Related papers: Shape Inference and Grammar Induction for Example-…
Identifying speakers of quotations in narratives is an important task in literary analysis, with challenging scenarios including the out-of-domain inference for unseen speakers, and non-explicit cases where there are no speaker mentions in…
Research in vertebral bone micro-structure generally requires costly procedures to obtain physical scans of real bone with a specific pathology under study, since no methods are available yet to generate realistic bone structures in-silico.…
Word Sense Induction (WSI) is the ability to automatically induce word senses from corpora. The WSI task was first proposed to overcome the limitations of manually annotated corpus that are required in word sense disambiguation systems.…
Natural Language Processing enables computers to understand human language by analysing and classifying text efficiently with deep-level grammatical and semantic features. Existing models capture features by learning from large corpora with…
This paper presents a novel approach to the acquisition of language models from corpora. The framework builds on Cobweb, an early system for constructing taxonomic hierarchies of probabilistic concepts that used a tabular, attribute-value…
We introduce a novel neural network architecture for encoding and synthesis of 3D shapes, particularly their structures. Our key insight is that 3D shapes are effectively characterized by their hierarchical organization of parts, which…
In this work, we present a novel framework built to simplify 3D asset generation for amateur users. To enable interactive generation, our method supports a variety of input modalities that can be easily provided by a human, including…
Knowing the precise format of a program's input is a necessary prerequisite for systematic testing. Given a program and a small set of sample inputs, we (1) track the data flow of inputs to aggregate input fragments that share the same data…
Pretrained language models (PLMs) have made remarkable progress in text generation tasks via fine-tuning. While, it is challenging to fine-tune PLMs in a data-scarce situation. Therefore, it is non-trivial to develop a general and…
Generating novel active molecules for a given protein is an extremely challenging task for generative models that requires an understanding of the complex physical interactions between the molecule and its environment. In this paper, we…
We propose a novel Deformed Implicit Field (DIF) representation for modeling 3D shapes of a category and generating dense correspondences among shapes. With DIF, a 3D shape is represented by a template implicit field shared across the…
Reward Models (RMs) are key components for evaluating and guiding language model outputs. However, traditional scalar RMs often struggle with incorporating contextual and background information during inference, leading to incomplete…
Artistic Glyph Image Generation (AGIG) differs from current creativity-focused generation models by offering finely controllable deterministic generation. It transfers the style of a reference image to a source while preserving its content.…
A social computational design method is established, aiming at taking advantages of the fast-developing artificial intelligence technologies for intelligent product design. Supported with multi-agent system, shape grammar, Generative…
In this paper, we first present the character texture generation system \textit{Minecraft-ify}, specified to Minecraft video game toward in-game application. Ours can generate face-focused image for texture mapping tailored to 3D virtual…
Comprehending natural language instructions is a charming property for 3D indoor scene synthesis systems. Existing methods directly model object joint distributions and express object relations implicitly within a scene, thereby hindering…
A novel approach to automated learning of syntactic rules governing natural languages is proposed, based on using probabilities assigned to sentences (and potentially longer word sequences) by transformer neural network language models to…
Three-dimensional scene generation holds significant potential in gaming, film, and virtual reality. However, most existing methods adopt a single-step generation process, making it difficult to balance scene complexity with minimal user…
A neural language model can be conditioned into generating descriptions for images by providing visual information apart from the sentence prefix. This visual information can be included into the language model through different points of…
Current generative knowledge graph construction approaches usually fail to capture structural knowledge by simply flattening natural language into serialized texts or a specification language. However, large generative language model…