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Information transfer between triangle meshes is of great importance in computer graphics and geometry processing. To facilitate this process, a smooth and accurate map is typically required between the two meshes. While such maps can…

Graphics · Computer Science 2018-01-09 Danielle Ezuz , Justin Solomon , Mirela Ben-Chen

Accurate surface geometry representation is crucial in 3D visual computing. Explicit representations, such as polygonal meshes, and implicit representations, like signed distance functions, each have distinct advantages, making efficient…

Graphics · Computer Science 2025-09-26 Christian Stippel , Felix Mujkanovic , Thomas Leimkühler , Pedro Hermosilla

We introduce TetWeave, a novel isosurface representation for gradient-based mesh optimization that jointly optimizes the placement of a tetrahedral grid used for Marching Tetrahedra and a novel directional signed distance at each point.…

Graphics · Computer Science 2025-05-09 Alexandre Binninger , Ruben Wiersma , Philipp Herholz , Olga Sorkine-Hornung

We propose a new approach for controlling the characteristics of certain mesh faces during optimization of high-order curved meshes. The practical goals are tangential relaxation along initially aligned curved boundaries and internal…

Numerical Analysis · Mathematics 2021-05-27 Patrick Knupp , Tzanio Kolev , Ketan Mittal , Vladimir Z. Tomov

Differentiable rendering with 3D Gaussian primitives has emerged as a powerful method for reconstructing high-fidelity 3D scenes from multi-view images. While it offers improvements over NeRF-based methods, this representation still…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Kaifeng Sheng , Zheng Zhou , Yingliang Peng , Qianwei Wang

We propose an analysis-by-synthesis method for fast multi-view 3D reconstruction of opaque objects with arbitrary materials and illumination. State-of-the-art methods use both neural surface representations and neural rendering. While…

Computer Vision and Pattern Recognition · Computer Science 2022-12-09 Markus Worchel , Rodrigo Diaz , Weiwen Hu , Oliver Schreer , Ingo Feldmann , Peter Eisert

Triangular meshes are the most popular representations of 3D objects, but many mesh surfaces contain topological singularities that represent a challenge for displaying or further processing them properly. One such singularity is the…

Computational Geometry · Computer Science 2022-06-22 K. Sfikas , P. Perakis , T. Theoharis

We propose a template-driven triangulation framework that embeds raster- or segmentation-derived boundaries into a regular triangular grid for stable PDE discretization on image-derived domains. Unlike constrained Delaunay triangulation…

Computational Geometry · Computer Science 2026-03-24 Wei Feng , Haiyong Zheng

We propose a two-stage algorithm for generating Delaunay triangulations in 2D and Delaunay tetrahedra in 3D that employs near maximal Poisson-disk sampling. The method generates a variable resolution mesh in 2- and 3-dimensions in linear…

Numerical Analysis · Mathematics 2021-05-24 Johannes Krotz , Matthew R. Sweeney , Carl W. Gable , Jeffrey D. Hyman , Juan M. Restrepo

Geometric Deep Learning has recently made striking progress with the advent of continuous deep implicit fields. They allow for detailed modeling of watertight surfaces of arbitrary topology while not relying on a 3D Euclidean grid,…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Benoit Guillard , Edoardo Remelli , Artem Lukoianov , Stephan R. Richter , Timur Bagautdinov , Pierre Baque , Pascal Fua

Machine learning has been progressively generalised to operate within non-Euclidean domains, but geometrically accurate methods for learning on surfaces are still falling behind. The lack of closed-form Riemannian operators, the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Hippolyte Verninas , Caner Korkmaz , Stefanos Zafeiriou , Tolga Birdal , Simone Foti

In this paper, we present a powerful differentiable surface fitting technique to derive a compact surface representation for a given dense point cloud or mesh, with application in the domains of graphics and CAD/CAM. We have chosen the Loop…

Graphics · Computer Science 2022-10-20 Tianhao Xie

An extension of the restricted Delaunay-refinement algorithm for surface mesh generation is described, where a new point-placement scheme is introduced to improve element quality in the presence of mesh size constraints. Specifically, it is…

Computational Geometry · Computer Science 2016-06-28 Darren Engwirda , David Ivers

We present TriMe++, a multi-threaded software library designed for generating two-dimensional meshes for intricate geometric shapes using the Delaunay triangulation. Multi-threaded parallel computing is implemented throughout the meshing…

Computational Geometry · Computer Science 2024-12-10 Jiayin Lu , Chris H. Rycroft

In this note we shall introduce a simple, effective numerical method for solving partial differential equations for scalar and vector-valued data defined on surfaces. Even though we shall follow the traditional way to approximate the…

Computational Geometry · Computer Science 2009-07-13 Sheng-Gwo Chen , Mei-Hsiu Chi , Jyh-Yang Wu

In this paper we propose a new approach to incrementally initialize a manifold surface for automatic 3D reconstruction from images. More precisely we focus on the automatic initialization of a 3D mesh as close as possible to the final…

Computer Vision and Pattern Recognition · Computer Science 2016-04-22 Andrea Romanoni , Amaël Delaunoy , Marc Pollefeys , Matteo Matteucci

Recent years have seen the development of mature solutions for reconstructing deformable surfaces from a single image, provided that they are relatively well-textured. By contrast, recovering the 3D shape of texture-less surfaces remains an…

Computer Vision and Pattern Recognition · Computer Science 2018-07-30 Jan Bednařík , Pascal Fua , Mathieu Salzmann

Differentiable simulation is a promising toolkit for fast gradient-based policy optimization and system identification. However, existing approaches to differentiable simulation have largely tackled scenarios where obtaining smooth…

Machine Learning · Statistics 2022-07-04 Rika Antonova , Jingyun Yang , Krishna Murthy Jatavallabhula , Jeannette Bohg

Fluid-structure interactions are a widespread phenomenon in nature. Although their numerical modeling have come a long way, the application of numerical design tools to these multiphysics problems is still lagging behind. Gradient-based…

Numerical Analysis · Mathematics 2021-09-27 Mohamed Abdelhamid , Aleksander Czekanski

Surfaces are typically represented as meshes, which can be extracted from volumetric fields via meshing or optimized directly as surface parameterizations. Volumetric representations occupy 3D space and have a large effective receptive…

Graphics · Computer Science 2026-02-03 Ruiqi Zhang , Jiacheng Wu , Jie Chen