state-of-the-art action localization methods divide each video into multiple action units (i.e., proposals in two-stage methods and segments in one-stage…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Runhao Zeng , Wenbing Huang , Mingkui Tan , Yu Rong , Peilin Zhao , Junzhou Huang , Chuang Gan

Multi-fingered hands could be used to achieve many dexterous manipulation tasks, similarly to humans, and tactile sensing could enhance the manipulation stability for a variety of objects. However, tactile sensors on multi-fingered hands…

Graph convolutional networks (GCNs) have been employed as a kind of significant tool on many graph-based applications recently. Inspired by convolutional neural networks (CNNs), GCNs generate the embeddings of nodes by aggregating the…

Machine Learning · Computer Science 2020-11-20 Tao Huang , Yihan Zhang , Jiajing Wu , Junyuan Fang , Zibin Zheng

Skeleton-based action recognition has gained significant attention for its ability to efficiently represent spatiotemporal information in a lightweight format. Most existing approaches use graph-based models to process skeleton sequences,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Jushang Qiu , Lei Wang