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We integrate two powerful ideas, geometry and deep visual representation learning, into recurrent network architectures for mobile visual scene understanding. The proposed networks learn to "lift" and integrate 2D visual features over time…
Video frame interpolation aims to synthesize nonexistent frames in-between the original frames. While significant advances have been made from the recent deep convolutional neural networks, the quality of interpolation is often reduced due…
Exploring and editing colors in images is a common task in graphic design and photography. However, allowing for interactive recoloring while preserving smooth color blends in the image remains a challenging problem. We present…
We address the challenge of relighting a single image or video, a task that demands precise scene intrinsic understanding and high-quality light transport synthesis. Existing end-to-end relighting models are often limited by the scarcity of…
Recent advances in neural radiance fields have enabled the high-fidelity 3D reconstruction of complex scenes for novel view synthesis. However, it remains underexplored how the appearance of such representations can be efficiently edited…
Learning neural implicit surfaces from volume rendering has become popular for multi-view reconstruction. Neural surface reconstruction approaches can recover complex 3D geometry that are difficult for classical Multi-view Stereo (MVS)…
Joint estimation of surface normals and depth is essential for holistic 3D scene understanding, yet high-resolution prediction remains difficult due to the trade-off between preserving fine local detail and maintaining global consistency.…
Implicit neural representations with multi-layer perceptrons (MLPs) have recently gained prominence for a wide variety of tasks such as novel view synthesis and 3D object representation and rendering. However, a significant challenge with…
Most of the classical denoising methods restore clear results by selecting and averaging pixels in the noisy input. Instead of relying on hand-crafted selecting and averaging strategies, we propose to explicitly learn this process with deep…
We present a neural rendering framework for simultaneous view synthesis and appearance editing of a scene from multi-view images captured under known environment illumination. Existing approaches either achieve view synthesis alone or view…
Unsupervised image-to-image translation is a recently proposed task of translating an image to a different style or domain given only unpaired image examples at training time. In this paper, we formulate a new task of unsupervised…
Non-photorealistic rendering techniques work on image features and often manipulate a set of characteristics such as edges and texture to achieve a desired depiction of the scene. Most computational photography methods decompose an image…
We present a novel data set made up of omnidirectional video of multiple objects whose centroid positions are annotated automatically. Omnidirectional vision is an active field of research focused on the use of spherical imagery in video…
Deep convolutional networks are widely used in video action recognition. 3D convolutions are one prominent approach to deal with the additional time dimension. While 3D convolutions typically lead to higher accuracies, the inner workings of…
Real-world geometry and 3D vision tasks are replete with challenging symmetries that defy tractable analytical expression. In this paper, we introduce Neural Isometries, an autoencoder framework which learns to map the observation space to…
We present a novel method for generating geometrically realistic and consistent orbital videos from a single image of an object. Existing video generation works mostly rely on pixel-wise attention to enforce view consistency across frames.…
Recent visual generative models often struggle with consistency during image editing due to the entangled nature of raster images, where all visual content is fused into a single canvas. In contrast, professional design tools employ layered…
In this paper we propose the two-stage approach of organizing information in video surveillance systems. At first, the faces are detected in each frame and a video stream is split into sequences of frames with face region of one person.…
Image decomposition plays a crucial role in various computer vision tasks, enabling the analysis and manipulation of visual content at a fundamental level. Overlapping images, which occur when multiple objects or scenes partially occlude…
We aim to simultaneously estimate the 3D articulated pose and high fidelity volumetric occupancy of human performance, from multiple viewpoint video (MVV) with as few as two views. We use a multi-channel symmetric 3D convolutional…