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Behavior Trees (BTs) were invented as a tool to enable modular AI in computer games, but have received an increasing amount of attention in the robotics community in the last decade. With rising demands on agent AI complexity, game…

Robotics · Computer Science 2020-05-14 Matteo Iovino , Edvards Scukins , Jonathan Styrud , Petter Ögren , Christian Smith

Autonomous robots combine a variety of skills to form increasingly complex behaviors called missions. While the skills are often programmed at a relatively low level of abstraction, their coordination is architecturally separated and often…

Robotics · Computer Science 2020-11-17 Razan Ghzouli , Thorsten Berger , Einar Broch Johnsen , Swaib Dragule , Andrzej Wąsowski

Robots must understand their environment from raw sensory inputs and reason about the consequences of their actions in it to solve complex tasks. Behavior Cloning (BC) leverages task-specific human demonstrations to learn this knowledge as…

For planning an assembly of a product from a given set of parts, robots necessitate certain cognitive skills: high-level planning is needed to decide the order of actuation actions, while geometric reasoning is needed to check the…

Artificial Intelligence · Computer Science 2026-05-14 Momina Rizwan , Volkan Patoglu , Esra Erdem

Objective: Effective collaboration between machines and clinicians requires flexible data structures to represent medical processes and clinical practice guidelines. Such a data structure could enable effective turn-taking between human and…

Human-Computer Interaction · Computer Science 2018-08-29 Blake Hannaford , Randall Bly , Ian Humphreys , Mark Whipple

Automated planning technology has developed significantly. Designing a planning model that allows an automated agent to be capable of reacting intelligently to unexpected events in a real execution environment yet remains a challenge. This…

Artificial Intelligence · Computer Science 2019-04-23 Mohannad Babli , Eva Onaindia

Automation systems are increasingly being used in dynamic and various operating conditions. With higher flexibility demands, they need to promptly respond to surrounding dynamic changes by adapting their operation. Context information…

Software Engineering · Computer Science 2022-07-12 Nada Sahlab , Nasser Jazdi , Michael Weyrich

We present a novel framework for estimating accident-prone regions in everyday indoor scenes, aimed at improving real-time risk awareness in service robots operating in human-centric environments. As robots become integrated into daily…

The recent breakthroughs in the research on Large Language Models (LLMs) have triggered a transformation across several research domains. Notably, the integration of LLMs has greatly enhanced performance in robot Task And Motion Planning…

Robotics · Computer Science 2024-06-12 Yuchen Liu , Luigi Palmieri , Sebastian Koch , Ilche Georgievski , Marco Aiello

Behavior trees (BTs) emerged from video game development as a graphical language for modeling intelligent agent behavior. BTs have several properties which are attractive for modeling medical procedures including human-readability,…

Robotics · Computer Science 2018-01-25 Blake Hannaford

The speed and accuracy with which robots are able to interpret natural language is fundamental to realizing effective human-robot interaction. A great deal of attention has been paid to developing models and approximate inference algorithms…

Robotics · Computer Science 2019-03-25 Siddharth Patki , Andrea F. Daniele , Matthew R. Walter , Thomas M. Howard

Tendon-driven robots, a type of continuum robot, have the potential to reduce the invasiveness of surgery by enabling access to difficult-to-reach anatomical targets. In the future, the automation of surgical tasks for these robots may help…

Robotics · Computer Science 2021-10-18 Yixuan Huang , Michael Bentley , Tucker Hermans , Alan Kuntz

Behavior Trees (BTs) provide a structured and reactive framework for decision-making, commonly used to switch between sub-controllers based on environmental conditions. Reinforcement Learning (RL), on the other hand, can learn near-optimal…

Artificial Intelligence · Computer Science 2026-02-12 Finn Rietz , Mart Kartašev , Petter Ögren , Johannes A. Stork

There is a growing interest in Behavior Trees (BTs) as a tool to describe and implement robot behaviors. BTs were devised in the video game industry and their adoption in robotics resulted in the development of ad-hoc libraries to design…

Robotics · Computer Science 2022-06-29 Michele Colledanchise , Lorenzo Natale

Behavior Trees (BTs) are increasingly becoming a popular control structure in robotics due to their modularity, reactivity, and robustness. In terms of BT generation methods, BT planning shows promise for generating reliable BTs. However,…

Robotics · Computer Science 2025-03-10 Yishuai Cai , Xinglin Chen , Yunxin Mao , Minglong Li , Shaowu Yang , Wenjing Yang , Ji Wang

In this study, we propose task planning framework for multiple robots that builds on a behavior tree (BT). BTs communicate with a data distribution service (DDS) to send and receive data. Since the standard BT derived from one root node…

Robotics · Computer Science 2022-05-31 Seungwoo Jeong , Taekwon Ga , Inhwan Jeong , Jongeun Choi

Behavior Trees (BTs) are becoming a popular tool to model the behaviors of autonomous agents in the computer game and the robotics industry. One of the key advantages of BTs lies in their composability, where complex behaviors can be built…

Robotics · Computer Science 2020-07-16 Michele Colledanchise , Lorenzo Natale

Learning new skills by observing humans' behaviors is an essential capability of AI. In this work, we leverage instructional videos to study humans' decision-making processes, focusing on learning a model to plan goal-directed actions in…

Computer Vision and Pattern Recognition · Computer Science 2021-10-12 Jing Bi , Jiebo Luo , Chenliang Xu

The advancement of robots, particularly those functioning in complex human-centric environments, relies on control solutions that are driven by machine learning. Understanding how learning-based controllers make decisions is crucial since…

Machine Learning · Computer Science 2023-11-14 Tsun-Hsuan Wang , Wei Xiao , Tim Seyde , Ramin Hasani , Daniela Rus

We present a context classification pipeline to allow a robot to change its navigation strategy based on the observed social scenario. Socially-Aware Navigation considers social behavior in order to improve navigation around people. Most of…

Robotics · Computer Science 2021-04-22 Santosh Balajee Banisetty , Vineeth Rajamohan , Fausto Vega , David Feil-Seifer