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Related papers: Subquadratic Algorithms for Some \textsc{3Sum}-Har…

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We present subquadratic algorithms, in the algebraic decision-tree model of computation, for detecting whether there exists a triple of points, belonging to three respective sets $A$, $B$, and $C$ of points in the plane, that satisfy a…

Computational Geometry · Computer Science 2020-09-30 Boris Aronov , Esther Ezra , Micha Sharir

The 3SUM problem asks if an input $n$-set of real numbers contains a triple whose sum is zero. We consider the 3POL problem, a natural generalization of 3SUM where we replace the sum function by a constant-degree polynomial in three…

Data Structures and Algorithms · Computer Science 2016-12-08 Luis Barba , Jean Cardinal , John Iacono , Stefan Langerman , Aurélien Ooms , Noam Solomon

The 3SUM problem is to decide, given a set of $n$ real numbers, whether any three sum to zero. It is widely conjectured that a trivial $O(n^2)$-time algorithm is optimal and over the years the consequences of this conjecture have been…

Data Structures and Algorithms · Computer Science 2014-06-02 Allan Grønlund , Seth Pettie

More than 25 years ago Chazelle~\emph{et al.} (FOCS 1991) studied the following question: Is it possible to cut any set of $n$ lines in ${\Bbb R}^3$ into a subquadratic number of fragments such that the resulting fragments admit a depth…

Computational Geometry · Computer Science 2017-04-07 Mark de Berg

We consider several problems that involve lines in three dimensions, and present improved algorithms for solving them. The problems include (i) ray shooting amid triangles in $R^3$, (ii) reporting intersections between query lines…

Computational Geometry · Computer Science 2021-02-16 Esther Ezra , Micha Sharir

Polynomial partitioning techniques have recently led to improved geometric data structures for a variety of fundamental problems related to semialgebraic range searching and intersection searching in 3D and higher dimensions (e.g., see…

Computational Geometry · Computer Science 2024-03-20 Timothy M. Chan , Pingan Cheng , Da Wei Zheng

This paper studies the problem of enumerating all maximal collinear subsets of size at least three in a given set of $n$ points. An algorithm for this problem, besides solving degeneracy testing and the exact fitting problem, can also help…

Computational Geometry · Computer Science 2017-06-20 Ali Gholami Rudi , Raimi Ayinde Rufai

The classical 3SUM conjecture states that the class of 3SUM-hard problems does not admit a truly subquadratic $O(n^{2-\delta})$-time algorithm, where $\delta >0$, in classical computing. The geometric 3SUM-hard problems have widely been…

Computational Geometry · Computer Science 2024-04-09 J. Mark Keil , Fraser McLeod , Debajyoti Mondal

We revisit Hopcroft's problem and related fundamental problems about geometric range searching. Given $n$ points and $n$ lines in the plane, we show how to count the number of point-line incidence pairs or the number of point-above-line…

Computational Geometry · Computer Science 2022-06-23 Timothy M. Chan , Da Wei Zheng

We study a broad class of algorithmic problems with an "additive flavor" such as computing sumsets, 3SUM, Subset Sum and geometric pattern matching. Our starting point is that these problems can often be solved efficiently for integers,…

Data Structures and Algorithms · Computer Science 2024-10-30 Nick Fischer

In this paper, we propose new techniques for solving geometric optimization problems involving interpoint distances of a point set in the plane. Given a set $P$ of $n$ points in the plane and an integer $1 \leq k \leq \binom{n}{2}$, the…

Computational Geometry · Computer Science 2024-03-08 Haitao Wang , Yiming Zhao

In this paper, we study the many-to-many matching problem on planar point sets with integer coordinates: Given two disjoint sets $R,B \subset [\Delta]^2$ with $|R|+|B|=n$, the goal is to select a set of edges between $R$ and $B$ so that…

Computational Geometry · Computer Science 2026-04-21 Seongbin Park , Eunjin Oh

We study quantum algorithms for problems in computational geometry, such as POINT-ON-3-LINES problem. In this problem, we are given a set of lines and we are asked to find a point that lies on at least $3$ of these lines. POINT-ON-3-LINES…

Computational Geometry · Computer Science 2020-04-21 Andris Ambainis , Nikita Larka

We introduce space-efficient plane-sweep algorithms for basic planar geometric problems. It is assumed that the input is in a read-only array of $n$ items and that the available workspace is $\Theta(s)$ bits, where $\lg n \leq s \leq n…

Data Structures and Algorithms · Computer Science 2016-04-25 Amr Elmasry , Frank Kammer

Computing the diameter of the intersection graphs of objects is a basic problem in computational geometry. Previous works showed that the complexity of computing the diameter mainly depends on the object types: for unit disks and squares in…

Computational Geometry · Computer Science 2026-05-12 Timothy M. Chan , Hsien-Chih Chang , Jie Gao , Sándor Kisfaludi-Bak , Hung Le , Da Wei Zheng

Recent research on computing the diameter of geometric intersection graphs has made significant strides, primarily focusing on the 2D case where truly subquadratic-time algorithms were given for simple objects such as unit-disks and…

Computational Geometry · Computer Science 2026-03-24 Timothy M. Chan , Hsien-Chih Chang , Jie Gao , Sándor Kisfaludi-Bak , Hung Le , Da Wei Zheng

The (unweighted) point-separation problem asks, given a pair of points $s$ and $t$ in the plane, and a set of candidate geometric objects, for the minimum-size subset of objects whose union blocks all paths from $s$ to $t$. Recent work has…

Computational Geometry · Computer Science 2026-02-16 Jayson Lynch , Jack Spalding-Jamieson

We present a collection of new results on problems related to 3SUM, including: 1. The first truly subquadratic algorithm for $\ \ \ \ \ $ 1a. computing the (min,+) convolution for monotone increasing sequences with integer values bounded by…

Data Structures and Algorithms · Computer Science 2015-02-19 Timothy M. Chan , Moshe Lewenstein

Given a set of $n$ real numbers, the 3SUM problem is to decide whether there are three of them that sum to zero. Until a recent breakthrough by Gr{\o}nlund and Pettie [FOCS'14], a simple $\Theta(n^2)$-time deterministic algorithm for this…

Data Structures and Algorithms · Computer Science 2017-03-07 Omer Gold , Micha Sharir

We reexamine fundamental problems from computational geometry in the word RAM model, where input coordinates are integers that fit in a machine word. We develop a new algorithm for offline point location, a two-dimensional analog of sorting…

Data Structures and Algorithms · Computer Science 2010-10-12 Timothy M. Chan , Mihai Patrascu
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