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In this paper we present a novel probabilistic sampling-based motion planning algorithm called the Fast Marching Tree algorithm (FMT*). The algorithm is specifically aimed at solving complex motion planning problems in high-dimensional…

Robotics · Computer Science 2015-02-09 Lucas Janson , Edward Schmerling , Ashley Clark , Marco Pavone

We introduce a novel chart-based algorithm for span-based parsing of discontinuous constituency trees of block degree two, including ill-nested structures. In particular, we show that we can build variants of our parser with smaller search…

Computation and Language · Computer Science 2020-04-01 Caio Corro

We study the problem of identifying infection sources in a network based on the network topology, and a subset of infection timestamps. In the case of a single infection source in a tree network, we derive the maximum likelihood estimator…

Social and Information Networks · Computer Science 2019-03-06 Wenchang Tang , Feng Ji , Wee Peng Tay

Fast distributed algorithms that output a feasible solution for constraint satisfaction problems, such as maximal independent sets, have been heavily studied. There has been much less research on distributed sampling problems, where one…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-03-07 Sriram V. Pemmaraju , Joshua Z. Sobel

Sampling from combinatorial families can be difficult. However, complicated families can often be embedded within larger, simpler ones, for which easy sampling algorithms are known. We take advantage of such a relationship to describe a…

Data Structures and Algorithms · Computer Science 2013-09-02 James Y. Zhao

Graph sampling allows mining a small representative subgraph from a big graph. Sampling algorithms deploy different strategies to replicate the properties of a given graph in the sampled graph. In this study, we provide a comprehensive…

Social and Information Networks · Computer Science 2021-02-17 Muhammad Irfan Yousuf , Izza Anwer , Raheel Anwar

We develop a time-optimal $O(mn^2)$-time algorithm to construct the subtree prune-regraft (SPR) graph on a collection of m phylogenetic trees with n leaves. This improves on the previous bound of $O(mn^3)$. Such graphs are used to better…

Data Structures and Algorithms · Computer Science 2017-04-28 Chris Whidden , Frederick A. Matsen

In the PATH COVER problem, one asks to cover the vertices of a graph using the smallest possible number of (not necessarily disjoint) paths. While the variant where the paths need to be pairwise vertex-disjoint, which we call PATH…

Data Structures and Algorithms · Computer Science 2025-11-11 Florent Foucaud , Atrayee Majumder , Tobias Mömke , Aida Roshany-Tabrizi

A spanning tree of a network or graph is a subgraph that connects all nodes with the least number or weight of edges. The spanning tree is one of the most straightforward techniques for network simplification and sampling, and for…

Social and Information Networks · Computer Science 2025-12-03 Lovro Šubelj

We develop a new sampling method to estimate eigenvector centrality on incomplete networks. Our goal is to estimate this global centrality measure having at disposal a limited amount of data. This is the case in many real-world scenarios…

Social and Information Networks · Computer Science 2020-10-29 Nicolò Ruggeri , Caterina De Bacco

Hypergraph width measures are a class of hypergraph invariants important in studying the complexity of constraint satisfaction problems (CSPs). We present a general exact exponential algorithm for a large variety of these measures. A…

Computational Complexity · Computer Science 2011-06-24 Lukas Moll , Siamak Tazari , Marc Thurley

We propose new filtering algorithms for the SEQUENCE constraint and some extensions of the SEQUENCE constraint based on network flows. We enforce domain consistency on the SEQUENCE constraint in $O(n^2)$ time down a branch of the search…

Artificial Intelligence · Computer Science 2009-09-25 Michael J. Maher , Nina Narodytska , Claude-Guy Quimper , Toby Walsh

We investigate the problem of sequentially predicting the binary labels on the nodes of an arbitrary weighted graph. We show that, under a suitable parametrization of the problem, the optimal number of prediction mistakes can be…

Machine Learning · Computer Science 2012-12-27 Nicolo' Cesa-Bianchi , Claudio Gentile , Fabio Vitale , Giovanni Zappella

We consider the minimum spanning tree problem with predictions, using the weight-arrival model, i.e., the graph is given, together with predictions for the weights of all edges. Then the actual weights arrive one at a time and an…

Data Structures and Algorithms · Computer Science 2023-02-24 Magnus Berg , Joan Boyar , Lene M. Favrholdt , Kim S. Larsen

We propose a novel architecture for Graph Neural Networks that is inspired by the idea behind Tree Kernels of measuring similarity between trees by taking into account their common substructures, named fragments. By imposing a series of…

Computation and Language · Computer Science 2021-10-04 Federico Ruggeri , Marco Lippi , Paolo Torroni

Prompt-based methods have been used extensively across NLP to build zero- and few-shot label predictors. Many NLP tasks are naturally structured: that is, their outputs consist of multiple labels which constrain each other. Annotating data…

Computation and Language · Computer Science 2024-04-02 Maitrey Mehta , Valentina Pyatkin , Vivek Srikumar

During the last decade, incremental sampling-based motion planning algorithms, such as the Rapidly-exploring Random Trees (RRTs) have been shown to work well in practice and to possess theoretical guarantees such as probabilistic…

Robotics · Computer Science 2010-05-05 Sertac Karaman , Emilio Frazzoli

We present a deterministic algorithm that given a tree T with n vertices, a starting vertex v and a slackness parameter epsilon > 0, estimates within an additive error of epsilon the cover and return time, namely, the expected time it takes…

Data Structures and Algorithms · Computer Science 2009-09-11 Uriel Feige , Ofer Zeitouni

Reachability is the problem of deciding whether there is a path from one vertex to the other in the graph. Standard graph traversal algorithms such as DFS and BFS take linear time to decide reachability however their space complexity is…

Computational Complexity · Computer Science 2019-02-06 Rahul Jain , Raghunath Tewari

In this paper we propose a graph-based data clustering algorithm which is based on exact clustering of a minimum spanning tree in terms of a minimum isoperimetry criteria. We show that our basic clustering algorithm runs in $O(n \log n)$…

Computer Vision and Pattern Recognition · Computer Science 2012-03-20 Amir Daneshgar , Ramin Javadi , Basir Shariat Razavi
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