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A network effect is said to take place when a new feature not only impacts the people who receive it, but also other users of the platform, like their connections or the people who follow them. This very common phenomenon violates the…

Social and Information Networks · Computer Science 2019-03-22 Guillaume Saint-Jacques , Maneesh Varshney , Jeremy Simpson , Ya Xu

In the past few years, augmented reality (AR) and virtual reality (VR) technologies have experienced terrific improvements in both accessibility and hardware capabilities, encouraging the application of these devices across various domains.…

Human-Computer Interaction · Computer Science 2019-10-29 Marco Cavallo , Mishal Dholakia , Matous Havlena , Kenneth Ocheltree , Mark Podlaseck

Egocentric "walking tour" videos provide a rich source of image data to develop rich and diverse visual models of environments around the world. However, the significant presence of humans in frames of these videos due to crowds and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Yujin Ham , Junho Kim , Vivek Boominathan , Guha Balakrishnan

Despite extensive efforts on egocentric video datasets and benchmarks, understanding users' internal states, which is crucial for enabling seamless AI assistant experiences, remains largely overlooked. In this work, we introduce…

In an ego-network, an individual (ego) organizes its friends (alters) in different groups (social circles). This social network can be efficiently analyzed after learning representations of the ego and its alters in a low-dimensional, real…

Social and Information Networks · Computer Science 2020-02-18 Fatemeh Salehi Rizi , Michael Granitzer , Konstantin Ziegler

Generally, social network analysis has often focused on the topology of the network without considering the characteristics of individuals involved in them. Less attention is given to study the behavior of individuals, considering they are…

Social and Information Networks · Computer Science 2016-11-18 Syed Agha Muhammad , Kristof Van Laerhoven

Embodied agents operating in human spaces must be able to master how their environment works: what objects can the agent use, and how can it use them? We introduce a reinforcement learning approach for exploration for interaction, whereby…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Tushar Nagarajan , Kristen Grauman

Reliable trajectory prediction from an ego-centric perspective is crucial for robotic navigation in human-centric environments. However, existing methods typically assume noiseless observation histories, failing to account for the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Jiayi Liu , Jiaming Zhou , Ke Ye , Kun-Yu Lin , Allan Wang , Junwei Liang

Estimating camera wearer's body pose from an egocentric view (egopose) is a vital task in augmented and virtual reality. Existing approaches either use a narrow field of view front facing camera that barely captures the wearer, or an…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Hao Jiang , Vamsi Krishna Ithapu

Borrowing from concepts in expander graphs, we study the expansion properties of real-world, complex networks (e.g. social networks, unstructured peer-to-peer or P2P networks) and the extent to which these properties can be exploited to…

Social and Information Networks · Computer Science 2011-09-05 Arun S. Maiya , Tanya Y. Berger-Wolf

Multimodal AI agents are increasingly automating complex real-world workflows that involve online web execution. However, current web-agent benchmarks suffer from a critical limitation: they focus entirely on web-based interaction and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Shoubin Yu , Lei Shu , Antoine Yang , Yao Fu , Srinivas Sunkara , Maria Wang , Jindong Chen , Mohit Bansal , Boqing Gong

The graph layouts used for complex network studies have been mainly been developed to improve visualization. If we interpret the layouts in metric spaces such as Euclidean ones, however, the embedded spatial information can be a valuable…

Physics and Society · Physics 2012-12-19 Sang Hoon Lee , Petter Holme

Context modeling and recognition represent complex tasks that allow mobile and ubiquitous computing applications to adapt to the user's situation. Current solutions mainly focus on limited context information generally processed on…

Machine Learning · Computer Science 2023-07-19 Mattia Giovanni Campana , Franca Delmastro

We present EMBED (Egocentric Models Built with Exocentric Data), a method designed to transform exocentric video-language data for egocentric video representation learning. Large-scale exocentric data covers diverse activities with…

Computer Vision and Pattern Recognition · Computer Science 2024-08-08 Zi-Yi Dou , Xitong Yang , Tushar Nagarajan , Huiyu Wang , Jing Huang , Nanyun Peng , Kris Kitani , Fu-Jen Chu

We introduce a method for egocentric videoconferencing that enables hands-free video calls, for instance by people wearing smart glasses or other mixed-reality devices. Videoconferencing portrays valuable non-verbal communication and face…

Using an ego-centric camera to do localization and tracking is highly needed for urban navigation and indoor assistive system when GPS is not available or not accurate enough. The traditional hand-designed feature tracking and estimation…

Computer Vision and Pattern Recognition · Computer Science 2018-12-04 Liang Yang , Hao Jiang , Jizhong Xiao , Zhouyuan Huo

Human gaze offers rich supervisory signals for understanding visual attention in complex visual environments. In this paper, we propose Eyes on Target, a novel depth-aware and gaze-guided object detection framework designed for egocentric…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Vishakha Lall , Yisi Liu

Egocentric, or first-person vision which became popular in recent years with an emerge in wearable technology, is different than exocentric (third-person) vision in some distinguishable ways, one of which being that the camera wearer is…

Computer Vision and Pattern Recognition · Computer Science 2016-10-11 Jessica Finocchiaro , Aisha Urooj Khan , Ali Borji

In human imitation learning, the imitator typically take the egocentric view as a benchmark, naturally transferring behaviors observed from an exocentric view to their owns, which provides inspiration for researching how robots can more…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Heqian Qiu , Zhaofeng Shi , Lanxiao Wang , Huiyu Xiong , Xiang Li , Hongliang Li

Natural interaction with virtual objects in AR/VR environments makes for a smooth user experience. Gestures are a natural extension from real world to augmented space to achieve these interactions. Finding discriminating spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2018-08-17 Tejo Chalasani , Jan Ondrej , Aljosa Smolic