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We introduce VR-Doh, an open-source, hands-on 3D modeling system that enables intuitive creation and manipulation of elastoplastic objects in Virtual Reality (VR). By customizing the Material Point Method (MPM) for real-time simulation of…

Graphics · Computer Science 2025-06-25 Zhaofeng Luo , Zhitong Cui , Shijian Luo , Mengyu Chu , Minchen Li

Virtual reality (VR) is increasingly used to enhance the ecological validity of motor control and learning studies by providing immersive, interactive environments with precise motion tracking. However, designing realistic VR-based motor…

Quantitative Methods · Quantitative Biology 2025-05-01 Cristina Rossi , Rini Varghese , Amy J Bastian

Animating virtual characters has always been a fundamental research problem in virtual reality (VR). Facial animations play a crucial role as they effectively convey emotions and attitudes of virtual humans. However, creating such facial…

Human-Computer Interaction · Computer Science 2024-02-22 Zechen Bai , Peng Chen , Xiaolan Peng , Lu Liu , Hui Chen , Mike Zheng Shou , Feng Tian

Context: Software engineering is becoming more and more distributed. Developers and other stakeholders are often located in different locations, departments, and countries and operating within different time zones. Most online software…

Software Engineering · Computer Science 2023-11-30 Martin Stancek , Ivan Polasek , Tibor Zalabai , Juraj Vincur , Rodi Jolak , Michel Chaudron

Designing effective user interfaces (UIs) for virtual reality (VR) is essential to enhance user immersion, usability, comfort, and accessibility in virtual environments. Despite the growing adoption of VR across domains, there is a…

Human-Computer Interaction · Computer Science 2026-04-22 Esin Mehmedova , Santiago Berrezueta-Guzman , Stefan Wagner

Virtual Reality (VR) has the potential to support mobile knowledge workers by complementing traditional input devices with a large three-dimensional output space and spatial input. Previous research on supporting VR knowledge work explored…

Designed with an accessible first design approach, the presented paper describes how exploiting humans proprioception ability in 3D space can result in a more natural interaction experience when using a 3D graphical user interface in a…

Human-Computer Interaction · Computer Science 2024-03-11 Corrie Green , Dr Yang Jiang , Dr John Isaacs

The rapid evolution of large language models (LLMs) has transformed human-computer interaction (HCI), but the interaction with LLMs is currently mainly focused on text-based interactions, while other multi-model approaches remain…

Human-Computer Interaction · Computer Science 2025-02-14 Eason Chen , Chenyu Lin , Xinyi Tang , Aprille Xi , Canwen Wang , Jionghao Lin , Kenneth R Koedinger

Both toolbar and dropdown menu are used popularly in a graphical user interface with a similar objective of providing easy access to the internal functions. Often the same functions are provided through both menu and toolbar. Both toolbar…

Human-Computer Interaction · Computer Science 2014-04-30 Umakant Mishra

As XR devices become widespread, 3D interaction has become commonplace, and UI developers are increasingly required to consider usability to deliver better user experiences. The HCI community has long studied target-pointing performance,…

Human-Computer Interaction · Computer Science 2026-01-08 Tatsuya Okuno , Haruto Shimizu , Nobuhito Kasahara , Taiyu Honma , Shota Yamanaka , Homei Miyashita

AI is growing increasingly capable of automatically generating user interfaces (GenUI) from user prompts. However, designing GenUI applications that enable users to discover diverse customizations while preserving GenUI's expressiveness…

Human-Computer Interaction · Computer Science 2026-01-27 Bryan Min , Peiling Jiang , Zhicheng Huang , Haijun Xia

To create rich experiences in virtual reality (VR) environments, it is essential to define the behavior of virtual objects through programming. However, programming in 3D spaces requires a wide range of background knowledge and programming…

Human-Computer Interaction · Computer Science 2024-06-21 Ryutaro Kurai , Takefumi Hiraki , Yuichi Hiroi , Yutaro Hirao , Monica Perusquia-Hernandez , Hideaki Uchiyama , Kiyoshi Kiyokawa

Recently, there has been a wealth of development in motion planning for robotic manipulation new motion planners are continuously proposed, each with their own unique strengths and weaknesses. However, evaluating new planners is challenging…

We introduce VDCook: a self-evolving video data operating system, a configurable video data construction platform for researchers and vertical domain teams. Users initiate data requests via natural language queries and adjustable parameters…

Machine Learning · Computer Science 2026-05-11 Chengwei Wu

Modern medicine demands innovations in medical education, particularly in the learning of human anatomy, traditionally taught through textbooks, dissections, and lectures. Virtual Reality (VR) has emerged as a promising tool to address the…

Human-Computer Interaction · Computer Science 2024-11-11 Myint Zu Than , Kian Meng Yap

Toolbar is one among the popular elements of a graphical user interface. The other popular elements of graphical user interface are buttons, menu, scrollbar, dialog box etc., all of which provide easy access to various functions of a GUI…

Human-Computer Interaction · Computer Science 2014-04-29 Umakant Mishra

The advent of cyber-physical systems, such as robots and autonomous vehicles (AVs), brings new opportunities and challenges for the domain of interaction design. Though there is consensus about the value of human-centred development, there…

Human-Computer Interaction · Computer Science 2024-06-14 Marius Hoggenmuller , Martin Tomitsch , Callum Parker , Trung Thanh Nguyen , Dawei Zhou , Stewart Worrall , Eduardo Nebot

Interactive documents help readers engage with complex ideas through dynamic visualization, interactive animations, and exploratory interfaces. However, creating such documents remains costly, as it requires both domain expertise and web…

Human-Computer Interaction · Computer Science 2026-03-31 Yinghao Tang , Yupeng Xie , Yingchaojie Feng , Tingfeng Lan , Jiale Lao , Yue Cheng , Wei Chen

While digital libraries offer essential benefits for the digital age such as constant availability and accessibility, they often fail in providing a similarly enjoyable browsing experience that benefits engagement and serendipitous…

Human-Computer Interaction · Computer Science 2024-06-04 Saeed Safikhani , Benedikt Gross , Johanna Pirker

Designing 3D scenes is currently a creative task that requires significant expertise and effort in using complex 3D design interfaces. This effortful design process starts in stark contrast to the easiness with which people can use language…

Graphics · Computer Science 2017-03-02 Angel X. Chang , Mihail Eric , Manolis Savva , Christopher D. Manning