Related papers: Efficient Sampling of Dependency Structures
Embeddings of graphs into distributions of trees that preserve distances in expectation are a cornerstone of many optimization algorithms. Unfortunately, online or dynamic algorithms which use these embeddings seem inherently randomized and…
Many scientific datasets are of high dimension, and the analysis usually requires visual manipulation by retaining the most important structures of data. Principal curve is a widely used approach for this purpose. However, many existing…
Graph-based methods, which decompose the score of a dependency tree into scores of dependency arcs, are popular in dependency parsing for decades. Recently, \citet{Yang2022Span} propose a headed-span-based method that decomposes the score…
Dependency networks (Heckerman et al., 2000) are potential probabilistic graphical models for systems comprising a large number of variables. Like Bayesian networks, the structure of a dependency network is represented by a directed graph,…
Polytrees are a subclass of Bayesian networks that seek to capture the conditional dependencies between a set of $n$ variables as a directed forest and are motivated by their more efficient inference and improved interpretability. Since the…
This paper studies graph-based active learning, where the goal is to reconstruct a binary signal defined on the nodes of a weighted graph, by sampling it on a small subset of the nodes. A new sampling algorithm is proposed, which…
In the standard CONGEST model for distributed network computing, it is known that "global" tasks such as minimum spanning tree, diameter, and all-pairs shortest paths, consume large bandwidth, for their running-time is…
Respondent-Driven Sampling is a popular technique for sampling hidden populations. This paper models Respondent-Driven Sampling as a Markov process indexed by a tree. Our main results show that the Volz-Heckathorn estimator is…
In deep neural networks, better results can often be obtained by increasing the complexity of previously developed basic models. However, it is unclear whether there is a way to boost performance by decreasing the complexity of such models.…
Random walk based distributed algorithms make use of a token that circulates in the system according to a random walk scheme to achieve their goal. To study their efficiency and compare it to one of the deterministic solutions, one is led…
We study the problem of approximately simulating a $t$-step random walk on a graph where the input edges come from a single-pass stream. The straightforward algorithm using reservoir sampling needs $O(nt)$ words of memory. We show that this…
In real life, it is always an urge to reach our goal in minimum effort i.e., it should have a minimum constrained path. The path may be shortest route in practical life, either physical or electronic medium. The scenario is to represents…
This paper focuses on finding a spanning tree of a graph to maximize the number of its internal vertices. We present an approximation algorithm for this problem which can achieve a performance ratio $\frac{4}{3}$ on undirected simple…
The Aldous--Broder algorithm provides a way of sampling a uniformly random spanning tree for finite connected graphs using simple random walk. Namely, start a simple random walk on a connected graph and stop at the cover time. The tree…
Attempting to recognize a tree inside a phylogenetic network is a fundamental undertaking in evolutionary analysis. In the last few years, therefore, tree-based phylogenetic networks, which are defined by a spanning tree called a…
Sampling edges from a graph in sublinear time is a fundamental problem and a powerful subroutine for designing sublinear-time algorithms. Suppose we have access to the vertices of the graph and know a constant-factor approximation to the…
In spatially embedded networks such as transportation and power grids, understanding how edge removals affect connectivity is crucial for robustness analysis. This paper studies a planar graph dismantling problem under an edge-budget…
The structure of an evolving network contains information about its past. Extracting this information efficiently, however, is, in general, a difficult challenge. We formulate a fast and efficient method to estimate the most likely history…
Network design problems aim to compute low-cost structures such as routes, trees and subgraphs. Often, it is natural and desirable to require that these structures have small hop length or hop diameter. Unfortunately, optimization problems…
We investigate a process of joining $k$ random spanning trees on a fixed clique $K_n$. The joined trees may not be disjoint and multiple edges are replaced by one simple edge. This process produces a simple graph $G$ on $n$~vertices with an…