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The Markov decision process (MDP) formulation used to model many real-world sequential decision making problems does not efficiently capture the setting where the set of available decisions (actions) at each time step is stochastic.…

Machine Learning · Computer Science 2020-01-22 Yash Chandak , Georgios Theocharous , Blossom Metevier , Philip S. Thomas

The paper presents a knowledge representation formalism, in the form of a high-level Action Description Language for multi-agent systems, where autonomous agents reason and act in a shared environment. Agents are autonomously pursuing…

Logic in Computer Science · Computer Science 2011-10-05 Agostino Dovier , Andrea Formisano , Enrico Pontelli

Recent developments in deep reinforcement learning are concerned with creating decision-making agents which can perform well in various complex domains. A particular approach which has received increasing attention is multi-agent…

Machine Learning · Computer Science 2019-06-13 Georgios Papoudakis , Filippos Christianos , Arrasy Rahman , Stefano V. Albrecht

The task of the multi-agent pathfinding (MAPF) problem is to navigate a team of agents from their start point to the goal points. However, this setup is unsuitable in the assembly line scenario, which is periodic with a long working hour.…

Multiagent Systems · Computer Science 2025-05-15 Mingkai Tang , Lu Gan , Kaichen Zhang

We consider an Anonymous Multi-Agent Path-Finding (AMAPF) problem where the set of agents is confined to a graph, a set of goal vertices is given and each of these vertices has to be reached by some agent. The problem is to find an…

Artificial Intelligence · Computer Science 2024-01-30 Zain Alabedeen Ali , Konstantin Yakovlev

Answer Set Programming (ASP) is a well-established declarative paradigm. One of the successes of ASP is the availability of efficient systems. State-of-the-art systems are based on the ground+solve approach. In some applications this…

Artificial Intelligence · Computer Science 2018-02-01 Bernardo Cuteri , Carmine Dodaro , Francesco Ricca , Peter Schüller

As a contribution to the challenge of building game-playing AI systems, we develop and analyse a formal language for representing and reasoning about strategies. Our logical language builds on the existing general Game Description Language…

Artificial Intelligence · Computer Science 2014-07-22 Dongmo Zhang , Michael Thielsher

Multi Agent Path Finding (MAPF) is critical for coordinating multiple robots in shared environments, yet robust execution of generated plans remains challenging due to operational uncertainties. The Action Dependency Graph (ADG) framework…

Multiagent Systems · Computer Science 2024-12-03 Joachim Dunkel

Robust reinforcement learning agents using high-dimensional observations must be able to identify relevant state features amidst many exogeneous distractors. A representation that captures controllability identifies these state elements by…

Machine Learning · Computer Science 2024-06-25 Max Rudolph , Caleb Chuck , Kevin Black , Misha Lvovsky , Scott Niekum , Amy Zhang

Multi-agent path finding (MAPF) is a task of finding non-conflicting paths connecting agents' specified initial and goal positions in a shared environment. We focus on compilation-based solvers in which the MAPF problem is expressed in a…

Artificial Intelligence · Computer Science 2022-12-15 Pavel Surynek

Both hybrid automata and action languages are formalisms for describing the evolution of dynamic systems. This paper establishes a formal relationship between them. We show how to succinctly represent hybrid automata in an action language…

Artificial Intelligence · Computer Science 2017-07-27 Joohyung Lee , Nikhil Loney , Yunsong Meng

Learning structured task representations from human demonstrations is essential for understanding long-horizon manipulation behaviors, particularly in bimanual settings where action ordering, object involvement, and interaction geometry can…

Robotics · Computer Science 2026-01-19 Franziska Herbert , Vignesh Prasad , Han Liu , Dorothea Koert , Georgia Chalvatzaki

A Timed Argumentation Framework (TAF) is a formalism where arguments are only valid for consideration in a given period of time, called availability intervals, which are defined for every individual argument. The original proposal is based…

Artificial Intelligence · Computer Science 2019-03-06 Maximiliano C. D. Budán , Maria Laura Cobo , Diego C. Martinez , Guillermo R. Simari

Action selection policies (ASPs), used to compose low-level robot skills into complex high-level tasks are commonly represented as neural networks (NNs) in the state of the art. Such a paradigm, while very effective, suffers from a few key…

Artificial Intelligence · Computer Science 2020-11-16 Jarrett Holtz , Arjun Guha , Joydeep Biswas

The Multi-Agent Path Finding (MAPF) problem involves planning collision-free paths for multiple agents in a shared environment. The majority of MAPF solvers rely on the assumption that an agent can arrive at a specific location at a…

Artificial Intelligence · Computer Science 2024-01-09 Yifan Su , Rishi Veerapaneni , Jiaoyang Li

The MAPF problem is the fundamental problem of planning paths for multiple agents, where the key constraint is that the agents will be able to follow these paths concurrently without colliding with each other. Applications of MAPF include…

Multi-agent pathfinding (MAPF) is a challenging problem which is hard to solve optimally even when simplifying assumptions are adopted, e.g. planar graphs (typically -- grids), discretized time, uniform duration of move and wait actions…

Multiagent Systems · Computer Science 2022-08-26 Stepan Dergachev , Konstantin Yakovlev

Recent work has addressed using formulas in linear temporal logic (LTL) as specifications for agents planning in Markov Decision Processes (MDPs). We consider the inverse problem: inferring an LTL specification from demonstrated behavior…

Systems and Control · Computer Science 2017-11-02 Daniel Kasenberg , Matthias Scheutz

We consider a Multi-Agent Path Finding (MAPF) setting where agents have been assigned a plan, but during its execution some agents are delayed. Instead of replanning from scratch when such a delay occurs, we propose delay introduction,…

Robotics · Computer Science 2024-04-23 Justin Kottinger , Tzvika Geft , Shaull Almagor , Oren Salzman , Morteza Lahijanian

We have witnessed impressive advances in video action understanding. Increased dataset sizes, variability, and computation availability have enabled leaps in performance and task diversification. Current systems can provide coarse- and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-07 Alexandros Stergiou , Ronald Poppe