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Existing lifting networks for regressing 3D human poses from 2D single-view poses are typically constructed with linear layers based on graph-structured representation learning. In sharp contrast to them, this paper presents Grid…

Computer Vision and Pattern Recognition · Computer Science 2023-02-20 Yangyuxuan Kang , Yuyang Liu , Anbang Yao , Shandong Wang , Enhua Wu

Graph Transformers have garnered significant attention for learning graph-structured data, thanks to their superb ability to capture long-range dependencies among nodes. However, the quadratic space and time complexity hinders the…

Information Retrieval · Computer Science 2024-05-08 Huiyuan Chen , Zhe Xu , Chin-Chia Michael Yeh , Vivian Lai , Yan Zheng , Minghua Xu , Hanghang Tong

Graph convolutional networks (GCNs) have proven to be an effective approach for 3D human pose estimation. By naturally modeling the skeleton structure of the human body as a graph, GCNs are able to capture the spatial relationships between…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Zaedul Islam , A. Ben Hamza

Learning representations on large-sized graphs is a long-standing challenge due to the inter-dependence nature involved in massive data points. Transformers, as an emerging class of foundation encoders for graph-structured data, have shown…

Machine Learning · Computer Science 2024-08-19 Qitian Wu , Wentao Zhao , Chenxiao Yang , Hengrui Zhang , Fan Nie , Haitian Jiang , Yatao Bian , Junchi Yan

Reconstructing 3D poses from 2D poses lacking depth information is particularly challenging due to the complexity and diversity of human motion. The key is to effectively model the spatial constraints between joints to leverage their…

Computer Vision and Pattern Recognition · Computer Science 2023-08-11 Hongbo Kang , Yong Wang , Mengyuan Liu , Doudou Wu , Peng Liu , Wenming Yang

Transformers have been recently explored for 3D point cloud understanding with impressive progress achieved. A large number of points, over 0.1 million, make the global self-attention infeasible for point cloud data. Thus, most methods…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Lunhao Duan , Shanshan Zhao , Nan Xue , Mingming Gong , Gui-Song Xia , Dacheng Tao

Human interaction recognition is very important in many applications. One crucial cue in recognizing an interaction is the interactive body parts. In this work, we propose a novel Interaction Graph Transformer (IGFormer) network for…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Yunsheng Pang , Qiuhong Ke , Hossein Rahmani , James Bailey , Jun Liu

Existing monocular 3D pose estimation methods primarily rely on joint positional features, while overlooking intrinsic directional and angular correlations within the skeleton. As a result, they often produce implausible poses under joint…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Ming Xu , Xu Zhang

Hand pose estimation is a crucial part of a wide range of augmented reality and human-computer interaction applications. Predicting the 3D hand pose from a single RGB image is challenging due to occlusion and depth ambiguities. GCN-based…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Ikram Kourbane , Yakup Genc

This paper proposes a new lightweight Transformer-based lifter that maps short sequences of human 2D joint positions to 3D poses using a single camera. The proposed model takes as input geometric priors including segment lengths and camera…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Mohamed Adjel , Vincent Bonnet

Despite substantial progress in 3D human pose estimation from a single-view image, prior works rarely explore global and local correlations, leading to insufficient learning of human skeleton representations. To address this issue, we…

Computer Vision and Pattern Recognition · Computer Science 2023-04-28 Ti Wang , Hong Liu , Runwei Ding , Wenhao Li , Yingxuan You , Xia Li

Most of the recent deep learning-based 3D human pose and mesh estimation methods regress the pose and shape parameters of human mesh models, such as SMPL and MANO, from an input image. The first weakness of these methods is an appearance…

Computer Vision and Pattern Recognition · Computer Science 2021-04-28 Hongsuk Choi , Gyeongsik Moon , Kyoung Mu Lee

In recent years, 2D-to-3D pose uplifting in monocular 3D Human Pose Estimation (HPE) has attracted widespread research interest. GNN-based methods and Transformer-based methods have become mainstream architectures due to their advanced…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Mengmeng Cui , Kunbo Zhang , Zhenan Sun

3D reconstruction of hand-object manipulations is important for emulating human actions. Most methods dealing with challenging object manipulation scenarios, focus on hands reconstruction in isolation, ignoring physical and kinematic…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Ahmed Tawfik Aboukhadra , Jameel Malik , Nadia Robertini , Ahmed Elhayek , Didier Stricker

To alleviate the local receptive issue of GCN, Transformers have been exploited to capture the long range dependences of nodes for graph data representation and learning. However, existing graph Transformers generally employ regular…

Machine Learning · Computer Science 2023-05-15 Bo Jiang , Fei Xu , Ziyan Zhang , Jin Tang , Feiping Nie

Despite significant progress in 3D object detection, point clouds remain challenging due to sparse data, incomplete structures, and limited semantic information. Capturing contextual relationships between distant objects presents additional…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Md Sohag Mia , Md Nahid Hasan , Muhammad Abdullah Adnan

Estimating the 3D position of human joints has become a widely researched topic in the last years. Special emphasis has gone into defining novel methods that extrapolate 2-dimensional data (keypoints) into 3D, namely predicting the…

Computer Vision and Pattern Recognition · Computer Science 2020-09-02 Adrian Llopart

For the current 3D human pose estimation task, a group of methods mainly learn the rules of 2D-3D projection from spatial and temporal correlation. However, earlier methods model the global features of the entire body joint in the time…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Xinwei Yu , Xiaohua Zhang

In this paper, we propose a novel 3D graph convolution based pipeline for category-level 6D pose and size estimation from monocular RGB-D images. The proposed method leverages an efficient 3D data augmentation and a novel vector-based…

Computer Vision and Pattern Recognition · Computer Science 2023-01-31 Wei Chen , Xi Jia , Zhongqun Zhang , Hyung Jin Chang , Linlin Shen , Jinming Duan , Ales Leonardis

3D hand pose is an underexplored modality for action recognition. Poses are compact yet informative and can greatly benefit applications with limited compute budgets. However, poses alone offer an incomplete understanding of actions, as…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Md Salman Shamil , Dibyadip Chatterjee , Fadime Sener , Shugao Ma , Angela Yao