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Related papers: Rethinking Immersive Virtual Reality and Empathy

200 papers

The rise of machine learning has brought closer scrutiny to intelligent systems, leading to calls for greater transparency and explainable algorithms. We explore the effects of transparency on user perceptions of a working intelligent…

Human-Computer Interaction · Computer Science 2018-11-07 Aaron Springer , Steve Whittaker

Attitudes about artificial intelligence and machine learning are recent victims of endemic misunderstanding; given our increasing reliance on these technologies, the need for widespread understanding and confidence in their use is…

Graphics · Computer Science 2026-05-04 Bokang Wang , Yingxuan Liao , Leah Lee , Jack Wesson , Anlan Yang , Ruizi Wang , Yigang Wen

This paper makes the case that a powerful new discipline, which we term perception engineering, is steadily emerging. It follows from a progression of ideas that involve creating illusions, from historical paintings and film, to video games…

Social robots are increasingly being explored as tools to support emotional wellbeing, particularly in non-clinical settings. Drawing on a range of empirical studies and practical deployments, this paper outlines six key insights that…

Robotics · Computer Science 2025-06-17 Guy Laban , Micol Spitale , Minja Axelsson , Nida Itrat Abbasi , Hatice Gunes

A lot of work in social virtual reality, including our own group's, has focused on effectiveness of specific social behaviours such as eye-gaze, turn taking, gestures and other verbal and non-verbal cues. We have built upon these to look at…

Human-Computer Interaction · Computer Science 2021-04-13 Lisa Izzouzi , Anthony Steed

In this paper we explore the potential of utilizing Virtual Reality (VR) as a therapeutic tool for supporting individuals in the LGBTQ+ community, who often face elevated risks of mental health issues. Specifically, we investigated the…

Human-Computer Interaction · Computer Science 2024-09-04 Anish Kundu , Giulia Barbareschi , Midori Kawaguchi , Yuichiro Yano , Mizuki Ohashi , Kaori Kitaoka , Aya Seike , Kouta Minamizawa

As an increasing number of interactive devices offer human-like assistance, there is a growing need to understand the human experience of interactive agents. When interactive artefacts with human-like features become intertwined in our…

Human-Computer Interaction · Computer Science 2020-09-11 Jasmin Niess , Paweł W. Woźniak

This study provides a comprehensive review of the utilization of Virtual Reality (VR) for visualizing Artificial Intelligence (AI) systems, drawing on 18 selected studies. The results illuminate a complex interplay of tools, methods, and…

Human-Computer Interaction · Computer Science 2024-04-09 Medet Inkarbekov , Rosemary Monahan , Barak A. Pearlmutter

In empathetic conversations, humans express their empathy to others with empathetic intents. However, most existing empathetic conversational methods suffer from a lack of empathetic intents, which leads to monotonous empathy. To address…

Computation and Language · Computer Science 2022-04-27 Mao Yan Chen , Siheng Li , Yujiu Yang

Public speaking is an essential skill in everyone's professional or academic career. Nevertheless, honing this skill is often tricky because training in front of a mirror does not give feedback or inspire the same anxiety as present-ing in…

Human-Computer Interaction · Computer Science 2020-10-14 Diego Monteiro , Hai-Ning Liang , Hongji Li , Yu Fu , Xian Wang

The traditional user-centered design process can hardly keep up with the ever faster technical development and increasingly diverse user preferences. As a solution, we propose to augment the tried-and-tested approach of conducting user…

Human-Computer Interaction · Computer Science 2023-02-23 Florian Fischer , Arthur Fleig , Markus Klar , Viktorija Paneva , Jörg Müller

Inclusion and accessibility in visualization research have gained increasing attention in recent years. However, many challenges still remain to be solved on the road toward a more inclusive, shared-experience-driven visualization design…

Human-Computer Interaction · Computer Science 2022-09-13 Katrin Angerbauer , Michael Sedlmair

While virtual reality (VR) excels at simulating physical environments, its effectiveness for training complex interpersonal skills is limited by a lack of psychologically plausible virtual humans. This gap is particularly critical in…

How does empathy influence creative problem solving? We introduce a computational empathy intervention based on context-specific affective mimicry and perspective taking by a virtual agent appearing in the form of a well-dressed polar bear.…

Human-Computer Interaction · Computer Science 2022-08-16 Matthew Groh , Craig Ferguson , Robert Lewis , Rosalind Picard

Extended reality (XR) devices have become ubiquitous. They are equipped with arrays of sensors, collecting extensive user and environmental data, allowing inferences about sensitive user information users may not realize they are sharing.…

Human-Computer Interaction · Computer Science 2025-03-17 Viktorija Paneva , Verena Winterhalter , Naga Sai Surya Vamsy Malladi , Marvin Strauss , Stefan Schneegass , Florian Alt

This study showcases an augmented reality (AR) experience designed to promote gender justice and increase awareness of sexual violence in Taiwan. By leveraging AR, this project overcomes the limitations of offline exhibitions on social…

Human-Computer Interaction · Computer Science 2024-04-18 Chunwei Lin

Users readily embrace the rapid advancements in virtual reality (VR) technology within various everyday contexts, such as gaming, social interactions, shopping, and commerce. In order to facilitate transactions and payments, VR systems…

Cryptography and Security · Computer Science 2023-06-06 Jingjie Li , Sunpreet Singh Arora , Kassem Fawaz , Younghyun Kim , Can Liu , Sebastian Meiser , Mohsen Minaei , Maliheh Shirvanian , Kim Wagner

This article is based on studies of the existing literature, focusing on the states-of-the-arts on virtual reality (VR) and its potential uses in learning. Different platforms have been used to improve the learning effects of VR that offers…

Computers and Society · Computer Science 2016-05-31 Yang Cheng

Social VR enables people to interact over distance with others in real-time. It allows remote people, typically represented as avatars, to communicate and perform activities together in a join shared virtual environment, extending the…

Multimedia · Computer Science 2021-04-13 Mario Montagud , Jie Li , Gianluca Cernigliario , Abdallah El Ali , Sergi Fernandez , Pablo Cesar

The boom of commercial social virtual reality (VR) platforms in recent years has signaled the growth and wide-spread adoption of consumer VR. Social VR platforms draw aspects from traditional 2D virtual worlds where users engage in various…

Human-Computer Interaction · Computer Science 2021-04-13 Divine Maloney , Guo Freeman , Andrew Robb