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Simultaneous localization and mapping (SLAM) in slowly varying scenes is important for long-term robot task completion. Failing to detect scene changes may lead to inaccurate maps and, ultimately, lost robots. Classical SLAM algorithms…

Volumetric video is an emerging key technology for immersive representation of 3D spaces and objects. Rendering volumetric video requires lots of computational power which is challenging especially for mobile devices. To mitigate this, we…

Multimedia · Computer Science 2020-07-17 Serhan Gül , Dimitri Podborski , Thomas Buchholz , Thomas Schierl , Cornelius Hellge

Humans effortlessly retrieve objects in cluttered, partially observable environments by combining visual reasoning, active viewpoint adjustment, and physical interaction-with only a single pair of eyes. In contrast, most existing robotic…

Robotics · Computer Science 2025-08-19 Hecheng Wang , Jiankun Ren , Jia Yu , Lizhe Qi , Yunquan Sun

In collaborative tasks where humans work alongside machines, the robot's movements and behaviour can have a significant impact on the operator's safety, health, and comfort. To address this issue, we present a multi-stereo camera system…

Image and Video Processing · Electrical Eng. & Systems 2024-04-17 Gerasimos Arvanitis , Nikos Piperigkos , Christos Anagnostopoulos , Aris S. Lalos , Konstantinos Moustakas

Event cameras are innovative neuromorphic sensors that asynchronously capture the scene dynamics. Due to the event-triggering mechanism, such cameras record event streams with much shorter response latency and higher intensity sensitivity…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Yunhao Zou , Ying Fu , Tsuyoshi Takatani , Yinqiang Zheng

High-quality 4D reconstruction enables photorealistic and immersive rendering of the dynamic real world. However, unlike static scenes that can be fully captured with a single camera, high-quality dynamic scenes typically require dense…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Weihong Pan , Xiaoyu Zhang , Zhuang Zhang , Zhichao Ye , Nan Wang , Haomin Liu , Guofeng Zhang

Virtual reality (VR) video provides an immersive 360 viewing experience to a user wearing a head-mounted display: as the user rotates his head, correspondingly different fields-of-view (FoV) of the 360 video are rendered for observation.…

Multimedia · Computer Science 2017-03-28 Gene Cheung , Zhi Liu , Zhiyou Ma , Jack Z. G. Tan

For ego-motion estimation, the feature representation of the scenes is crucial. Previous methods indicate that both the low-level and semantic feature-based methods can achieve promising results. Therefore, the incorporation of hierarchical…

Computer Vision and Pattern Recognition · Computer Science 2019-08-06 Xiaochuan Yin , Chengju Liu

One of the solutions of depth imaging of moving scene is to project a static pattern on the object and use just a single image for reconstruction. However, if the motion of the object is too fast with respect to the exposure time of the…

Computer Vision and Pattern Recognition · Computer Science 2017-10-03 Yuki Shiba , Satoshi Ono , Ryo Furukawa , Shinsaku Hiura , Hiroshi Kawasaki

Virtual reality (VR) head-mounted displays (HMD) have recently been used to provide an immersive, first-person vision/view in real-time for manipulating remotely-controlled unmanned ground vehicles (UGV). The teleoperation of UGV can be…

Human-Computer Interaction · Computer Science 2021-07-13 Yiming Luo , Jialin Wang , Hai-Ning Liang , Shan Luo , Eng Gee Lim

Stereo video super-resolution (SVSR) aims to enhance the spatial resolution of the low-resolution video by reconstructing the high-resolution video. The key challenges in SVSR are preserving the stereo-consistency and temporal-consistency,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-22 Hassan Imani , Md Baharul Islam , Lai-Kuan Wong

6D pose estimation of textureless objects is a valuable but challenging task for many robotic applications. In this work, we propose a framework to address this challenge using only RGB images acquired from multiple viewpoints. The core…

Robotics · Computer Science 2023-02-23 Jun Yang , Wenjie Xue , Sahar Ghavidel , Steven L. Waslander

Event-based cameras are new type vision sensors whose pixels work independently and respond asynchronously to brightness change with microsecond resolution, instead of providing standard intensity frames. Compared with traditional cameras,…

Robotics · Computer Science 2023-07-26 Kunfeng Wang , Kaichun Zhao , Zheng You

Reconstructing dynamic, time-varying scenes with computed tomography (4D-CT) is a challenging and ill-posed problem common to industrial and medical settings. Existing 4D-CT reconstructions are designed for sparse sampling schemes that…

Image and Video Processing · Electrical Eng. & Systems 2021-04-26 Albert W. Reed , Hyojin Kim , Rushil Anirudh , K. Aditya Mohan , Kyle Champley , Jingu Kang , Suren Jayasuriya

In this paper, we address the problem of controlling a mobile stereo camera under image quantization noise. Assuming that a pair of images of a set of targets is available, the camera moves through a sequence of Next-Best-Views (NBVs),…

Robotics · Computer Science 2018-01-16 Charles Freundlich , Yan Zhang , Alex Zihao Zhu , Philippos Mordohai , Michael M. Zavlanos

Visual Simultaneous Localization and Mapping (SLAM) plays a vital role in real-time localization for autonomous systems. However, traditional SLAM methods, which assume a static environment, often suffer from significant localization drift…

Robotics · Computer Science 2025-07-30 Haolan Zhang , Thanh Nguyen Canh , Chenghao Li , Nak Young Chong

Videos are a popular media form, where online video streaming has recently gathered much popularity. In this work, we propose a novel method of real-time video stabilization - transforming a shaky video to a stabilized video as if it were…

Computer Vision and Pattern Recognition · Computer Science 2021-11-12 Jinsoo Choi , Jaesik Park , In So Kweon

The bundle of geometry and appearance in computer vision has proven to be a promising solution for robots across a wide variety of applications. Stereo cameras and RGB-D sensors are widely used to realise fast 3D reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2016-11-15 Xuanpeng Li , Rachid Belaroussi

We present SimXR, a method for controlling a simulated avatar from information (headset pose and cameras) obtained from AR / VR headsets. Due to the challenging viewpoint of head-mounted cameras, the human body is often clipped out of view,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-26 Zhengyi Luo , Jinkun Cao , Rawal Khirodkar , Alexander Winkler , Jing Huang , Kris Kitani , Weipeng Xu

Virtual Reality systems provide many opportunities for scientific research and consumer enjoyment; however, they are more demanding than traditional desktop applications and require a wired connection to desktops in order to enjoy maximum…

Graphics · Computer Science 2023-03-30 Ville Cantory , Nathan Ringo