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Related papers: Incentivizing an Unknown Crowd

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Information Elicitation Without Verification (IEWV) refers to the problem of eliciting high-accuracy solutions from crowd members when the ground truth is unverifiable. A high-accuracy team solution (aggregated from members' solutions)…

Computer Science and Game Theory · Computer Science 2023-10-19 Kexin Chen , Chao Huang , Jianwei Huang

We study a crowdsourcing problem where the platform aims to incentivize distributed workers to provide high quality and truthful solutions without the ability to verify the solutions. While most prior work assumes that the platform and…

Computer Science and Game Theory · Computer Science 2021-04-12 Chao Huang , Haoran Yu , Jianwei Huang , Randall A. Berry

This review article examines the challenge of eliciting truthful information from multiple individuals when such information cannot be verified, a problem known as information elicitation without verification (IEWV). This article reviews…

General Economics · Economics 2025-12-09 Niklas Valentin Lehmann

Incentive mechanisms for crowdsourcing are designed to incentivize financially self-interested workers to generate and report high-quality labels. Existing mechanisms are often developed as one-shot static solutions, assuming a certain…

Computer Science and Game Theory · Computer Science 2018-06-04 Zehong Hu , Yitao Liang , Yang Liu , Jie Zhang

A central question of crowd-sourcing is how to elicit expertise from agents. This is even more difficult when answers cannot be directly verified. A key challenge is that sophisticated agents may strategically withhold effort or information…

Computer Science and Game Theory · Computer Science 2018-05-24 Yuqing Kong , Grant Schoenebeck

The unprecedented demand for large amount of data has catalyzed the trend of combining human insights with machine learning techniques, which facilitate the use of crowdsourcing to enlist label information both effectively and efficiently.…

Machine Learning · Statistics 2018-06-26 Yao Zhou , Jingrui He

A common use of crowd sourcing is to obtain labels for a dataset. Several algorithms have been proposed to identify uninformative members of the crowd so that their labels can be disregarded and the cost of paying them avoided. One common…

Social and Information Networks · Computer Science 2012-04-17 Nicolás Della Penna , Mark D. Reid

The growing need for labeled training data has made crowdsourcing an important part of machine learning. The quality of crowdsourced labels is, however, adversely affected by three factors: (1) the workers are not experts; (2) the…

Computer Science and Game Theory · Computer Science 2015-09-08 Nihar B. Shah , Dengyong Zhou , Yuval Peres

Existing truth inference methods in crowdsourcing aim to map redundant labels and items to the ground truth. They treat the ground truth as hidden variables and use statistical or deep learning-based worker behavior models to infer the…

Artificial Intelligence · Computer Science 2025-03-13 Tao Han , Huaixuan Shi , Xinyi Ding , Xiao Ma , Huamao Gu , Yili Fang

With the increased interest in machine learning and big data problems, the need for large amounts of labelled data has also grown. However, it is often infeasible to get experts to label all of this data, which leads many practitioners to…

Machine Learning · Computer Science 2021-05-31 Pierce Burke , Richard Klein

Crowdsourcing has emerged as an effective means for performing a number of machine learning tasks such as annotation and labelling of images and other data sets. In most early settings of crowdsourcing, the task involved classification,…

Machine Learning · Computer Science 2020-06-03 Desmond Cai , Duc Thien Nguyen , Shiau Hong Lim , Laura Wynter

When we use the wisdom of the crowds, we usually rank the answers according to their popularity, especially when we cannot verify the answers. However, this can be very dangerous when the majority make systematic mistakes. A fundamental…

Computer Science and Game Theory · Computer Science 2024-06-10 Yuqing Kong , Yunqi Li , Yubo Zhang , Zhihuan Huang , Jinzhao Wu

Crowdsourcing platforms emerged as popular venues for purchasing human intelligence at low cost for large volume of tasks. As many low-paid workers are prone to give noisy answers, a common practice is to add redundancy by assigning…

Machine Learning · Computer Science 2018-10-09 Jungseul Ok , Sewoong Oh , Yunhun Jang , Jinwoo Shin , Yung Yi

Supervised learning, especially supervised deep learning, requires large amounts of labeled data. One approach to collect large amounts of labeled data is by using a crowdsourcing platform where numerous workers perform the annotation…

Machine Learning · Computer Science 2023-08-22 Kosuke Yoshimura , Hisashi Kashima

The recent history of machine learning research has taught us that machine learning methods can be most effective when they are provided with very large, high-capacity models, and trained on very large and diverse datasets. This has spurred…

Machine Learning · Computer Science 2021-10-26 Sergey Levine

Crowdsourcing has been successfully employed in the past as an effective and cheap way to execute classification tasks and has therefore attracted the attention of the research community. However, we still lack a theoretical understanding…

Human-Computer Interaction · Computer Science 2016-10-20 Edoardo Manino , Long Tran-Thanh , Nicholas R. Jennings

Preference-based reinforcement learning has gained prominence as a strategy for training agents in environments where the reward signal is difficult to specify or misaligned with human intent. However, its effectiveness is often limited by…

Machine Learning · Computer Science 2025-08-27 Jonathan Erskine , Taku Yamagata , Raúl Santos-Rodríguez

Crowdsourcing is now widely used to replace judgement by an expert authority with an aggregate evaluation from a number of non-experts, in applications ranging from rating and categorizing online content to evaluation of student assignments…

Computer Science and Game Theory · Computer Science 2013-03-05 Anirban Dasgupta , Arpita Ghosh

Batch reinforcement learning enables policy learning without direct interaction with the environment during training, relying exclusively on previously collected sets of interactions. This approach is, therefore, well-suited for high-risk…

Machine Learning · Computer Science 2024-11-18 Amna Najib , Stefan Depeweg , Phillip Swazinna

We consider crowdsourcing problems where the users are asked to provide evaluations for items; the user evaluations are then used directly, or aggregated into a consensus value. Lacking an incentive scheme, users have no motive in making…

Computer Science and Game Theory · Computer Science 2017-05-09 Luca de Alfaro , Marco Faella , Vassilis Polychronopoulos , Michael Shavlovsky
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