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Speech-driven 3D facial animation aims to synthesize realistic facial motion sequences from given audio, matching the speaker's speaking style. However, previous works often require priors such as class labels of a speaker or additional 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Hyung Kyu Kim , Sangmin Lee , Hak Gu Kim

The generation and editing of audio-conditioned talking portraits guided by multimodal inputs, including text, images, and videos, remains under explored. In this paper, we present SkyReels-Audio, a unified framework for synthesizing…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Zhengcong Fei , Hao Jiang , Di Qiu , Baoxuan Gu , Youqiang Zhang , Jiahua Wang , Jialin Bai , Debang Li , Mingyuan Fan , Guibin Chen , Yahui Zhou

While accurate lip synchronization has been achieved for arbitrary-subject audio-driven talking face generation, the problem of how to efficiently drive the head pose remains. Previous methods rely on pre-estimated structural information…

Computer Vision and Pattern Recognition · Computer Science 2021-04-23 Hang Zhou , Yasheng Sun , Wayne Wu , Chen Change Loy , Xiaogang Wang , Ziwei Liu

Portrait Animation aims to synthesize a lifelike video from a single source image, using it as an appearance reference, with motion (i.e., facial expressions and head pose) derived from a driving video, audio, text, or generation. Instead…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Jianzhu Guo , Dingyun Zhang , Xiaoqiang Liu , Zhizhou Zhong , Yuan Zhang , Pengfei Wan , Di Zhang

This paper presents a generic face animator that is able to control the pose and expressions of a given face image. The animation is driven by human interpretable control signals consisting of head pose angles and the Action Unit (AU)…

Computer Vision and Pattern Recognition · Computer Science 2020-01-20 Soumya Tripathy , Juho Kannala , Esa Rahtu

Recent methods for audio-driven talking head synthesis often optimize neural radiance fields (NeRF) on a monocular talking portrait video, leveraging its capability to render high-fidelity and 3D-consistent novel-view frames. However, they…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Jaehoon Ko , Kyusun Cho , Joungbin Lee , Heeji Yoon , Sangmin Lee , Sangjun Ahn , Seungryong Kim

Recent advances in diffusion models such as ControlNet have enabled geometrically controllable, high-fidelity text-to-image generation. However, none of them addresses the question of adding such controllability to text-to-3D generation. In…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Sungwon Hwang , Junha Hyung , Jaegul Choo

Sharing short personalized videos to various social media networks has become quite popular in recent years. This raises the need for digital retouching of portraits in videos. However, applying portrait image editing directly on portrait…

Computer Vision and Pattern Recognition · Computer Science 2022-05-06 Xiangjun Tang , Wenxin Sun , Yong-Liang Yang , Xiaogang Jin

Talking face generation aims to synthesize realistic speaking portraits from a single image, yet existing methods often rely on explicit optical flow and local warping, which fail to model complex global motions and cause identity drift. We…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Bo Chen , Tao Liu , Qi Chen , Xie Chen , Zilong Zheng

Recent works on language-guided image manipulation have shown great power of language in providing rich semantics, especially for face images. However, the other natural information, motions, in language is less explored. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-07-04 Tiankai Hang , Huan Yang , Bei Liu , Jianlong Fu , Xin Geng , Baining Guo

Advances in talking-head animation based on Latent Diffusion Models (LDM) enable the creation of highly realistic, synchronized videos. These fabricated videos are indistinguishable from real ones, increasing the risk of potential misuse…

Graphics · Computer Science 2025-06-03 Yuan Gan , Jiaxu Miao , Yunze Wang , Yi Yang

Recent advances in image generation have achieved remarkable visual quality, while a fundamental challenge remains: Can image generation be controlled at the element level, enabling intuitive modifications such as adjusting shapes, altering…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Lanqing Guo , Xi Liu , Yufei Wang , Zhihao Li , Siyu Huang

Multimodal-driven talking face generation refers to animating a portrait with the given pose, expression, and gaze transferred from the driving image and video, or estimated from the text and audio. However, existing methods ignore the…

Computer Vision and Pattern Recognition · Computer Science 2023-05-10 Chao Xu , Shaoting Zhu , Junwei Zhu , Tianxin Huang , Jiangning Zhang , Ying Tai , Yong Liu

Audio-driven talking face generation is a challenging task in digital communication. Despite significant progress in the area, most existing methods concentrate on audio-lip synchronization, often overlooking aspects such as visual quality,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Fatemeh Nazarieh , Zhenhua Feng , Diptesh Kanojia , Muhammad Awais , Josef Kittler

Real-time interactive video-chat portraits have been increasingly recognized as the future trend, particularly due to the remarkable progress made in text and voice chat technologies. However, existing methods primarily focus on real-time…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Jinwei Qi , Chaonan Ji , Sheng Xu , Peng Zhang , Bang Zhang , Liefeng Bo

High-quality reconstruction of controllable 3D head avatars from 2D videos is highly desirable for virtual human applications in movies, games, and telepresence. Neural implicit fields provide a powerful representation to model 3D head…

Computer Vision and Pattern Recognition · Computer Science 2023-04-24 Chuhan Chen , Matthew O'Toole , Gaurav Bharaj , Pablo Garrido

Generating realistic animated videos from static images is an important area of research in computer vision. Methods based on physical simulation and motion prediction have achieved notable advances, but they are often limited to specific…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Qiang Wang , Minghua Liu , Junjun Hu , Fan Jiang , Mu Xu

We introduce LIA-X, a novel interpretable portrait animator designed to transfer facial dynamics from a driving video to a source portrait with fine-grained control. LIA-X is an autoencoder that models motion transfer as a linear navigation…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Yaohui Wang , Di Yang , Xinyuan Chen , Francois Bremond , Yu Qiao , Antitza Dantcheva

Recent advances in 3D generation have been remarkable, with methods such as DreamFusion leveraging large-scale text-to-image diffusion-based models to guide 3D object generation. These methods enable the synthesis of detailed and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Bohan Zeng , Shanglin Li , Yutang Feng , Ling Yang , Hong Li , Sicheng Gao , Jiaming Liu , Conghui He , Wentao Zhang , Jianzhuang Liu , Baochang Zhang , Shuicheng Yan

Diffusion models are the current state of the art for generating photorealistic images. Controlling the sampling process for constrained image generation tasks such as inpainting, however, remains challenging since exact conditioning on…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Anji Liu , Mathias Niepert , Guy Van den Broeck