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Related papers: Rethinking Immersive Virtual Reality and Empathy

200 papers

Trustworthy AI encompasses many aspirational aspects for aligning AI systems with human values, including fairness, privacy, robustness, explainability, and uncertainty quantification. Ultimately the goal of Trustworthy AI research is to…

Machine Learning · Computer Science 2025-11-04 Jesse C. Cresswell

Virtual Reality (VR) provides immersive experiences in the virtual world, but it may reduce users' awareness of physical surroundings and cause safety concerns and psychological discomfort. Hence, there is a need of an ambient information…

Human-Computer Interaction · Computer Science 2018-09-18 Zhenyi He , Fengyuan Zhu , Ken Perlin , Xiaojuan Ma

Virtual reality (VR) is increasingly used as a platform for social interaction, including as a means for older adults to maintain engagement. However, there has been limited research to examine the features of social VR that are most…

Human-Computer Interaction · Computer Science 2022-10-10 Tong Bill Xu , Armin Mostafavi , Benjamin Kim , Angella Lee , Walter Boot , Sara Czaja , Saleh Kalantari

Spaceflight is an isolated and confined environment (ICE) that exposes astronauts to psychological hazards, such as stress, danger, and monotony. Virtual reality (VR) and artificial intelligence (AI) technologies can serve as psychological…

Human-Computer Interaction · Computer Science 2025-04-03 Jennifer Sharp , Joshua Kelson , Daryl South , Anthony Saliba , Muhammad Ashad Kabir

By utilizing different communication channels, such as verbal language, gestures or facial expressions, virtually embodied interactive humans hold a unique potential to bridge the gap between human-computer interaction and actual interhuman…

Human-Computer Interaction · Computer Science 2017-05-19 Kevin K. Bowden , Tommy Nilsson , Christine P. Spencer , Kubra Cengiz , Alexandru Ghitulescu , Jelte B. van Waterschoot

The advent of technology-enhanced interventions has significantly transformed mental health services, offering new opportunities for delivering psychotherapy, particularly in remote settings. This paper reports on a pilot study exploring…

Human-Computer Interaction · Computer Science 2024-09-13 Jiashuo Cao , Wujie Gao , Yun Suen Pai , Simon Hoermann , Chen Li , Nilufar Baghaei , Mark Billinghurst

In the virtual elements of immersive learning, the use of Google Expedition and touch-screen-based emotion are examined. The objective is to investigate possible ways to combine these technologies to enhance virtual learning environments…

Human-Computer Interaction · Computer Science 2024-02-29 Akey Sungheetha , Rajesh Sharma R , Chinnaiyan R

As AI becomes embedded in customer-facing systems, ethical scrutiny has largely focused on models, data, and governance. Far less attention has been paid to how AI is experienced through user-facing design. This commentary argues that many…

Human-Computer Interaction · Computer Science 2026-03-31 Neha Puri , Tim Dixon

A growing number of oversight boards and regulatory bodies seek to monitor and govern algorithms that make decisions about people's lives. Prior work has explored how people believe algorithmic decisions should be made, but there is little…

Computers and Society · Computer Science 2022-09-07 Nina Grgić-Hlača , Gabriel Lima , Adrian Weller , Elissa M. Redmiles

The potential for negative impacts of AI has rapidly become more pervasive around the world, and this has intensified a need for responsible AI governance. While many regulatory bodies endorse risk-based approaches and a multitude of risk…

Computers and Society · Computer Science 2025-02-24 Julia Barnett , Kimon Kieslich , Natali Helberger , Nicholas Diakopoulos

The ability to emotionally or intellectually understand another person's thoughts and feelings-empathy-can foster critical connections that facilitate learning and collaboration. We present a case study of physics faculty that examines…

Physics Education · Physics 2024-06-26 Rachel Merrill , Alia Hamdan , Ash Bista , Scott Franklin

The proliferation and refinement of affordable virtual reality (VR) technologies and wearable sensors have opened new frontiers in cognitive and behavioral neuroscience. This chapter offers a broad overview of VR for anyone interested in…

Human-Computer Interaction · Computer Science 2024-05-24 Ying Choon Wu , Christopher Maymon , Jonathon Paden , Weichen Liu

The recent adoption of artificial intelligence in socio-technical systems raises concerns about the black-box nature of the resulting decisions in fields such as hiring, finance, admissions, etc. If data subjects -- such as job applicants,…

Human-Computer Interaction · Computer Science 2025-08-04 Kaustav Bhattacharjee , Jun Yuan , Aritra Dasgupta

In order to address the limitations of gestural capabilities in physical robots, researchers in Virtual, Augmented, Mixed Reality Human-Robot Interaction (VAM-HRI) have been using augmented-reality visualizations that increase robot…

Robotics · Computer Science 2022-05-16 Ipek Goktan , Karen Ly , Thomas R. Groechel , Maja J. Mataric

The emergence of social virtual reality (VR) experiences, such as Facebook Spaces, Oculus Rooms, and Oculus Venues, will generate increased interest from users who want to share real places (both personal and public) with their fellow users…

Human-Computer Interaction · Computer Science 2021-07-19 Richard Skarbez , Doug A. Bowman , J. Todd Ogle , Thomas Tucker , Joseph L. Gabbard

Augmented and virtual reality (AR/VR) hold significant potential to transform how we communicate, collaborate, and interact with others. However, there has been a lack of work to date investigating accessibility barriers in relation to…

Human-Computer Interaction · Computer Science 2023-04-27 Chris Creed , Maadh Al-Kalbani , Arthur Theil , Sayan Sarcar , Ian Williams

For decades, manufacturers have attempted to reduce or eliminate the optical aberrations that appear on the progressive addition lens' surfaces during manufacturing. Besides every effort made, some of these distortions are inevitable given…

Human-Computer Interaction · Computer Science 2022-07-15 Miguel García García , Yannick Sauer , Tamara Watson , Siegfried Wahl

Emotions that are perceived as "negative" are inherent in the human experience. Yet not much work in the field of HCI has looked into the role of these emotions in interaction with technology. As technology is becoming more social, personal…

Human-Computer Interaction · Computer Science 2019-08-22 Michal Luria , Amit Zoran , Jodi Forlizzi

Adaptive virtual environments are an opportunity to support users and increase their flow, presence, immersion, and overall experience. Possible fields of application are adaptive individual education, gameplay adjustment, professional…

Human-Computer Interaction · Computer Science 2021-01-08 Tobias Drey , Enrico Rukzio

Recurrent negative thoughts can significantly disrupt daily life and contribute to negative emotional states. Facing, confronting, and noticing such thoughts without support can be challenging. To provide a playful setting and leverage the…

Human-Computer Interaction · Computer Science 2024-06-10 Julian Rasch , Michelle Johanna Zender , Sophia Sakel , Nadine Wagener