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We describe a method to extract persistent elements of a dynamic scene from an input video. We represent each scene element as a \emph{Deformable Sprite} consisting of three components: 1) a 2D texture image for the entire video, 2)…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Vickie Ye , Zhengqi Li , Richard Tucker , Angjoo Kanazawa , Noah Snavely

We present Interactive Neural Video Editing (INVE), a real-time video editing solution, which can assist the video editing process by consistently propagating sparse frame edits to the entire video clip. Our method is inspired by the recent…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Jiahui Huang , Leonid Sigal , Kwang Moo Yi , Oliver Wang , Joon-Young Lee

Neural implicit surface representations have recently emerged as popular alternative to explicit 3D object encodings, such as polygonal meshes, tabulated points, or voxels. While significant work has improved the geometric fidelity of these…

Graphics · Computer Science 2023-06-27 Yanran Guan , Andrei Chubarau , Ruby Rao , Derek Nowrouzezahrai

We introduce a novel learning-based method for encoding and manipulating 3D surface meshes. Our method is specifically designed to create an interpretable embedding space for deformable shape collections. Unlike previous 3D mesh…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Sara Hahner , Souhaib Attaiki , Jochen Garcke , Maks Ovsjanikov

Neural implicit surfaces have become an important technique for multi-view 3D reconstruction but their accuracy remains limited. In this paper, we argue that this comes from the difficulty to learn and render high frequency textures with…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 François Darmon , Bénédicte Bascle , Jean-Clément Devaux , Pascal Monasse , Mathieu Aubry

Precise, object-aware control over visual content is essential for advanced image editing and compositional generation. Yet, most existing approaches operate on entire images holistically, limiting the ability to isolate and manipulate…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Fangyi Chen , Yaojie Shen , Lu Xu , Ye Yuan , Shu Zhang , Yulei Niu , Longyin Wen

We address the problem of soft color segmentation, defined as decomposing a given image into several RGBA layers, each containing only homogeneous color regions. The resulting layers from decomposition pave the way for applications that…

Computer Vision and Pattern Recognition · Computer Science 2020-04-20 Naofumi Akimoto , Huachun Zhu , Yanghua Jin , Yoshimitsu Aoki

We introduce a framework that automates the transformation of static anime illustrations into manipulatable 2.5D models. Current professional workflows require tedious manual segmentation and the artistic ``hallucination'' of occluded…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Jian Lin , Chengze Li , Haoyun Qin , Kwun Wang Chan , Yanghua Jin , Hanyuan Liu , Stephen Chun Wang Choy , Xueting Liu

We present a simple yet effective general-purpose framework for modeling 3D shapes by leveraging recent advances in 2D image generation using CNNs. Using just a single depth image of the object, we can output a dense multi-view depth map…

Computer Vision and Pattern Recognition · Computer Science 2020-09-08 Kamal Gupta , Susmija Jabbireddy , Ketul Shah , Abhinav Shrivastava , Matthias Zwicker

Traditional 3D morphable face models (3DMMs) provide fine-grained control over expression but cannot easily capture geometric and appearance details. Neural volumetric representations approach photorealism but are hard to animate and do not…

Computer Vision and Pattern Recognition · Computer Science 2022-11-07 Yufeng Zheng , Victoria Fernández Abrevaya , Marcel C. Bühler , Xu Chen , Michael J. Black , Otmar Hilliges

We propose a novel neural architecture for representing 3D surfaces, which harnesses two complementary shape representations: (i) an explicit representation via an atlas, i.e., embeddings of 2D domains into 3D; (ii) an implicit-function…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Omid Poursaeed , Matthew Fisher , Noam Aigerman , Vladimir G. Kim

Recent advancements in large generative models, particularly diffusion-based methods, have significantly enhanced the capabilities of image editing. However, achieving precise control over image composition tasks remains a challenge.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-28 Jinrui Yang , Qing Liu , Yijun Li , Soo Ye Kim , Daniil Pakhomov , Mengwei Ren , Jianming Zhang , Zhe Lin , Cihang Xie , Yuyin Zhou

We present an algorithm for estimating consistent dense depth maps and camera poses from a monocular video. We integrate a learning-based depth prior, in the form of a convolutional neural network trained for single-image depth estimation,…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Johannes Kopf , Xuejian Rong , Jia-Bin Huang

We present an algorithm for reconstructing dense, geometrically consistent depth for all pixels in a monocular video. We leverage a conventional structure-from-motion reconstruction to establish geometric constraints on pixels in the video.…

Computer Vision and Pattern Recognition · Computer Science 2020-08-28 Xuan Luo , Jia-Bin Huang , Richard Szeliski , Kevin Matzen , Johannes Kopf

Learning robotic manipulation from human videos is a promising solution to the data bottleneck in robotics, but the distribution shift between humans and robots remains a critical challenge. Existing approaches often produce entangled…

Robotics · Computer Science 2026-05-06 Zhiyuan Li , Wenyan Yang , Wenshuai Zhao , Yue Ma , Yuanpeng Tu , Pekka Marttinen , Joni Pajarinen

We propose an automatic video inpainting algorithm which relies on the optimisation of a global, patch-based functional. Our algorithm is able to deal with a variety of challenging situations which naturally arise in video inpainting, such…

Computer Vision and Pattern Recognition · Computer Science 2017-12-08 Alasdair Newson , Andrés Almansa , Matthieu Fradet , Yann Gousseau , Patrick Pérez

The objective of this paper is to be able to separate a video into its natural layers, and to control which of the separated layers to attend to. For example, to be able to separate reflections, transparency or object motion. We make the…

Computer Vision and Pattern Recognition · Computer Science 2019-10-25 Jean-Baptiste Alayrac , João Carreira , Relja Arandjelović , Andrew Zisserman

We propose a method for converting a single RGB-D input image into a 3D photo - a multi-layer representation for novel view synthesis that contains hallucinated color and depth structures in regions occluded in the original view. We use a…

Computer Vision and Pattern Recognition · Computer Science 2020-06-11 Meng-Li Shih , Shih-Yang Su , Johannes Kopf , Jia-Bin Huang

We present an approach that learns to synthesize high-quality, novel views of 3D objects or scenes, while providing fine-grained and precise control over the 6-DOF viewpoint. The approach is self-supervised and only requires 2D images and…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Xu Chen , Jie Song , Otmar Hilliges

We introduce an unsupervised feature learning approach that embeds 3D shape information into a single-view image representation. The main idea is a self-supervised training objective that, given only a single 2D image, requires all unseen…

Computer Vision and Pattern Recognition · Computer Science 2018-08-01 Dinesh Jayaraman , Ruohan Gao , Kristen Grauman